Player Matchup

Jormungandr
Jormungandr
Astarita
Jormungandr
Level 55
God Stats
13W - 11L
1,473 SR
Queue Stats
102W - 114L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
MissWitchMary
Kukulkan
Level 50
God Stats
3W - 3L
1,286 SR
Queue Stats
136W - 140L
1,315 Elo+
Party 1
Tyr
Tyr
OGNandor
Tyr
Level 17
God Stats
0W - 3L
1,302 SR
Queue Stats
30W - 56L
1,296 Elo+
Party 2
Xbalanque
Xbalanque
PBergeron
Xbalanque
Level 29
God Stats
2W - 8L
1,283 SR
Queue Stats
2W - 15L
1,122 Elo+
Party 1
Danzaburou
Danzaburou
VaudvilleDOOM
Danzaburou
Level 28
God Stats
0W - 10L
960 SR
Queue Stats
1W - 15L
1,090 Elo+
Party 1
Team Averages
Level 36
1,261 SR
1,251 Elo+

VS

Team Averages
Level 79
1,516 SR
1,439 Elo+
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NiceGuye
Cthulhu
Level 38
God Stats
6W - 4L
1,696 SR
Queue Stats
18W - 29L
1,382 Elo+
Party 3
Atlas
Atlas
SpellPirate
Atlas
Level 158
God Stats
4W - 1L
1,599 SR
Queue Stats
41W - 29L
1,619 Elo+
Party 3
Erlang Shen
Erlang Shen
lowape
Erlang Shen
Level 25
God Stats
2W - 2L
1,431 SR
Queue Stats
21W - 49L
1,319 Elo+
Party 3
Charybdis
Charybdis
yellberry
Charybdis
Level 47
God Stats
3W - 3L
1,355 SR
Queue Stats
40W - 71L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Astarita
Jormungandr
14
0 / 5 / 1
9,214
921
12,101
19,664
18,218
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
MissWitchMary
Kukulkan
15
0 / 5 / 1
9,300
930
9,724
8,428
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 6 / 1
9,022
902
7,733
28,517
26,847
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
PBergeron
Xbalanque
14
2 / 5 / 0
9,553
955
11,020
16,439
7,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
VaudvilleDOOM
Danzaburou
14
0 / 9 / 0
8,686
869
5,370
14,955
6,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

122

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
5 / 0 / 13
10,237
1,024
20,069
4,886
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NiceGuye
Cthulhu
17
2 / 0 / 18
10,476
1,048
9,556
11,030
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 13
11,837
1,184
19,251
13,294
14,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Erlang Shen
lowape
Erlang Shen
17
5 / 0 / 19
12,495
1,250
11,667
13,036
12,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
yellberry
Charybdis
17
12 / 1 / 9
11,909
1,191
21,599
9,441
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
102
2
Kills
30
30
Deaths
2
3
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
13
11.5
L
Jormungandr
Astarita
Jormungandr
0
5
1
0.1
L
Kukulkan
MissWitchMary
Kukulkan
0
5
1
0.1
W
Cthulhu
NiceGuye
Cthulhu
2
0
18
11
L
0
6
1
0.08
L
Xbalanque
PBergeron
Xbalanque
2
5
0
0.4
W
6
1
13
12.5
L
Danzaburou
VaudvilleDOOM
Danzaburou
0
9
0
0
W
Erlang Shen
lowape
Erlang Shen
5
0
19
14.5
W
Charybdis
yellberry
Charybdis
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,948
Damage
82,142
88,003
Taken
51,687
62,803
Mitigated
49,019
3,839
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
20,069
2,441
0
0
4,886
2,471
0
1,531
3,355
28,819
0
L
Jormungandr
Astarita
Jormungandr
12,101
2,541
0
530
19,664
18,218
0
10,682
8,376
36,449
0
L
Kukulkan
MissWitchMary
Kukulkan
9,724
1,148
0
106
8,428
3,741
0
5,457
2,776
27,877
0
W
Cthulhu
NiceGuye
Cthulhu
9,556
326
0
988
11,030
14,828
0
5,500
5,530
19,674
0
L
7,733
1,786
0
2,042
28,517
26,847
0
12,124
15,775
0
16,853
L
Xbalanque
PBergeron
Xbalanque
11,020
6,988
0
535
16,439
7,109
0
8,348
7,735
0
27,670
W
19,251
4,952
0
720
13,294
14,246
0
5,870
7,424
45,904
0
L
Danzaburou
VaudvilleDOOM
Danzaburou
5,370
2,688
0
626
14,955
6,888
0
10,367
4,311
0
12,257
W
Erlang Shen
lowape
Erlang Shen
11,667
6,120
2,003
7,728
13,036
12,848
0
5,040
7,996
741
17,539
W
Charybdis
yellberry
Charybdis
21,599
15,505
0
3,037
9,441
4,626
0
3,884
5,557
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
56,954
170
Minions Killed
188
4
Camps Cleared
12
931,008
Distance Traveled
978,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,237
1,024
26
3
2
159,688
0
L
Jormungandr
9,214
921
59
6
1
189,745
0
L
Kukulkan
9,300
930
51
5
0
160,984
0
W
Cthulhu
10,476
1,048
11
1
1
202,951
0
L
Tyr
9,022
902
14
1
0
211,468
1
L
Xbalanque
9,553
955
35
4
2
192,680
0
W
Atlas
11,837
1,184
89
9
1
209,194
0
L
Danzaburou
8,686
869
11
1
1
176,131
0
W
Erlang Shen
12,495
1,250
12
1
5
228,335
0
W
Charybdis
11,909
1,191
50
5
3
178,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role