Player Matchup

Artio
Artio
DrPepper5835
Artio
Level 125
God Stats
5W - 3L
1,798 SR
Queue Stats
216W - 191L
1,543 Elo+
Solo
Achilles
Achilles
HinesHimself
Achilles
Level 145
God Stats
4W - 8L
1,482 SR
Queue Stats
147W - 157L
1,547 Elo+
Party 2
Charybdis
Charybdis
Phantom_MCMXCVI
Charybdis
Level 120
God Stats
19W - 18L
1,530 SR
Queue Stats
107W - 101L
1,531 Elo+
Party 2
Hel
Hel
Ruziskac
Hel
Level 106
God Stats
1W - 2L
1,345 SR
Queue Stats
53W - 56L
1,510 Elo+
Solo
Janus
Janus
ad_blackmagic
Janus
Level 129
God Stats
1W - 1L
1,722 SR
Queue Stats
115W - 117L
1,569 Elo+
Party 2
Team Averages
Level 125
1,575 SR
1,540 Elo+

VS

Team Averages
Level 103
1,721 SR
1,566 Elo+
Ymir
Ymir
ArcaneMarker312
Ymir
Level 73
God Stats
25W - 20L
1,705 SR
Queue Stats
313W - 284L
1,567 Elo+
Solo
Janus
Janus
JorisBurnett
Janus
Level 123
God Stats
6W - 1L
1,706 SR
Queue Stats
242W - 237L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
LeoDako
Heimdallr
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 240L
1,574 Elo+
Party 1
Lancelot
Lancelot
PacoCp97
Lancelot
Level 147
God Stats
13W - 6L
1,870 SR
Queue Stats
368W - 340L
1,548 Elo+
Party 1
Bastet
Bastet
StephTalk
Bastet
Level 57
God Stats
3W - 0L
1,825 SR
Queue Stats
134W - 130L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,331
422
2,955
10,491
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
HinesHimself
Achilles
12
1 / 3 / 1
7,422
495
5,743
11,703
4,110
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Phantom_MCMXCVI
Charybdis
12
2 / 3 / 0
7,238
483
5,851
9,803
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 0
7,902
527
6,574
14,544
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 1
7,697
513
2,880
5,558
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 7
6,152
410
5,919
6,901
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 3
8,001
533
4,170
4,361
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
LeoDako
Heimdallr
14
2 / 0 / 3
8,004
534
7,821
7,105
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
PacoCp97
Lancelot
13
2 / 1 / 5
7,530
502
5,697
9,410
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
StephTalk
Bastet
16
5 / 0 / 0
9,276
618
11,845
12,870
6,031
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
12
12
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
7
1.75
L
0
1
1
0.5
L
Achilles
HinesHimself
Achilles
1
3
1
0.5
W
3
0
3
4.5
W
Heimdallr
LeoDako
Heimdallr
2
0
3
3.5
W
Lancelot
PacoCp97
Lancelot
2
1
5
4.5
L
Charybdis
Phantom_MCMXCVI
Charybdis
2
3
0
0.67
L
0
4
0
0
W
Bastet
StephTalk
Bastet
5
0
0
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
35,452
52,099
Taken
40,647
22,598
Mitigated
18,700
17,717
Healing
19,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,919
705
182
1,577
6,901
3,894
0
1,845
5,042
21,126
0
L
2,955
593
240
2,930
10,491
7,113
0
2,782
7,531
17,822
0
L
Achilles
HinesHimself
Achilles
5,743
1,989
0
2,078
11,703
4,110
0
1,895
9,709
0
64,225
W
4,170
489
0
763
4,361
1,547
888
1,554
2,603
66,532
0
W
Heimdallr
LeoDako
Heimdallr
7,821
3,863
0
3,709
7,105
2,977
758
662
6,443
0
62,721
W
Lancelot
PacoCp97
Lancelot
5,697
1,140
0
4,592
9,410
4,251
0
1,414
7,854
0
59,901
L
Charybdis
Phantom_MCMXCVI
Charybdis
5,851
2,956
0
4,198
9,803
3,636
0
1,811
7,864
0
54,306
L
6,574
116
0
6,953
14,544
5,829
0
387
14,124
60,584
0
W
Bastet
StephTalk
Bastet
11,845
3,130
0
8,238
12,870
6,031
0
6,574
6,296
0
76,706
L
2,880
154
0
1,318
5,558
1,910
0
2,709
2,782
58,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
38,963
484
Minions Killed
500
0
Camps Cleared
0
1,520,295
Distance Traveled
1,559,317
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,152
410
28
2
0
288,345
2
L
Artio
6,331
422
27
2
0
323,484
4
L
Achilles
7,422
495
104
7
0
313,122
3
W
Janus
8,001
533
122
8
0
318,933
8
W
Heimdallr
8,004
534
114
8
0
264,468
5
W
Lancelot
7,530
502
101
7
0
368,207
0
L
Charybdis
7,238
483
94
6
0
308,780
4
L
Hel
7,902
527
136
9
0
283,114
2
W
Bastet
9,276
618
135
9
0
319,364
4
L
Janus
7,697
513
123
8
0
291,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role