Player Matchup

Jing Wei
Jing Wei
MRSaMAYzing
Jing Wei
Level 145
God Stats
13W - 9L
1,550 SR
Queue Stats
181W - 140L
1,650 Elo+
Party 2
Anubis
Anubis
Studzy
Anubis
Level 29
God Stats
8W - 1L
1,843 SR
Queue Stats
96W - 58L
1,689 Elo+
Party 2
Sun Wukong
Sun Wukong
aMayZane
Sun Wukong
Level 156
God Stats
2W - 2L
1,304 SR
Queue Stats
290W - 243L
1,669 Elo+
Party 2
Team Averages
Level 110
1,566 SR
1,669 Elo+

VS

Team Averages
Level 87
1,511 SR
1,583 Elo+
Ymir
Ymir
BossBabyAdolf
Ymir
Level 6
God Stats
3W - 1L
1,796 SR
Queue Stats
5W - 4L
1,611 Elo+
Party 1
Medusa
Medusa
MediumPancake
Medusa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,566 Elo+
Party 1
Hercules
Hercules
MonsterousPeach
Hercules
Level 126
God Stats
0W - 1L
1,235 SR
Queue Stats
21W - 16L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MRSaMAYzing
Jing Wei
17
5 / 4 / 17
12,471
734
20,142
15,368
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Studzy
Anubis
18
7 / 4 / 15
12,949
762
22,361
16,762
10,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
aMayZane
Sun Wukong
20
13 / 0 / 11
13,902
818
25,179
18,063
18,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
11,567
680
7,063
26,230
32,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 9 / 4
12,297
723
17,239
22,484
10,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
15
3 / 8 / 5
11,051
650
17,616
26,249
30,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
25
Kills
8
8
Deaths
25
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Jing Wei
MRSaMAYzing
Jing Wei
5
4
17
3.38
L
3
9
4
0.56
L
Hercules
3
8
5
0.69
W
Anubis
Studzy
Anubis
7
4
15
3.63
W
Sun Wukong
aMayZane
Sun Wukong
13
0
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,682
Damage
41,918
50,193
Taken
74,963
36,422
Mitigated
74,101
18,331
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,063
1,655
0
2,477
26,230
32,539
189
8,632
17,142
13,019
0
W
Jing Wei
MRSaMAYzing
Jing Wei
20,142
16,492
0
1,725
15,368
7,770
1,571
2,166
12,935
0
58,522
L
17,239
6,364
0
4,156
22,484
10,872
1,118
4,042
17,890
0
67,951
L
Hercules
17,616
4,000
0
5,262
26,249
30,690
325
9,982
15,717
0
29,674
W
Anubis
Studzy
Anubis
22,361
2,391
0
9,062
16,762
10,233
246
1,600
14,714
59,163
0
W
Sun Wukong
aMayZane
Sun Wukong
25,179
8,000
0
7,544
18,063
18,419
355
4,097
13,765
0
53,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,322
Gold Earned
34,915
206
Minions Killed
146
12
Camps Cleared
2
969,800
Distance Traveled
760,632
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,567
680
11
1
0
221,419
1
W
Jing Wei
12,471
734
78
5
2
335,579
4
L
Medusa
12,297
723
113
7
2
269,720
3
L
Hercules
11,051
650
22
1
0
269,493
1
W
Anubis
12,949
762
72
4
9
295,238
3
W
Sun Wukong
13,902
818
56
3
1
338,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role