Player Matchup

Scylla
Scylla
Boomh3adShot1
Scylla
Level 66
God Stats
12W - 15L
1,504 SR
Queue Stats
79W - 98L
1,511 Elo+
Party 1
Izanami
Izanami
BurningTwertle
Izanami
Level 88
God Stats
12W - 16L
1,583 SR
Queue Stats
110W - 133L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
MatzhyE
Gilgamesh
Level 41
God Stats
1W - 2L
1,169 SR
Queue Stats
51W - 74L
1,408 Elo+
Solo
Team Averages
Level 65
1,419 SR
1,463 Elo+

VS

Team Averages
Level 115
1,355 SR
1,442 Elo+
Guan Yu
Guan Yu
DrCrane624
Guan Yu
Level 124
God Stats
2W - 2L
1,461 SR
Queue Stats
189W - 187L
1,549 Elo+
Party 2
Yu Huang
Yu Huang
IAIIIOILIOISI
Yu Huang
Level 141
God Stats
16W - 27L
1,317 SR
Queue Stats
131W - 162L
1,428 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KyprisFox
Ah Muzen Cab
Level 81
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 5L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 6
16,485
717
23,475
12,862
5,841
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 3 / 5
16,077
699
23,756
19,525
9,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
MatzhyE
Gilgamesh
17
1 / 5 / 8
13,345
580
7,844
23,954
21,859
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrCrane624
Guan Yu
19
3 / 5 / 5
13,859
603
16,727
29,097
27,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
IAIIIOILIOISI
Yu Huang
20
3 / 3 / 4
14,493
630
18,303
14,544
5,439
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KyprisFox
Ah Muzen Cab
18
2 / 7 / 5
13,285
578
15,129
19,198
6,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
15
Kills
8
8
Deaths
15
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
W
6
3
5
2.83
L
Guan Yu
DrCrane624
Guan Yu
3
5
5
1.1
L
Yu Huang
IAIIIOILIOISI
Yu Huang
3
3
4
1.67
L
Ah Muzen Cab
KyprisFox
Ah Muzen Cab
2
7
5
0.64
W
Gilgamesh
MatzhyE
Gilgamesh
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,075
Damage
50,159
56,341
Taken
62,839
37,187
Mitigated
39,673
11,907
Healing
14,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,475
1,833
0
3,766
12,862
5,841
380
4,012
8,850
83,898
0
W
23,756
16,321
0
6,504
19,525
9,487
2,562
6,866
12,659
0
111,641
L
Guan Yu
DrCrane624
Guan Yu
16,727
2,106
3,898
6,252
29,097
27,921
0
9,082
19,654
401
48,895
L
Yu Huang
IAIIIOILIOISI
Yu Huang
18,303
836
0
3,149
14,544
5,439
641
5,819
8,473
92,211
0
L
Ah Muzen Cab
KyprisFox
Ah Muzen Cab
15,129
583
0
1,625
19,198
6,313
0
8,074
10,782
0
41,560
W
Gilgamesh
MatzhyE
Gilgamesh
7,844
1,694
0
1,637
23,954
21,859
28
8,078
15,876
0
25,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,907
Gold Earned
41,637
361
Minions Killed
273
11
Camps Cleared
10
1,311,246
Distance Traveled
1,284,053
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
16,485
717
140
6
6
465,411
5
W
Izanami
16,077
699
197
9
3
402,271
2
L
Guan Yu
13,859
603
46
2
4
458,164
4
L
Yu Huang
14,493
630
177
8
3
416,273
4
L
Ah Muzen Cab
13,285
578
50
2
3
409,616
4
W
Gilgamesh
13,345
580
24
1
2
443,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role