Player Matchup

Baron Samedi
Baron Samedi
Terraheart543
Baron Samedi
Level 103
God Stats
1W - 2L
1,722 SR
Queue Stats
41W - 45L
1,316 Elo+
Party 1
Mercury
Mercury
dannymcfame
Mercury
Level 15
God Stats
0W - 2L
1,294 SR
Queue Stats
14W - 37L
1,177 Elo+
Party 1
Chaac
Chaac
zayhalo911
Chaac
Level 28
God Stats
0W - 6L
1,201 SR
Queue Stats
15W - 21L
1,310 Elo+
Party 1
Team Averages
Level 49
1,406 SR
1,268 Elo+

VS

Team Averages
Level 43
1,337 SR
1,288 Elo+
Danzaburou
Danzaburou
Kazmaki175
Danzaburou
Level 17
God Stats
4W - 8L
1,305 SR
Queue Stats
17W - 50L
1,107 Elo+
Party 2
Ratatoskr
Ratatoskr
alphawolf54
Ratatoskr
Level 84
God Stats
2W - 5L
1,205 SR
Queue Stats
32W - 60L
1,258 Elo+
Party 2
Ares
Ares
gontsho
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Terraheart543
Baron Samedi
18
5 / 3 / 4
11,865
698
23,694
17,251
13,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
dannymcfame
Mercury
15
3 / 8 / 4
11,190
658
10,004
19,721
8,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
15
1 / 1 / 8
10,769
633
13,326
19,709
25,783
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kazmaki175
Danzaburou
15
0 / 5 / 11
11,542
679
12,889
17,364
9,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
alphawolf54
Ratatoskr
17
8 / 2 / 4
12,692
747
21,255
16,824
8,894
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
gontsho
Ares
16
4 / 2 / 4
12,351
727
9,352
19,553
27,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
12
12
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kazmaki175
Danzaburou
0
5
11
1.1
L
Baron Samedi
Terraheart543
Baron Samedi
5
3
4
2.33
W
Ratatoskr
alphawolf54
Ratatoskr
8
2
4
5
L
Mercury
dannymcfame
Mercury
3
8
4
0.63
W
Ares
gontsho
Ares
4
2
4
3
L
Chaac
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,024
Damage
43,496
56,681
Taken
53,741
47,108
Mitigated
46,076
19,572
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kazmaki175
Danzaburou
12,889
5,101
795
2,111
17,364
9,431
74
6,900
10,076
0
38,296
L
Baron Samedi
Terraheart543
Baron Samedi
23,694
2,821
3,924
6,905
17,251
13,143
324
3,375
13,876
71,076
0
W
Ratatoskr
alphawolf54
Ratatoskr
21,255
5,618
0
3,732
16,824
8,894
1,965
6,466
9,986
0
44,397
L
Mercury
dannymcfame
Mercury
10,004
5,541
0
2,581
19,721
8,182
733
2,721
17,000
0
26,406
W
Ares
gontsho
Ares
9,352
1,082
0
1,053
19,553
27,751
323
9,564
9,496
27,519
0
L
Chaac
13,326
2,388
0
6,162
19,709
25,783
412
4,288
15,421
0
34,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
36,585
170
Minions Killed
133
8
Camps Cleared
4
846,242
Distance Traveled
950,250
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,542
679
59
3
0
287,761
1
L
Baron Samedi
11,865
698
110
6
5
260,078
2
W
Ratatoskr
12,692
747
38
2
0
359,418
1
L
Mercury
11,190
658
27
2
1
272,616
0
W
Ares
12,351
727
36
2
4
303,071
1
L
Chaac
10,769
633
33
2
2
313,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role