Player Matchup

Guan Yu
Guan Yu
DerEchteMoneyboy
Guan Yu
Level 124
God Stats
3W - 1L
1,556 SR
Queue Stats
217W - 197L
1,581 Elo+
Solo
Nox
Nox
EzShOoTx14
Nox
Level 38
God Stats
4W - 2L
1,141 SR
Queue Stats
27W - 74L
1,228 Elo+
Solo
Hou Yi
Hou Yi
WolfSoul8
Hou Yi
Level 36
God Stats
5W - 3L
1,568 SR
Queue Stats
9W - 8L
1,426 Elo+
Solo
Team Averages
Level 66
1,421 SR
1,412 Elo+

VS

Team Averages
Level 50
1,566 SR
1,495 Elo+
Ymir
Ymir
alucarpedro
Ymir
Level 107
God Stats
44W - 37L
1,604 SR
Queue Stats
122W - 123L
1,550 Elo+
Solo
Geb
Geb
eyup2004
Geb
Level 7
God Stats
0W - 2L
1,291 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Mercury
Mercury
lKataner
Mercury
Level 35
God Stats
3W - 1L
1,801 SR
Queue Stats
20W - 9L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
8,202
820
7,911
11,149
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 0 / 4
7,265
727
5,611
3,712
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
WolfSoul8
Hou Yi
11
4 / 0 / 5
7,860
786
11,380
8,454
3,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,449
645
4,564
9,841
10,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
6,857
686
5,946
11,369
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
lKataner
Mercury
10
0 / 4 / 1
6,482
648
7,106
9,208
3,341
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
2
0
4
4
W
Hou Yi
WolfSoul8
Hou Yi
4
0
5
6.5
L
1
2
0
0.5
L
0
3
1
0.17
L
Mercury
lKataner
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,902
Damage
17,616
23,315
Taken
30,418
17,136
Mitigated
22,188
6,438
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,911
1,059
1,373
3,791
11,149
11,676
0
4,577
6,572
0
16,951
W
5,611
637
288
635
3,712
1,748
451
1,340
2,372
17,491
0
W
Hou Yi
WolfSoul8
Hou Yi
11,380
6,344
0
351
8,454
3,712
580
4,593
3,861
0
21,344
L
4,564
1,959
0
1,007
9,841
10,206
0
2,273
7,568
12,737
0
L
5,946
1,146
0
1,138
11,369
8,641
0
2,519
8,850
12,619
0
L
Mercury
lKataner
Mercury
7,106
3,516
298
430
9,208
3,341
0
1,112
8,096
0
26,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
19,788
84
Minions Killed
73
1
Camps Cleared
5
555,990
Distance Traveled
598,536
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,202
820
20
2
1
218,853
3
W
Nox
7,265
727
35
4
0
153,160
0
W
Hou Yi
7,860
786
29
3
0
183,977
1
L
Ymir
6,449
645
14
1
2
186,080
2
L
Geb
6,857
686
13
1
2
199,705
0
L
Mercury
6,482
648
46
5
1
212,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role