Player Matchup

Scylla
Scylla
Callisto115
Scylla
Level 159
God Stats
1W - 3L
1,493 SR
Queue Stats
349W - 338L
1,450 Elo+
Party 2
Apollo
Apollo
Chocolate1White
Apollo
Level 101
God Stats
6W - 8L
1,441 SR
Queue Stats
328W - 311L
1,402 Elo+
Solo
Chaac
Chaac
Josurr Ironbear
Chaac
Level 127
God Stats
9W - 3L
1,864 SR
Queue Stats
273W - 280L
1,479 Elo+
Party 3
Horus
Horus
XGN GOAT
Horus
Level 155
God Stats
2W - 6L
1,613 SR
Queue Stats
360W - 379L
1,417 Elo+
Party 3
Osiris
Osiris
monkee_cheez
Osiris
Level 120
God Stats
0W - 3L
1,327 SR
Queue Stats
46W - 67L
1,359 Elo+
Party 2
Team Averages
Level 132
1,547 SR
1,422 Elo+

VS

Team Averages
Level 52
1,515 SR
1,514 Elo+
Serqet
Serqet
Aquatichydra
Serqet
Level 85
God Stats
3W - 2L
1,562 SR
Queue Stats
48W - 30L
1,538 Elo+
Party 1
Hera
Hera
Bubbarush
Hera
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 23L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
GumbieRush
Guan Yu
Level 22
God Stats
1W - 0L
1,244 SR
Queue Stats
36W - 21L
1,549 Elo+
Party 1
Izanami
Izanami
Rynorush
Izanami
Level 29
God Stats
4W - 2L
1,488 SR
Queue Stats
53W - 44L
1,513 Elo+
Party 1
Baba Yaga
Baba Yaga
melterz
Baba Yaga
Level 77
God Stats
7W - 2L
1,780 SR
Queue Stats
140W - 138L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 7 / 4
10,494
700
20,986
14,406
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 3
8,865
591
10,977
19,176
10,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 5 / 2
9,587
639
8,889
29,888
30,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
XGN GOAT
Horus
15
1 / 5 / 3
8,710
581
7,758
22,804
28,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
15
1 / 4 / 5
8,857
590
5,529
16,478
20,709
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
1 / 2 / 16
10,125
675
9,175
14,688
18,187
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
18
10 / 5 / 11
11,744
783
28,892
15,068
7,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
GumbieRush
Guan Yu
16
3 / 2 / 20
10,492
699
16,066
23,038
30,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Rynorush
Izanami
19
9 / 2 / 15
11,945
796
24,887
13,327
7,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
melterz
Baba Yaga
19
3 / 2 / 18
11,278
752
14,146
11,282
5,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
106
11
Kills
26
26
Deaths
13
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Serqet
1
2
16
4.5
W
Hera
10
5
11
3.1
L
Scylla
4
7
4
0.86
L
2
5
3
0.7
W
Guan Yu
GumbieRush
Guan Yu
3
2
20
6.5
L
3
5
2
0.8
W
Izanami
Rynorush
Izanami
9
2
15
8.25
L
Horus
XGN GOAT
Horus
1
5
3
0.5
W
Baba Yaga
melterz
Baba Yaga
3
2
18
6
L
Osiris
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,139
Damage
93,166
102,752
Taken
77,403
96,761
Mitigated
68,390
42,103
Healing
30,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
9,175
1,476
2,101
1,054
14,688
18,187
1,647
3,864
10,602
0
13,623
W
Hera
28,892
6,408
945
692
15,068
7,187
281
5,241
9,664
45,481
0
L
Scylla
20,986
1,495
1,690
1,860
14,406
6,559
58
5,909
8,139
40,751
0
L
10,977
8,729
2,027
6,211
19,176
10,601
0
9,091
9,542
0
33,112
W
Guan Yu
GumbieRush
Guan Yu
16,066
4,618
8,994
9,438
23,038
30,008
1,049
5,714
16,991
0
21,652
L
8,889
1,153
1,484
10,235
29,888
30,230
0
11,572
17,760
384
26,017
W
Izanami
Rynorush
Izanami
24,887
13,667
950
1,336
13,327
7,126
3,308
4,082
9,114
0
47,361
L
Horus
XGN GOAT
Horus
7,758
3,473
8,375
6,827
22,804
28,662
55
9,751
12,747
0
12,303
W
Baba Yaga
melterz
Baba Yaga
14,146
1,366
1,242
3,663
11,282
5,882
606
2,264
8,942
37,984
0
L
Osiris
5,529
928
2,168
1,226
16,478
20,709
0
6,715
9,073
0
13,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,513
Gold Earned
55,584
127
Minions Killed
147
0
Camps Cleared
0
1,276,248
Distance Traveled
1,413,262
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,125
675
12
1
0
278,777
0
W
Hera
11,744
783
41
3
0
269,756
0
L
Scylla
10,494
700
39
3
0
213,269
0
L
Apollo
8,865
591
39
3
0
229,463
1
W
Guan Yu
10,492
699
8
1
0
311,438
3
L
Chaac
9,587
639
26
2
0
293,125
0
W
Izanami
11,945
796
49
3
0
258,732
1
L
Horus
8,710
581
5
0
0
261,201
0
W
Baba Yaga
11,278
752
37
2
0
294,559
3
L
Osiris
8,857
590
18
1
0
279,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role