Player Matchup

Sylvanus
Sylvanus
F2782
Sylvanus
Level 37
God Stats
24W - 15L
1,893 SR
Queue Stats
55W - 61L
1,451 Elo+
Party 3
Osiris
Osiris
GRUNGEBOY04
Osiris
Level 124
God Stats
9W - 20L
1,234 SR
Queue Stats
743W - 773L
1,565 Elo+
Party 2
Thoth
Thoth
OMGitsBroadway
Thoth
Level 46
God Stats
2W - 2L
1,134 SR
Queue Stats
127W - 111L
1,582 Elo+
Party 2
Fenrir
Fenrir
Welfare Pear
Fenrir
Level 99
God Stats
1W - 1L
1,277 SR
Queue Stats
58W - 51L
1,440 Elo+
Party 3
Medusa
Medusa
dblac817
Medusa
Level 38
God Stats
6W - 4L
1,385 SR
Queue Stats
60W - 45L
1,541 Elo+
Party 2
Team Averages
Level 69
1,385 SR
1,516 Elo+

VS

Team Averages
Level 87
1,493 SR
1,507 Elo+
Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
EXPGHOST900
Charybdis
Level 40
God Stats
1W - 2L
1,506 SR
Queue Stats
42W - 35L
1,494 Elo+
Party 4
Fenrir
Fenrir
Paralaizen
Fenrir
Level 89
God Stats
9W - 12L
1,461 SR
Queue Stats
273W - 256L
1,470 Elo+
Party 4
Sol
Sol
catokami
Sol
Level 47
God Stats
7W - 11L
1,551 SR
Queue Stats
222W - 228L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
stixxies
Cu Chulainn
Level 143
God Stats
5W - 6L
1,445 SR
Queue Stats
220W - 209L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F2782
Sylvanus
14
4 / 2 / 8
9,212
485
6,969
18,767
21,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
15
3 / 5 / 5
10,008
527
9,488
20,468
25,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 5
9,115
480
13,856
11,913
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
6 / 4 / 5
9,937
523
10,924
19,864
11,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
dblac817
Medusa
15
4 / 4 / 6
9,254
487
12,559
14,331
6,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 5 / 5
9,156
482
17,940
14,919
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
EXPGHOST900
Charybdis
14
2 / 5 / 7
8,803
463
11,181
13,725
4,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Paralaizen
Fenrir
10
2 / 3 / 0
7,737
407
3,442
9,786
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 6
9,215
485
8,144
14,406
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
stixxies
Cu Chulainn
16
8 / 4 / 1
10,732
565
19,389
22,378
25,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
21
Kills
19
20
Deaths
21
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
5
5
1.3
L
Charybdis
EXPGHOST900
Charybdis
2
5
7
1.1
W
Sylvanus
F2782
Sylvanus
4
2
8
4
W
Osiris
3
5
5
1.1
W
4
5
5
1.3
L
Fenrir
Paralaizen
Fenrir
2
3
0
0.67
W
Fenrir
6
4
5
2.13
L
3
4
6
1.5
W
Medusa
dblac817
Medusa
4
4
6
1.75
L
Cu Chulainn
stixxies
Cu Chulainn
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,796
Damage
60,096
85,343
Taken
75,214
69,886
Mitigated
43,617
25,929
Healing
16,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,940
2,078
0
4,415
14,919
4,979
450
4,760
10,159
62,828
0
L
Charybdis
EXPGHOST900
Charybdis
11,181
5,716
0
2,900
13,725
4,507
336
2,169
11,556
0
47,110
W
Sylvanus
F2782
Sylvanus
6,969
2,561
2,357
4,231
18,767
21,151
416
8,942
9,825
33,716
14,206
W
Osiris
9,488
4,421
0
7,630
20,468
25,008
237
4,071
16,397
0
59,729
W
13,856
672
0
984
11,913
5,349
0
4,640
7,273
59,134
0
L
Fenrir
Paralaizen
Fenrir
3,442
374
0
517
9,786
3,604
0
3,024
6,762
0
35,964
W
Fenrir
10,924
2,853
0
8,040
19,864
11,716
312
4,693
15,171
0
78,724
L
8,144
2,046
0
4,827
14,406
5,376
1,044
6,725
7,681
44,570
5,373
W
Medusa
dblac817
Medusa
12,559
5,287
0
2,687
14,331
6,662
2,407
3,524
10,807
0
62,594
L
Cu Chulainn
stixxies
Cu Chulainn
19,389
2,985
0
3,980
22,378
25,151
180
3,341
19,037
0
89,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
45,643
439
Minions Killed
455
0
Camps Cleared
0
1,773,945
Distance Traveled
1,521,883
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,156
482
87
5
0
337,677
6
L
Charybdis
8,803
463
88
5
0
323,891
6
W
Sylvanus
9,212
485
79
4
0
345,508
2
W
Osiris
10,008
527
96
5
0
336,960
0
W
Thoth
9,115
480
82
4
0
345,294
0
L
Fenrir
7,737
407
62
3
0
225,700
2
W
Fenrir
9,937
523
97
5
0
403,557
3
L
Sol
9,215
485
84
4
0
286,971
4
W
Medusa
9,254
487
85
4
0
342,626
1
L
Cu Chulainn
10,732
565
134
7
0
347,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role