Player Matchup

Ne Zha
Ne Zha
DragonAngel185
Ne Zha
Level 137
God Stats
18W - 14L
1,663 SR
Queue Stats
101W - 89L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
OMG its Natzy
Sylvanus
Level 124
God Stats
1W - 1L
1,489 SR
Queue Stats
47W - 52L
1,540 Elo+
Solo
Charybdis
Charybdis
Silky1234
Charybdis
Level 145
God Stats
2W - 3L
1,630 SR
Queue Stats
91W - 91L
1,485 Elo+
Solo
Yu Huang
Yu Huang
wingding1980
Yu Huang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,491 Elo+
Solo
Da Ji
Da Ji
xkitty77x
Da Ji
Level 147
God Stats
0W - 2L
1,458 SR
Queue Stats
23W - 43L
1,335 Elo+
Party 2
Team Averages
Level 131
1,548 SR
1,485 Elo+

VS

Team Averages
Level 136
1,605 SR
1,503 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Eduh_Treeshes_K
Fenrir
Level 129
God Stats
13W - 8L
1,531 SR
Queue Stats
803W - 777L
1,528 Elo+
Party 1
Shiva
Shiva
OshawottSenpai
Shiva
Level 122
God Stats
4W - 4L
1,665 SR
Queue Stats
276W - 258L
1,470 Elo+
Party 3
Cthulhu
Cthulhu
Stepre
Cthulhu
Level 123
God Stats
6W - 3L
1,762 SR
Queue Stats
410W - 403L
1,473 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
Level 160
God Stats
25W - 22L
1,565 SR
Queue Stats
628W - 681L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
8,157
742
11,614
14,568
7,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
OMG its Natzy
Sylvanus
14
0 / 3 / 1
7,705
700
7,366
13,242
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
Silky1234
Charybdis
15
1 / 2 / 1
8,026
730
8,602
11,714
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
wingding1980
Yu Huang
15
0 / 1 / 1
7,993
727
7,789
9,066
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
xkitty77x
Da Ji
11
0 / 7 / 0
6,807
619
3,969
11,841
4,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 0 / 7
8,276
752
10,551
6,616
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 5
9,063
824
9,866
14,220
10,345
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 1 / 7
9,030
821
7,951
13,808
8,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Stepre
Cthulhu
16
1 / 0 / 6
8,948
813
12,904
11,143
6,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
15
2 / 1 / 8
8,613
783
7,634
10,639
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
17
17
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
7
5.5
L
2
4
0
0.5
W
7
1
5
9.5
L
Sylvanus
OMG its Natzy
Sylvanus
0
3
1
0.17
W
5
1
7
8.5
L
Charybdis
Silky1234
Charybdis
1
2
1
0.75
W
Cthulhu
Stepre
Cthulhu
1
0
6
4
W
Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
2
1
8
6
L
Yu Huang
wingding1980
Yu Huang
0
1
1
0.5
L
Da Ji
xkitty77x
Da Ji
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,340
Damage
48,906
60,431
Taken
56,426
32,126
Mitigated
32,257
11,284
Healing
8,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,551
3,003
0
500
6,616
2,612
67
2,576
4,040
29,604
0
L
11,614
1,394
0
2,614
14,568
7,289
0
4,057
10,511
0
34,037
W
9,866
2,511
0
884
14,220
10,345
763
4,192
10,028
0
22,592
L
Sylvanus
OMG its Natzy
Sylvanus
7,366
2,095
2,009
3,299
13,242
12,580
0
4,913
8,329
19,083
0
W
7,951
1,486
322
3,909
13,808
8,427
452
2,782
11,026
0
31,478
L
Charybdis
Silky1234
Charybdis
8,602
4,964
0
2,223
11,714
4,775
0
5,896
5,818
0
34,919
W
Cthulhu
Stepre
Cthulhu
12,904
730
193
0
11,143
6,360
449
2,953
8,190
43,666
0
W
Ah Muzen Cab
YoungNoah_
Ah Muzen Cab
7,634
2,633
0
2,720
10,639
4,513
337
2,652
7,987
0
40,688
L
Yu Huang
wingding1980
Yu Huang
7,789
794
0
677
9,066
3,192
0
4,119
4,947
35,052
0
L
Da Ji
xkitty77x
Da Ji
3,969
1,076
0
462
11,841
4,290
0
4,470
7,371
0
16,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
43,930
250
Minions Killed
271
0
Camps Cleared
0
1,027,928
Distance Traveled
1,242,795
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,276
752
50
5
0
227,645
1
L
Ne Zha
8,157
742
53
5
0
215,134
2
W
Fenrir
9,063
824
29
3
0
263,130
3
L
Sylvanus
7,705
700
38
3
0
185,689
0
W
Shiva
9,030
821
51
5
0
243,846
0
L
Charybdis
8,026
730
62
6
0
206,362
1
W
Cthulhu
8,948
813
77
7
0
269,967
4
W
Ah Muzen Cab
8,613
783
64
6
0
238,207
5
L
Yu Huang
7,993
727
83
8
0
221,470
0
L
Da Ji
6,807
619
14
1
0
199,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role