Player Matchup

Neith
Neith
Bryceademiks_
Neith
Level 110
God Stats
0W - 3L
1,675 SR
Queue Stats
81W - 98L
1,483 Elo+
Solo
Sobek
Sobek
Faededd
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
Falcon-Trebor
Gilgamesh
Level 65
God Stats
1W - 2L
1,824 SR
Queue Stats
5W - 8L
1,489 Elo+
Party 1
Thoth
Thoth
GammaD115
Thoth
Level 144
God Stats
0W - 1L
1,404 SR
Queue Stats
38W - 42L
1,558 Elo+
Party 1
Ullr
Ullr
pixelcrasher14
Ullr
Level 100
God Stats
0W - 1L
1,346 SR
Queue Stats
16W - 28L
1,447 Elo+
Party 1
Team Averages
Level 116
1,550 SR
1,504 Elo+

VS

Team Averages
Level 113
1,592 SR
1,495 Elo+
Morgan Le Fay
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
Level 119
God Stats
12W - 13L
1,659 SR
Queue Stats
30W - 33L
1,513 Elo+
Party 2
Thanatos
Thanatos
WasabiBuns
Thanatos
Level 141
God Stats
10W - 9L
1,487 SR
Queue Stats
108W - 124L
1,456 Elo+
Party 3
Chernobog
Chernobog
XGod Ghidorah
Chernobog
Level 126
God Stats
1W - 0L
1,752 SR
Queue Stats
45W - 44L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
XpenTer
Nu Wa
Level 25
God Stats
17W - 16L
1,582 SR
Queue Stats
42W - 42L
1,508 Elo+
Solo
Artio
Artio
rushman112
Artio
Level 156
God Stats
6W - 4L
1,482 SR
Queue Stats
55W - 67L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 4
11,749
783
18,160
15,352
8,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Faededd
Sobek
17
3 / 3 / 9
11,073
738
9,849
24,367
31,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Falcon-Trebor
Gilgamesh
17
2 / 1 / 6
9,984
666
8,276
17,335
20,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
GammaD115
Thoth
19
2 / 4 / 7
11,313
754
16,661
14,613
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 6 / 2
9,892
659
6,814
18,373
9,020
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
19
4 / 4 / 6
11,505
767
14,967
17,410
8,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
WasabiBuns
Thanatos
19
5 / 5 / 7
11,985
799
14,902
15,912
8,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
XGod Ghidorah
Chernobog
19
4 / 2 / 6
11,667
778
20,449
17,234
7,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
XpenTer
Nu Wa
17
0 / 4 / 6
10,525
702
11,606
12,024
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
18
3 / 2 / 8
11,122
741
12,121
21,514
28,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
17
Kills
16
16
Deaths
17
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
8
2
4
5
L
Sobek
Faededd
Sobek
3
3
9
2.5
L
Gilgamesh
Falcon-Trebor
Gilgamesh
2
1
6
5
L
Thoth
GammaD115
Thoth
2
4
7
1.38
W
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
4
4
6
1.75
W
Thanatos
WasabiBuns
Thanatos
5
5
7
1.7
W
Chernobog
XGod Ghidorah
Chernobog
4
2
6
3.5
W
Nu Wa
XpenTer
Nu Wa
0
4
6
0.75
L
2
6
2
0.5
W
Artio
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,760
Damage
74,045
90,040
Taken
84,094
75,573
Mitigated
56,972
14,022
Healing
24,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,160
7,362
0
3,794
15,352
8,303
912
7,515
7,837
0
60,676
L
Sobek
Faededd
Sobek
9,849
1,130
2,504
5,130
24,367
31,401
33
9,769
14,598
20,998
0
L
Gilgamesh
Falcon-Trebor
Gilgamesh
8,276
908
0
735
17,335
20,751
82
7,311
10,024
0
18,454
L
Thoth
GammaD115
Thoth
16,661
293
0
1,014
14,613
6,098
1,723
5,439
9,174
67,183
0
W
Morgan Le Fay
IvIoStR3N3GaDE
Morgan Le Fay
14,967
1,363
1,316
2,582
17,410
8,383
642
4,210
13,152
55,746
0
W
Thanatos
WasabiBuns
Thanatos
14,902
2,997
0
8,417
15,912
8,293
152
4,536
11,376
0
40,357
W
Chernobog
XGod Ghidorah
Chernobog
20,449
9,490
334
2,014
17,234
7,686
2,991
7,744
9,490
0
62,262
W
Nu Wa
XpenTer
Nu Wa
11,606
3,353
0
0
12,024
4,171
123
6,496
5,528
36,827
0
L
6,814
2,314
0
845
18,373
9,020
435
8,660
9,713
0
29,728
W
Artio
12,121
617
3,722
6,510
21,514
28,439
697
3,476
18,038
25,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,011
Gold Earned
56,804
265
Minions Killed
275
0
Camps Cleared
0
1,334,962
Distance Traveled
1,541,814
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,749
783
77
5
0
272,065
1
L
Sobek
11,073
738
14
1
0
270,972
4
L
Gilgamesh
9,984
666
16
1
0
275,400
0
L
Thoth
11,313
754
108
7
0
262,491
1
W
Morgan Le Fay
11,505
767
62
4
0
279,363
0
W
Thanatos
11,985
799
60
4
0
331,349
4
W
Chernobog
11,667
778
76
5
0
328,362
0
W
Nu Wa
10,525
702
56
4
0
269,082
5
L
Ullr
9,892
659
50
3
0
254,034
1
W
Artio
11,122
741
21
1
0
333,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role