Player Matchup

Artemis
Artemis
 
Artemis
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BIG C0UNTRY5
Cabrakan
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 131L
1,411 Elo+
Solo
Yu Huang
Yu Huang
Juicy--Plays
Yu Huang
Level 110
God Stats
3W - 4L
1,333 SR
Queue Stats
261W - 249L
1,440 Elo+
Party 2
Set
Set
KiccdoeAdrian
Set
Level 22
God Stats
3W - 2L
1,505 SR
Queue Stats
11W - 21L
1,235 Elo+
Party 2
Sun Wukong
Sun Wukong
youalmostgotme_
Sun Wukong
Level 28
God Stats
2W - 0L
1,727 SR
Queue Stats
96W - 108L
1,299 Elo+
Party 2
Team Averages
Level 62
1,513 SR
1,377 Elo+

VS

Team Averages
Level 105
1,445 SR
1,441 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ripcitypilot
Sol
Level 119
God Stats
50W - 51L
1,491 SR
Queue Stats
282W - 328L
1,470 Elo+
Party 1
Neith
Neith
RyanChase
Neith
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 21L
1,373 Elo+
Solo
Nemesis
Nemesis
TBennett
Nemesis
Level 137
God Stats
2W - 6L
1,227 SR
Queue Stats
334W - 384L
1,461 Elo+
Party 1
Artio
Artio
foxygrandpa9
Artio
Level 115
God Stats
5W - 10L
1,507 SR
Queue Stats
149W - 175L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
4 / 1 / 4
7,006
584
8,895
7,620
3,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
BIG C0UNTRY5
Cabrakan
11
3 / 0 / 6
7,050
588
3,031
5,351
5,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Juicy--Plays
Yu Huang
12
1 / 0 / 1
6,658
555
3,243
5,090
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 1
6,536
545
3,166
7,949
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
youalmostgotme_
Sun Wukong
12
0 / 1 / 0
6,628
552
4,465
7,229
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 4 / 1
4,809
401
2,036
10,081
3,825
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 1
6,153
513
4,033
7,144
2,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
RyanChase
Neith
9
1 / 4 / 0
5,508
459
3,894
6,272
2,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TBennett
Nemesis
11
2 / 1 / 0
6,465
539
5,374
8,437
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,339
528
3,640
8,963
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
4
4
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
4
6
L
Sun Wukong
 
Sun Wukong
0
4
1
0.13
W
Cabrakan
BIG C0UNTRY5
Cabrakan
3
0
6
6
W
Yu Huang
Juicy--Plays
Yu Huang
1
0
1
1.5
W
3
2
1
1.75
L
0
2
1
0.25
L
Neith
RyanChase
Neith
1
4
0
0.25
L
Nemesis
TBennett
Nemesis
2
1
0
2
L
1
0
0
1
W
Sun Wukong
youalmostgotme_
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,800
Damage
18,977
33,239
Taken
40,897
17,831
Mitigated
21,494
10,702
Healing
11,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,895
3,968
392
2,477
7,620
3,148
518
0
7,620
0
51,785
L
Sun Wukong
 
Sun Wukong
2,036
171
0
1,279
10,081
3,825
0
1,543
8,538
0
20,243
W
Cabrakan
BIG C0UNTRY5
Cabrakan
3,031
501
283
1,829
5,351
5,765
112
0
5,351
15,645
0
W
Yu Huang
Juicy--Plays
Yu Huang
3,243
156
0
750
5,090
2,010
24
2,516
2,574
48,486
0
W
3,166
1,584
0
1,366
7,949
3,690
0
1,517
6,432
0
40,045
L
4,033
1,135
0
3,144
7,144
2,603
961
2,481
4,663
51,113
0
L
Neith
RyanChase
Neith
3,894
1,965
0
1,293
6,272
2,552
0
1,296
4,976
0
28,398
L
Nemesis
TBennett
Nemesis
5,374
2,438
0
2,011
8,437
3,979
0
954
7,483
0
51,368
L
3,640
497
78
3,940
8,963
8,535
0
0
8,963
32,676
0
W
Sun Wukong
youalmostgotme_
Sun Wukong
4,465
1,291
0
3,605
7,229
3,218
74
3,172
3,589
0
44,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,878
Gold Earned
29,274
360
Minions Killed
309
0
Camps Cleared
0
1,125,033
Distance Traveled
1,100,547
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,006
584
73
6
0
186,384
5
L
Sun Wukong
4,809
401
29
2
0
228,670
2
W
Cabrakan
7,050
588
38
3
0
205,013
2
W
Yu Huang
6,658
555
100
8
0
240,344
3
W
Set
6,536
545
73
6
0
275,334
2
L
Sol
6,153
513
86
7
0
195,597
3
L
Neith
5,508
459
53
4
0
196,984
3
L
Nemesis
6,465
539
80
7
0
258,660
1
L
Artio
6,339
528
61
5
0
220,636
5
W
Sun Wukong
6,628
552
76
6
0
217,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role