Player Matchup

Raijin
Raijin
HeartOAGiant
Raijin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 93L
1,547 Elo+
Party 3
Jormungandr
Jormungandr
LewDahChris
Jormungandr
Level 49
God Stats
4W - 0L
1,853 SR
Queue Stats
91W - 79L
1,567 Elo+
Party 3
Fafnir
Fafnir
MahPhuddinPop
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,593 Elo+
Solo
Charybdis
Charybdis
TheEskimoKing
Charybdis
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 56L
1,528 Elo+
Party 3
Ne Zha
Ne Zha
iRainwater
Ne Zha
Level 107
God Stats
1W - 1L
1,297 SR
Queue Stats
160W - 135L
1,536 Elo+
Party 3
Team Averages
Level 101
1,530 SR
1,554 Elo+

VS

Team Averages
Level 136
1,469 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
BrunoLeite
Morgan Le Fay
Level 146
God Stats
0W - 2L
1,261 SR
Queue Stats
95W - 105L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
HiPNoTiX
Cthulhu
Level 160
God Stats
9W - 7L
1,684 SR
Queue Stats
301W - 330L
1,514 Elo+
Party 1
Rama
Rama
Xvvine
Rama
Level 102
God Stats
1W - 4L
1,427 SR
Queue Stats
74W - 71L
1,572 Elo+
Party 2
Athena
Athena
XxR4G3PR0D1GYxX
Athena
Level 124
God Stats
2W - 3L
1,495 SR
Queue Stats
81W - 79L
1,533 Elo+
Party 1
Raijin
Raijin
vitorkanbara16
Raijin
Level 147
God Stats
2W - 4L
1,479 SR
Queue Stats
258W - 273L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
8 / 2 / 10
11,152
858
20,535
15,610
8,244
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LewDahChris
Jormungandr
19
5 / 2 / 13
11,544
888
10,619
19,453
20,008
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 12
10,195
784
5,243
15,589
20,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
TheEskimoKing
Charybdis
19
8 / 1 / 11
11,399
877
20,223
16,592
9,441
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
iRainwater
Ne Zha
14
3 / 5 / 8
9,443
726
11,388
14,009
6,845
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrunoLeite
Morgan Le Fay
17
4 / 5 / 7
10,049
773
20,498
16,410
8,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
HiPNoTiX
Cthulhu
15
2 / 5 / 6
8,761
674
14,497
15,297
17,485
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
Xvvine
Rama
16
3 / 4 / 5
9,280
714
11,510
15,176
7,449
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 5
7,811
601
6,828
19,533
20,927
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 4 / 7
9,541
734
11,910
11,153
5,375
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
25
Kills
12
12
Deaths
25
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrunoLeite
Morgan Le Fay
4
5
7
1.5
W
Raijin
8
2
10
6.5
L
Cthulhu
HiPNoTiX
Cthulhu
2
5
6
1
W
Jormungandr
LewDahChris
Jormungandr
5
2
13
5.75
W
1
2
12
3.5
W
Charybdis
TheEskimoKing
Charybdis
8
1
11
13.5
L
Rama
Xvvine
Rama
3
4
5
1.38
L
1
7
5
0.5
W
Ne Zha
iRainwater
Ne Zha
3
5
8
1.4
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,008
Damage
65,243
81,253
Taken
77,569
64,788
Mitigated
60,113
28,610
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrunoLeite
Morgan Le Fay
20,498
3,692
1,600
4,358
16,410
8,877
502
9,885
6,525
31,062
0
W
Raijin
20,535
2,627
250
1,556
15,610
8,244
831
11,696
3,546
48,508
0
L
Cthulhu
HiPNoTiX
Cthulhu
14,497
644
2,478
1,399
15,297
17,485
0
5,731
9,566
27,363
0
W
Jormungandr
LewDahChris
Jormungandr
10,619
1,505
4,682
4,161
19,453
20,008
725
10,333
8,748
22,474
0
W
5,243
1,655
3,943
4,550
15,589
20,250
734
8,512
6,657
9,438
0
W
Charybdis
TheEskimoKing
Charybdis
20,223
11,958
1,998
5,473
16,592
9,441
5,822
12,770
3,316
0
50,176
L
Rama
Xvvine
Rama
11,510
7,023
2,174
5,331
15,176
7,449
1,543
7,957
7,219
0
22,098
L
6,828
1,710
744
1,647
19,533
20,927
40
6,639
12,821
8,821
0
W
Ne Zha
iRainwater
Ne Zha
11,388
1,668
506
1,491
14,009
6,845
136
8,331
5,253
0
15,300
L
11,910
530
1,858
2,445
11,153
5,375
0
6,112
5,041
25,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
45,442
144
Minions Killed
125
0
Camps Cleared
0
1,211,778
Distance Traveled
1,044,105
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,049
773
35
3
0
219,259
4
W
Raijin
11,152
858
60
5
0
239,993
0
L
Cthulhu
8,761
674
28
2
0
219,200
3
W
Jormungandr
11,544
888
19
1
0
249,863
0
W
Fafnir
10,195
784
8
1
0
230,598
0
W
Charybdis
11,399
877
50
4
0
239,325
4
L
Rama
9,280
714
19
1
0
208,904
0
L
Athena
7,811
601
1
0
0
184,174
0
W
Ne Zha
9,443
726
7
1
0
251,999
0
L
Raijin
9,541
734
42
3
0
212,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role