Player Matchup

Bakasura
Bakasura
ChalkyDust19056
Bakasura
Level 82
God Stats
12W - 7L
1,555 SR
Queue Stats
310W - 305L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jorg330
Morgan Le Fay
Level 144
God Stats
6W - 1L
1,624 SR
Queue Stats
95W - 88L
1,463 Elo+
Solo
Eset
Eset
MinisterMisfit
Eset
Level 127
God Stats
12W - 9L
1,581 SR
Queue Stats
785W - 778L
1,522 Elo+
Solo
Cthulhu
Cthulhu
NinjaKiller-911
Cthulhu
Level 84
God Stats
4W - 4L
1,499 SR
Queue Stats
83W - 77L
1,491 Elo+
Party 1
Cupid
Cupid
sadeyb5
Cupid
Level 144
God Stats
12W - 4L
1,604 SR
Queue Stats
234W - 225L
1,481 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,487 Elo+

VS

Team Averages
Level 138
1,657 SR
1,469 Elo+
Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Eman2052
Jormungandr
Level 160
God Stats
7W - 6L
1,574 SR
Queue Stats
77W - 76L
1,453 Elo+
Party 2
Medusa
Medusa
ItIsDrama
Medusa
Level 112
God Stats
9W - 5L
1,692 SR
Queue Stats
328W - 304L
1,487 Elo+
Solo
Bellona
Bellona
JamarTheiffel
Bellona
Level 115
God Stats
18W - 12L
1,631 SR
Queue Stats
198W - 216L
1,447 Elo+
Solo
Athena
Athena
Ragnarok703
Athena
Level 147
God Stats
4W - 2L
1,890 SR
Queue Stats
66W - 69L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
1 / 1 / 0
4,416
552
3,263
6,797
2,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Jorg330
Morgan Le Fay
8
0 / 1 / 0
4,253
532
2,235
3,444
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
0 / 1 / 0
3,808
476
2,159
3,049
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 0
5,294
662
1,962
2,937
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
sadeyb5
Cupid
7
0 / 1 / 0
4,031
504
1,494
2,728
751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 2
4,369
546
3,397
3,692
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
Eman2052
Jormungandr
6
1 / 1 / 1
4,029
504
1,526
5,125
2,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
ItIsDrama
Medusa
8
1 / 0 / 1
4,583
573
2,388
3,619
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
6
0 / 2 / 0
3,905
488
1,572
4,484
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
8
2 / 0 / 1
4,548
569
1,581
6,135
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
4
4
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
2
1
W
Bakasura
1
1
0
1
L
Jormungandr
Eman2052
Jormungandr
1
1
1
1.5
L
Medusa
ItIsDrama
Medusa
1
0
1
1.5
L
Bellona
0
2
0
0
W
Morgan Le Fay
Jorg330
Morgan Le Fay
0
1
0
0
W
0
1
0
0
W
2
0
0
2
L
Athena
2
0
1
2.5
W
Cupid
sadeyb5
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,113
Damage
10,464
18,955
Taken
23,055
6,678
Mitigated
9,991
4,979
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,397
72
612
1,850
3,692
1,356
0
1,296
2,279
28,207
0
W
Bakasura
3,263
2,067
0
1,734
6,797
2,587
0
2,823
3,974
0
22,218
L
Jormungandr
Eman2052
Jormungandr
1,526
602
60
1,165
5,125
2,671
0
706
3,893
11,137
0
L
Medusa
ItIsDrama
Medusa
2,388
1,254
0
2,353
3,619
1,117
0
741
2,704
0
27,162
L
Bellona
1,572
594
0
1,721
4,484
2,419
0
1,750
2,416
0
15,638
W
Morgan Le Fay
Jorg330
Morgan Le Fay
2,235
698
0
1,042
3,444
1,299
0
1,884
1,560
23,443
0
W
2,159
255
105
372
3,049
735
0
896
2,153
13,024
0
W
1,962
366
0
750
2,937
1,306
0
0
2,937
26,145
0
L
Athena
1,581
490
0
2,266
6,135
2,428
38
1,249
4,800
18,822
0
W
Cupid
sadeyb5
Cupid
1,494
1,040
106
870
2,728
751
0
901
1,827
0
14,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,802
Gold Earned
21,434
211
Minions Killed
189
0
Camps Cleared
0
749,613
Distance Traveled
720,975
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,369
546
44
6
0
160,865
1
W
Bakasura
4,416
552
44
6
0
182,628
0
L
Jormungandr
4,029
504
16
2
0
141,974
2
L
Medusa
4,583
573
53
7
0
136,067
2
L
Bellona
3,905
488
27
3
0
112,186
1
W
Morgan Le Fay
4,253
532
34
4
0
144,400
3
W
Eset
3,808
476
21
3
0
133,293
1
W
Cthulhu
5,294
662
70
9
0
161,336
1
L
Athena
4,548
569
49
6
0
169,883
2
W
Cupid
4,031
504
42
5
0
127,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role