Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BEAN1165
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,547 Elo+
Solo
Hachiman
Hachiman
ImSoSnorlax
Hachiman
Level 160
God Stats
1W - 1L
1,953 SR
Queue Stats
26W - 20L
1,547 Elo+
Party 1
He Bo
He Bo
Juggy291869
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 245L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
xXEpic IzaakXx
Ah Puch
Level 106
God Stats
2W - 1L
1,855 SR
Queue Stats
89W - 80L
1,481 Elo+
Party 1
Team Averages
Level 123
1,661 SR
1,512 Elo+

VS

Team Averages
Level 121
1,592 SR
1,582 Elo+
Artemis
Artemis
FrodosMojo
Artemis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,774 Elo+
Party 3
Gilgamesh
Gilgamesh
Hythe Blitz
Gilgamesh
Level 99
God Stats
3W - 0L
1,765 SR
Queue Stats
94W - 92L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
HytheEpic
Heimdallr
Level 119
God Stats
2W - 0L
1,718 SR
Queue Stats
126W - 119L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
PeterTheBeatr
Ne Zha
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,514 Elo+
Party 3
Ares
Ares
taepacalypse
Ares
Level 148
God Stats
2W - 0L
1,479 SR
Queue Stats
11W - 10L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 6 / 5
7,731
859
9,584
10,059
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
BEAN1165
Awilix
5
0 / 1 / 0
5,236
582
163
1,092
386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
ImSoSnorlax
Hachiman
16
6 / 4 / 5
8,264
918
14,335
10,101
4,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 6
7,344
816
5,971
9,609
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 7
7,462
829
10,739
9,181
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrodosMojo
Artemis
16
6 / 2 / 8
9,262
1,029
7,713
7,363
3,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Hythe Blitz
Gilgamesh
14
2 / 3 / 11
8,388
932
5,168
9,534
8,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
HytheEpic
Heimdallr
15
7 / 3 / 8
9,320
1,036
10,679
11,797
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 13
8,786
976
4,672
15,028
7,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 3 / 14
8,490
943
9,491
11,317
11,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
13
Kills
22
22
Deaths
13
23
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
6
5
0.92
L
Awilix
BEAN1165
Awilix
0
1
0
0
W
Artemis
FrodosMojo
Artemis
6
2
8
5
W
Gilgamesh
Hythe Blitz
Gilgamesh
2
3
11
2.5
W
Heimdallr
HytheEpic
Heimdallr
7
3
8
3.67
L
Hachiman
ImSoSnorlax
Hachiman
6
4
5
2.13
L
3
7
6
0.86
W
5
2
13
5.75
W
2
3
14
3
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
37,723
40,042
Taken
55,039
17,679
Mitigated
37,840
6,597
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,584
2,453
581
1,351
10,059
4,010
0
2,193
7,761
17,515
0
L
Awilix
BEAN1165
Awilix
163
0
0
0
1,092
386
0
381
711
0
163
W
Artemis
FrodosMojo
Artemis
7,713
2,609
1,271
2,204
7,363
3,629
1,800
3,814
3,451
0
23,091
W
Gilgamesh
Hythe Blitz
Gilgamesh
5,168
391
655
1,806
9,534
8,795
714
4,328
5,116
0
9,360
W
Heimdallr
HytheEpic
Heimdallr
10,679
4,735
391
4,331
11,797
6,227
3,299
4,998
6,755
0
28,259
L
Hachiman
ImSoSnorlax
Hachiman
14,335
7,310
330
1,883
10,101
4,747
0
1,772
8,202
0
25,405
L
5,971
254
0
353
9,609
3,908
0
1,665
7,812
9,931
0
W
4,672
1,750
812
5,883
15,028
7,296
1,482
7,792
7,124
0
11,366
W
9,491
28
0
511
11,317
11,893
350
4,900
6,299
16,461
0
L
10,739
117
152
1,947
9,181
4,628
0
3,480
5,574
18,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,037
Gold Earned
44,246
77
Minions Killed
115
0
Camps Cleared
0
640,389
Distance Traveled
896,214
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,731
859
11
1
0
157,375
3
L
Awilix
5,236
582
0
0
0
26,509
1
W
Artemis
9,262
1,029
30
3
0
182,699
1
W
Gilgamesh
8,388
932
11
1
0
183,259
0
W
Heimdallr
9,320
1,036
51
6
0
153,326
0
L
Hachiman
8,264
918
29
3
0
180,694
0
L
He Bo
7,344
816
13
1
0
125,937
0
W
Ne Zha
8,786
976
9
1
0
197,778
0
W
Ares
8,490
943
14
2
0
179,152
1
L
Ah Puch
7,462
829
24
3
0
149,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role