Player Matchup

Khepri
Khepri
BigMeetch
Khepri
Level 40
God Stats
3W - 2L
1,821 SR
Queue Stats
4W - 4L
1,590 Elo+
Party 1
Eset
Eset
Treeezuss
Eset
Level 122
God Stats
2W - 1L
1,457 SR
Queue Stats
27W - 17L
1,638 Elo+
Party 1
Lancelot
Lancelot
currandanman
Lancelot
Level 46
God Stats
2W - 1L
1,673 SR
Queue Stats
4W - 6L
1,553 Elo+
Party 1
Team Averages
Level 69
1,650 SR
1,594 Elo+

VS

Team Averages
Level 104
1,546 SR
1,746 Elo+
Nu Wa
Nu Wa
LeMulet
Nu Wa
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 14L
1,735 Elo+
Party 2
Thanatos
Thanatos
Stixnbrix
Thanatos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 2
Hachiman
Hachiman
UWWWWWWWWWWWWWWU
Hachiman
Level 158
God Stats
1W - 0L
1,639 SR
Queue Stats
25W - 9L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BigMeetch
Khepri
12
0 / 4 / 5
8,815
678
4,908
16,473
19,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
13
2 / 5 / 3
8,956
689
9,950
11,849
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
currandanman
Lancelot
11
4 / 7 / 0
8,474
652
7,222
13,658
6,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LeMulet
Nu Wa
15
4 / 1 / 12
9,939
765
11,265
10,131
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Stixnbrix
Thanatos
15
9 / 4 / 6
10,712
824
7,788
13,265
5,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 2 / 11
9,729
748
17,829
10,878
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
16
16
Deaths
7
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
BigMeetch
Khepri
0
4
5
0.63
W
Nu Wa
LeMulet
Nu Wa
4
1
12
10
W
Thanatos
Stixnbrix
Thanatos
9
4
6
3
L
Eset
2
5
3
0.7
W
3
2
11
4.25
L
Lancelot
currandanman
Lancelot
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,080
Damage
36,882
41,980
Taken
34,274
31,591
Mitigated
14,530
5,895
Healing
12,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BigMeetch
Khepri
4,908
350
0
1,370
16,473
19,486
0
3,722
12,751
13,076
0
W
Nu Wa
LeMulet
Nu Wa
11,265
2,873
0
2,810
10,131
3,846
719
5,181
4,950
33,012
0
W
Thanatos
Stixnbrix
Thanatos
7,788
886
0
8,745
13,265
5,786
796
4,957
7,612
0
22,830
L
Eset
9,950
846
989
1,934
11,849
5,242
0
3,785
8,064
44,980
0
W
17,829
9,173
0
1,199
10,878
4,898
1,173
5,231
5,647
0
55,046
L
Lancelot
currandanman
Lancelot
7,222
2,326
0
1,602
13,658
6,863
0
4,070
9,588
0
19,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,245
Gold Earned
30,380
111
Minions Killed
159
3
Camps Cleared
9
736,865
Distance Traveled
724,287
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,815
678
18
1
0
245,679
1
W
Nu Wa
9,939
765
37
3
3
241,622
5
W
Thanatos
10,712
824
34
3
0
253,904
4
L
Eset
8,956
689
68
5
2
238,731
3
W
Hachiman
9,729
748
88
7
6
228,761
3
L
Lancelot
8,474
652
25
2
1
252,455
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role