Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Flourishhh
Nemesis
Level 119
God Stats
1W - 0L
1,685 SR
Queue Stats
15W - 2L
2,001 Elo+
Party 2
Bastet
Bastet
TainntTickler
Bastet
Level 15
God Stats
3W - 0L
1,737 SR
Queue Stats
7W - 1L
1,832 Elo+
Party 2
Team Averages
Level 97
1,641 SR
1,778 Elo+

VS

Team Averages
Level 97
1,546 SR
1,384 Elo+
Sol
Sol
AurionBeau
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,381 Elo+
Party 1
Medusa
Medusa
BuKaWeeDx
Medusa
Level 131
God Stats
14W - 11L
1,639 SR
Queue Stats
392W - 392L
1,513 Elo+
Solo
Athena
Athena
Halemn
Athena
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
6 / 1 / 14
9,808
817
13,877
6,749
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Flourishhh
Nemesis
15
9 / 0 / 13
10,386
866
12,793
11,124
8,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
8 / 2 / 14
9,843
820
18,349
13,532
5,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
6,562
547
2,932
14,893
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
BuKaWeeDx
Medusa
12
3 / 9 / 0
8,020
668
6,262
15,871
7,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Halemn
Athena
11
0 / 4 / 3
7,624
635
6,687
18,073
16,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
7
23
Kills
3
3
Deaths
23
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
14
13
L
0
10
1
0.05
L
Medusa
BuKaWeeDx
Medusa
3
9
0
0.33
W
Nemesis
Flourishhh
Nemesis
9
0
13
15.5
L
Athena
Halemn
Athena
0
4
3
0.38
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,019
Damage
15,881
31,405
Taken
48,837
16,694
Mitigated
29,826
10,462
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,877
1,924
0
657
6,749
2,730
493
1,631
5,118
44,883
0
L
2,932
547
0
665
14,893
5,995
0
5,940
8,953
9,849
484
L
Medusa
BuKaWeeDx
Medusa
6,262
2,563
0
400
15,871
7,312
0
3,470
12,401
0
27,549
W
Nemesis
Flourishhh
Nemesis
12,793
7,496
0
3,511
11,124
8,073
88
2,848
7,336
0
29,184
L
Athena
Halemn
Athena
6,687
1,556
0
1,434
18,073
16,519
0
4,679
13,394
19,427
0
W
18,349
4,717
0
6,294
13,532
5,891
1,051
5,567
7,731
0
45,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,037
Gold Earned
22,206
160
Minions Killed
103
10
Camps Cleared
1
722,363
Distance Traveled
582,005
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,808
817
62
5
2
218,829
3
L
Sol
6,562
547
19
2
0
171,244
3
L
Medusa
8,020
668
50
4
0
187,488
2
W
Nemesis
10,386
866
54
5
2
258,418
0
L
Athena
7,624
635
34
3
1
223,273
4
W
Bastet
9,843
820
44
4
6
245,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role