Player Matchup

Khepri
Khepri
FinePilot12687
Khepri
Level 68
God Stats
7W - 4L
1,584 SR
Queue Stats
32W - 38L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
SoundingEight27
Sun Wukong
Level 122
God Stats
0W - 1L
1,600 SR
Queue Stats
11W - 14L
1,320 Elo+
Solo
Eset
Eset
emtrigg013
Eset
Level 113
God Stats
3W - 6L
1,440 SR
Queue Stats
24W - 30L
1,291 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,329 Elo+

VS

Team Averages
Level 74
1,458 SR
1,392 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
kiking47u
Baba Yaga
Level 37
God Stats
5W - 3L
1,485 SR
Queue Stats
47W - 56L
1,414 Elo+
Solo
Neith
Neith
linabxlle
Neith
Level 59
God Stats
3W - 4L
1,391 SR
Queue Stats
9W - 18L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
9,205
614
4,467
18,433
19,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
SoundingEight27
Sun Wukong
12
1 / 2 / 0
8,533
569
9,786
19,069
15,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 3 / 1
8,228
549
4,987
11,776
5,561
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 0 / 6
10,381
692
14,677
13,198
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baba Yaga
kiking47u
Baba Yaga
14
4 / 2 / 2
9,894
660
17,198
8,711
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
linabxlle
Neith
15
3 / 0 / 4
10,041
669
13,788
10,377
5,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
1
Kills
7
7
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
6
3
L
0
2
2
0.5
L
Sun Wukong
SoundingEight27
Sun Wukong
1
2
0
0.5
L
0
3
1
0.17
W
Baba Yaga
kiking47u
Baba Yaga
4
2
2
2.5
W
Neith
linabxlle
Neith
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
45,663
49,278
Taken
32,286
40,253
Mitigated
24,163
12,145
Healing
9,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
14,677
465
1,282
2,783
13,198
15,013
0
4,227
8,971
40,882
0
L
4,467
335
259
3,882
18,433
19,476
0
11,445
6,988
20,175
0
L
Sun Wukong
SoundingEight27
Sun Wukong
9,786
1,216
0
2,431
19,069
15,216
0
11,350
7,719
120
27,703
L
4,987
561
1,726
3,847
11,776
5,561
0
9,080
2,696
24,749
0
W
Baba Yaga
kiking47u
Baba Yaga
17,198
860
0
1,481
8,711
4,041
365
2,858
5,853
37,700
0
W
Neith
linabxlle
Neith
13,788
2,922
280
3,623
10,377
5,109
1,609
3,365
7,012
0
42,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
30,316
135
Minions Killed
175
2
Camps Cleared
9
769,430
Distance Traveled
810,357
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,381
692
52
3
4
266,585
1
L
Khepri
9,205
614
31
2
1
255,618
3
L
Sun Wukong
8,533
569
45
3
1
271,667
4
L
Eset
8,228
549
59
4
0
242,145
6
W
Baba Yaga
9,894
660
53
4
3
263,851
2
W
Neith
10,041
669
70
5
2
279,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role