Player Matchup

Nike
Nike
DaikiYoshida
Nike
Level 84
God Stats
13W - 17L
1,503 SR
Queue Stats
514W - 401L
1,666 Elo+
Party 1
Hades
Hades
MrMcMittens
Hades
Level 72
God Stats
26W - 10L
1,720 SR
Queue Stats
273W - 199L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
Zizamzoe
Heimdallr
Level 104
God Stats
4W - 2L
1,825 SR
Queue Stats
620W - 467L
1,655 Elo+
Party 1
Team Averages
Level 87
1,683 SR
1,650 Elo+

VS

Team Averages
Level 90
1,577 SR
1,607 Elo+
Erlang Shen
Erlang Shen
JTF RedMenace03
Erlang Shen
Level 126
God Stats
2W - 4L
1,681 SR
Queue Stats
69W - 65L
1,604 Elo+
Solo
Vulcan
Vulcan
WАTER
Vulcan
Level 66
God Stats
2W - 3L
1,447 SR
Queue Stats
50W - 33L
1,605 Elo+
Party 2
Medusa
Medusa
ΕARTH
Medusa
Level 78
God Stats
9W - 3L
1,602 SR
Queue Stats
75W - 45L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
7,564
756
9,358
9,768
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 5
7,151
715
5,093
8,527
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zizamzoe
Heimdallr
13
5 / 1 / 5
8,114
811
9,288
6,489
2,933
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JTF RedMenace03
Erlang Shen
10
0 / 3 / 2
6,183
618
4,544
11,230
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
WАTER
Vulcan
10
3 / 5 / 2
7,354
735
7,567
7,266
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
ΕARTH
Medusa
11
2 / 3 / 1
7,059
706
6,263
8,212
2,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
5
5
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Erlang Shen
JTF RedMenace03
Erlang Shen
0
3
2
0.33
W
2
1
5
4.5
L
Vulcan
WАTER
Vulcan
3
5
2
0.8
W
Heimdallr
Zizamzoe
Heimdallr
5
1
5
7.5
L
Medusa
ΕARTH
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,739
Damage
18,374
24,784
Taken
26,708
13,229
Mitigated
14,804
8,919
Healing
2,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,358
1,061
373
2,290
9,768
5,617
0
2,444
7,324
0
13,497
L
Erlang Shen
JTF RedMenace03
Erlang Shen
4,544
2,245
0
2,020
11,230
9,046
0
1,929
8,968
0
11,853
W
5,093
646
267
2,983
8,527
4,679
0
3,915
4,612
24,266
0
L
Vulcan
WАTER
Vulcan
7,567
2,419
0
0
7,266
2,831
0
1,404
5,708
17,635
0
W
Heimdallr
Zizamzoe
Heimdallr
9,288
4,837
0
3,006
6,489
2,933
1,048
1,486
5,003
0
35,446
L
Medusa
ΕARTH
Medusa
6,263
2,913
0
176
8,212
2,927
0
2,062
5,970
0
25,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
20,596
126
Minions Killed
88
6
Camps Cleared
3
546,263
Distance Traveled
603,611
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,564
756
13
1
1
188,390
3
L
Erlang Shen
6,183
618
20
2
2
225,279
0
W
Hades
7,151
715
47
5
4
184,898
2
L
Vulcan
7,354
735
31
3
0
180,260
1
W
Heimdallr
8,114
811
66
7
1
172,975
1
L
Medusa
7,059
706
37
4
1
198,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role