Player Matchup

Sol
Sol
Silver I
 
Sol
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
CyanoRayne
Athena
Silver II
Level 45
God Stats
8W - 13L
1,505 SR
Queue Stats
11W - 18L
1,000 MMR
Party 1
Izanami
Izanami
Bronze IV
FLiBiTiJiBiT
Izanami
Bronze IV
Level 160
God Stats
3W - 3L
1,649 SR
Queue Stats
92W - 87L
1,126 MMR
Solo
Serqet
Serqet
Silver II
killajan96
Serqet
Silver II
Level 62
God Stats
22W - 28L
1,441 SR
Queue Stats
52W - 63L
1,055 MMR
Party 1
Ah Puch
Ah Puch
Silver II
killer_Roy34
Ah Puch
Silver II
Level 143
God Stats
3W - 0L
1,670 SR
Queue Stats
39W - 41L
1,138 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,553 SR
1,164 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,492 SR
1,092 MMR
Achilles
Achilles
Silver II
Holyherth
Achilles
Silver II
Level 140
God Stats
9W - 16L
1,375 SR
Queue Stats
565W - 575L
1,014 MMR
Solo
Geb
Geb
Silver V
IG0TJUKEZ
Geb
Silver V
Level 148
God Stats
4W - 2L
1,666 SR
Queue Stats
12W - 27L
1,085 MMR
Solo
Skadi
Skadi
Silver I
Vapgner
Skadi
Silver I
Level 158
God Stats
11W - 8L
1,643 SR
Queue Stats
287W - 307L
1,164 MMR
Solo
Nu Wa
Nu Wa
Bronze I
Vinyl_Voodoo
Nu Wa
Bronze I
Level 41
God Stats
1W - 5L
1,184 SR
Queue Stats
34W - 50L
1,041 MMR
Solo
Susano
Susano
Silver I
zI_PixeR
Susano
Silver I
Level 96
God Stats
34W - 38L
1,594 SR
Queue Stats
172W - 178L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 0 / 0
6,636
603
3,290
5,178
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Athena
CyanoRayne
Athena
9
1 / 0 / 4
6,023
548
2,564
5,716
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
FLiBiTiJiBiT
Izanami
10
1 / 1 / 1
5,869
534
3,199
5,150
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
killajan96
Serqet
11
3 / 0 / 3
6,397
582
3,972
7,229
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
killer_Roy34
Ah Puch
10
4 / 1 / 1
6,475
589
5,368
6,075
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
King ArthurHou YiMulanArachne

VS

Bans
KaliLancelotBakasuraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Holyherth
Achilles
10
0 / 1 / 0
5,658
514
2,600
6,784
7,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 1 / 1
4,994
454
3,339
6,535
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Vapgner
Skadi
7
0 / 3 / 0
4,604
419
3,936
7,275
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,208
473
2,503
4,818
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
zI_PixeR
Susano
6
1 / 2 / 0
4,457
405
3,514
5,496
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
2
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
Athena
CyanoRayne
Athena
1
0
4
3
W
Izanami
FLiBiTiJiBiT
Izanami
1
1
1
1.5
L
Achilles
Holyherth
Achilles
0
1
0
0
L
0
1
1
0.5
L
Skadi
Vapgner
Skadi
0
3
0
0
L
0
2
0
0
W
Serqet
killajan96
Serqet
3
0
3
4.5
W
Ah Puch
killer_Roy34
Ah Puch
4
1
1
4.5
L
Susano
zI_PixeR
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,393
Damage
15,892
29,348
Taken
30,908
11,886
Mitigated
16,191
10,769
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,290
1,188
0
3,760
5,178
2,202
630
112
5,048
42,262
6,066
W
Athena
CyanoRayne
Athena
2,564
767
0
3,059
5,716
2,910
0
1,623
4,055
8,061
0
W
Izanami
FLiBiTiJiBiT
Izanami
3,199
2,615
0
939
5,150
1,850
36
1,572
3,540
0
51,885
L
Achilles
Holyherth
Achilles
2,600
152
0
2,634
6,784
7,285
0
3,593
3,191
0
34,516
L
3,339
213
307
1,545
6,535
3,515
0
1,382
5,003
17,614
0
L
Skadi
Vapgner
Skadi
3,936
1,419
0
500
7,275
2,272
0
2,966
4,270
0
28,977
L
2,503
650
71
1,343
4,818
1,303
0
1,024
3,673
29,985
0
W
Serqet
killajan96
Serqet
3,972
996
0
592
7,229
2,778
0
1,084
6,043
0
47,671
W
Ah Puch
killer_Roy34
Ah Puch
5,368
449
0
2,419
6,075
2,146
762
1,093
4,820
32,863
0
L
Susano
zI_PixeR
Susano
3,514
1,038
0
1,296
5,496
1,816
0
1,689
3,690
0
13,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
24,921
349
Minions Killed
244
0
Camps Cleared
0
1,054,846
Distance Traveled
968,853
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,636
603
85
8
0
196,258
5
W
Athena
6,023
548
24
2
0
217,608
2
W
Izanami
5,869
534
92
8
0
192,239
3
L
Achilles
5,658
514
69
6
0
180,696
2
L
Geb
4,994
454
24
2
0
195,028
0
L
Skadi
4,604
419
51
5
0
182,990
0
L
Nu Wa
5,208
473
73
7
0
194,506
1
W
Serqet
6,397
582
85
8
0
241,674
2
W
Ah Puch
6,475
589
63
6
0
207,067
0
L
Susano
4,457
405
27
2
0
215,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role