Player Matchup

Cu Chulainn
Cu Chulainn
AttackOnDoge
Cu Chulainn
Level 142
God Stats
2W - 2L
1,659 SR
Queue Stats
113W - 137L
1,489 Elo+
Party 2
Merlin
Merlin
cooliobeano
Merlin
Level 51
God Stats
3W - 5L
1,308 SR
Queue Stats
13W - 22L
1,423 Elo+
Party 2
Bacchus
Bacchus
dark0knight15
Bacchus
Level 74
God Stats
16W - 11L
1,598 SR
Queue Stats
62W - 95L
1,470 Elo+
Party 2
Kali
Kali
døwnies
Kali
Level 109
God Stats
1W - 1L
1,627 SR
Queue Stats
12W - 24L
1,366 Elo+
Party 2
Ullr
Ullr
legindarypanda
Ullr
Level 109
God Stats
5W - 5L
1,552 SR
Queue Stats
19W - 25L
1,485 Elo+
Party 2
Team Averages
Level 97
1,549 SR
1,447 Elo+

VS

Team Averages
Level 121
1,550 SR
1,564 Elo+
Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BigFatTexan
Ares
Level 47
God Stats
10W - 9L
1,603 SR
Queue Stats
68W - 62L
1,682 Elo+
Solo
Hera
Hera
FaSeCeX
Hera
Level 160
God Stats
3W - 2L
1,620 SR
Queue Stats
239W - 232L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
JMELLsmell
Cthulhu
Level 76
God Stats
9W - 12L
1,523 SR
Queue Stats
301W - 280L
1,601 Elo+
Party 1
Fenrir
Fenrir
froglip
Fenrir
Level 160
God Stats
1W - 0L
1,503 SR
Queue Stats
144W - 171L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AttackOnDoge
Cu Chulainn
14
1 / 4 / 1
8,614
507
6,267
12,700
12,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
0 / 3 / 1
7,179
422
4,943
7,631
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
10
0 / 4 / 1
6,711
395
5,469
16,024
15,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
12
4 / 7 / 0
8,112
477
7,207
15,524
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 3 / 1
7,890
464
5,983
12,331
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 3 / 6
8,905
524
13,179
12,068
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
3 / 0 / 6
9,169
539
8,362
12,401
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
FaSeCeX
Hera
16
5 / 0 / 5
9,910
583
8,480
8,888
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
JMELLsmell
Cthulhu
16
1 / 1 / 8
10,029
590
7,154
13,444
10,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
froglip
Fenrir
16
9 / 1 / 0
9,945
585
8,162
12,506
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
21
21
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
3
6
2
L
Cu Chulainn
AttackOnDoge
Cu Chulainn
1
4
1
0.38
W
3
0
6
6
W
Hera
FaSeCeX
Hera
5
0
5
7.5
W
Cthulhu
JMELLsmell
Cthulhu
1
1
8
5
L
Merlin
0
3
1
0.17
L
Bacchus
0
4
1
0.13
L
Kali
4
7
0
0.57
W
Fenrir
froglip
Fenrir
9
1
0
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,869
Damage
45,337
64,210
Taken
59,307
41,677
Mitigated
36,066
10,573
Healing
23,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,179
8,069
0
3,506
12,068
4,792
1,212
2,436
9,632
0
65,484
L
Cu Chulainn
AttackOnDoge
Cu Chulainn
6,267
1,922
0
3,345
12,700
12,377
0
7,072
5,088
0
61,918
W
8,362
146
0
2,489
12,401
11,052
0
2,977
9,424
44,326
0
W
Hera
FaSeCeX
Hera
8,480
2,531
388
5,247
8,888
3,727
870
2,389
6,499
86,308
0
W
Cthulhu
JMELLsmell
Cthulhu
7,154
869
442
6,114
13,444
10,660
183
1,433
12,011
67,832
0
L
Merlin
4,943
379
0
1,040
7,631
2,292
0
2,069
5,562
49,805
0
L
Bacchus
5,469
1,038
0
2,677
16,024
15,541
0
6,525
9,401
26,338
0
L
Kali
7,207
2,806
0
3,011
15,524
7,032
0
5,329
10,185
0
47,528
W
Fenrir
froglip
Fenrir
8,162
1,863
0
5,392
12,506
5,835
1,325
1,870
10,636
0
68,997
L
5,983
2,225
0
500
12,331
4,435
2,238
2,353
9,978
0
61,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,506
Gold Earned
47,958
407
Minions Killed
544
0
Camps Cleared
0
1,545,210
Distance Traveled
1,759,194
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,905
524
95
6
0
326,003
3
L
Cu Chulainn
8,614
507
118
7
0
298,591
1
W
Ares
9,169
539
52
3
0
362,812
5
W
Hera
9,910
583
163
10
0
353,589
1
W
Cthulhu
10,029
590
137
8
0
313,976
7
L
Merlin
7,179
422
89
5
0
297,643
1
L
Bacchus
6,711
395
26
2
0
321,616
2
L
Kali
8,112
477
66
4
0
343,409
1
W
Fenrir
9,945
585
97
6
0
402,814
2
L
Ullr
7,890
464
108
6
0
283,951
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role