Player Matchup

Heimdallr
Heimdallr
BabySasuke10
Heimdallr
Level 30
God Stats
21W - 17L
1,543 SR
Queue Stats
80W - 72L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
GrizzlyDeaths17
Jormungandr
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 10L
1,614 Elo+
Solo
Mulan
Mulan
OhhSquirt
Mulan
Level 69
God Stats
5W - 13L
1,776 SR
Queue Stats
84W - 83L
1,442 Elo+
Party 2
Agni
Agni
Reds51
Agni
Level 68
God Stats
7W - 1L
1,943 SR
Queue Stats
99W - 84L
1,460 Elo+
Party 2
Ymir
Ymir
Vaporize4
Ymir
Level 21
God Stats
18W - 17L
1,504 SR
Queue Stats
22W - 24L
1,409 Elo+
Party 2
Team Averages
Level 44
1,653 SR
1,484 Elo+

VS

Team Averages
Level 79
1,449 SR
1,462 Elo+
Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lefum
Cu Chulainn
Level 62
God Stats
7W - 4L
1,468 SR
Queue Stats
164W - 159L
1,500 Elo+
Party 1
Serqet
Serqet
Lesum
Serqet
Level 117
God Stats
4W - 1L
1,460 SR
Queue Stats
138W - 125L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
Pappy YK
Danzaburou
Level 26
God Stats
2W - 2L
1,460 SR
Queue Stats
97W - 102L
1,441 Elo+
Party 1
Ymir
Ymir
sharinkarin
Ymir
Level 37
God Stats
49W - 51L
1,355 SR
Queue Stats
131W - 159L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BabySasuke10
Heimdallr
13
2 / 6 / 0
7,854
413
8,022
13,483
6,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
GrizzlyDeaths17
Jormungandr
13
1 / 2 / 1
8,024
422
6,757
14,203
10,189
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mulan
OhhSquirt
Mulan
14
0 / 1 / 0
8,097
426
6,062
14,849
13,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Reds51
Agni
13
0 / 5 / 0
8,127
428
7,436
10,986
4,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
12
0 / 6 / 0
7,436
391
4,702
17,048
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
9 / 1 / 6
11,461
603
11,424
10,957
10,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Lefum
Cu Chulainn
17
1 / 0 / 5
10,426
549
12,979
15,262
16,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Lesum
Serqet
17
7 / 0 / 5
10,257
540
11,723
11,445
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Pappy YK
Danzaburou
13
1 / 2 / 7
8,367
440
8,910
9,020
4,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 8
9,001
474
5,618
13,862
15,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
3
Kills
20
20
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
9
1
6
12
L
Heimdallr
BabySasuke10
Heimdallr
2
6
0
0.33
L
Jormungandr
GrizzlyDeaths17
Jormungandr
1
2
1
0.75
W
Cu Chulainn
Lefum
Cu Chulainn
1
0
5
3.5
W
Serqet
Lesum
Serqet
7
0
5
9.5
L
Mulan
OhhSquirt
Mulan
0
1
0
0
W
Danzaburou
Pappy YK
Danzaburou
1
2
7
2.25
L
Agni
Reds51
Agni
0
5
0
0
L
Ymir
0
6
0
0
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,979
Damage
50,654
70,569
Taken
60,546
48,359
Mitigated
51,829
15,091
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,424
1,684
0
5,776
10,957
10,114
290
4,612
5,799
91,711
0
L
Heimdallr
BabySasuke10
Heimdallr
8,022
3,035
331
2,716
13,483
6,186
0
3,345
9,740
0
63,828
L
Jormungandr
GrizzlyDeaths17
Jormungandr
6,757
1,203
0
4,202
14,203
10,189
0
1,906
11,939
60,948
0
W
Cu Chulainn
Lefum
Cu Chulainn
12,979
2,415
0
3,318
15,262
16,596
58
2,201
13,049
0
85,509
W
Serqet
Lesum
Serqet
11,723
4,427
7
1,206
11,445
5,369
0
2,553
8,784
0
93,193
L
Mulan
OhhSquirt
Mulan
6,062
1,905
0
6,454
14,849
13,008
0
0
14,479
0
54,040
W
Danzaburou
Pappy YK
Danzaburou
8,910
4,735
0
2,211
9,020
4,506
1,464
4,037
4,895
0
57,186
L
Agni
Reds51
Agni
7,436
173
0
260
10,986
4,671
217
5,882
4,798
51,412
0
L
Ymir
4,702
1,295
0
1,128
17,048
14,305
0
5,255
11,168
23,682
0
W
5,618
1,760
46
3,237
13,862
15,244
0
4,753
8,963
33,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,538
Gold Earned
49,512
443
Minions Killed
617
0
Camps Cleared
0
1,657,245
Distance Traveled
1,941,915
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,461
603
165
9
0
426,153
1
L
Heimdallr
7,854
413
99
5
0
294,615
1
L
Jormungandr
8,024
422
99
5
0
368,293
7
W
Cu Chulainn
10,426
549
160
8
0
403,179
0
W
Serqet
10,257
540
139
7
0
438,961
3
L
Mulan
8,097
426
104
5
0
352,915
0
W
Danzaburou
8,367
440
104
5
0
330,640
1
L
Agni
8,127
428
105
6
0
337,615
1
L
Ymir
7,436
391
36
2
0
303,807
0
W
Ymir
9,001
474
49
3
0
342,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role