Player Matchup

Aphrodite
Aphrodite
Mitskiy
Aphrodite
Level 160
God Stats
40W - 5L
1,821 SR
Queue Stats
80W - 16L
1,879 Elo+
Party 1
Horus
Horus
Pradeje
Horus
Level 113
God Stats
5W - 1L
1,875 SR
Queue Stats
37W - 20L
1,799 Elo+
Party 1
Susano
Susano
TTVSonPradeje
Susano
Level 123
God Stats
1W - 0L
1,664 SR
Queue Stats
110W - 22L
1,934 Elo+
Party 1
Team Averages
Level 132
1,787 SR
1,871 Elo+

VS

Team Averages
Level 131
1,608 SR
1,643 Elo+
Bacchus
Bacchus
DinkleeBERG2
Bacchus
Level 147
God Stats
5W - 3L
1,630 SR
Queue Stats
110W - 73L
1,671 Elo+
Party 2
Sol
Sol
NYCThePete
Sol
Level 89
God Stats
7W - 4L
1,602 SR
Queue Stats
97W - 62L
1,598 Elo+
Party 2
Awilix
Awilix
WuhanBreathh
Awilix
Level 158
God Stats
3W - 4L
1,591 SR
Queue Stats
211W - 127L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Mitskiy
Aphrodite
15
2 / 2 / 11
10,199
680
8,406
10,436
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Pradeje
Horus
16
5 / 0 / 10
11,906
794
13,444
16,051
21,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
9 / 1 / 7
11,232
749
23,027
14,148
6,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DinkleeBERG2
Bacchus
13
1 / 2 / 2
9,069
605
8,357
14,359
18,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 1
8,721
581
9,484
14,161
4,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
11
0 / 9 / 2
8,297
553
8,791
19,935
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DinkleeBERG2
Bacchus
1
2
2
1
W
Aphrodite
Mitskiy
Aphrodite
2
2
11
3.75
L
2
5
1
0.5
W
Horus
Pradeje
Horus
5
0
10
10
W
9
1
7
12.5
L
Awilix
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
26,632
40,635
Taken
48,455
34,381
Mitigated
29,056
19,315
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DinkleeBERG2
Bacchus
8,357
1,257
0
3,053
14,359
18,765
0
3,365
10,994
19,982
0
W
Aphrodite
Mitskiy
Aphrodite
8,406
717
6,507
5,569
10,436
6,322
763
5,120
5,316
49,258
0
L
9,484
2,895
0
2,867
14,161
4,401
0
1,418
12,743
30,167
2,355
W
Horus
Pradeje
Horus
13,444
4,319
1,595
4,815
16,051
21,104
420
6,283
9,768
0
32,946
W
23,027
6,111
0
829
14,148
6,955
1,294
6,042
8,106
0
39,947
L
Awilix
8,791
2,306
0
2,440
19,935
5,890
0
3,701
16,234
0
28,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
26,087
144
Minions Killed
131
11
Camps Cleared
3
861,004
Distance Traveled
781,323
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,069
605
32
2
2
284,132
3
W
Aphrodite
10,199
680
84
6
3
280,466
0
L
Sol
8,721
581
60
4
0
240,662
1
W
Horus
11,906
794
33
2
3
284,563
1
W
Susano
11,232
749
27
2
5
295,975
1
L
Awilix
8,297
553
39
3
1
256,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role