Player Matchup

Gilgamesh
Gilgamesh
Matt21ingly
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,344 Elo+
Party 1
Jormungandr
Jormungandr
Mckaddict14
Jormungandr
Level 99
God Stats
0W - 2L
1,334 SR
Queue Stats
43W - 40L
1,512 Elo+
Party 3
Sol
Sol
PZPDRFARRIS
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,379 Elo+
Party 1
Nemesis
Nemesis
PrincessNøkk
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 1
Rama
Rama
Zpk23
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,432 Elo+
Party 3
Team Averages
Level 53
1,467 SR
1,401 Elo+

VS

Team Averages
Level 110
1,495 SR
1,434 Elo+
Janus
Janus
 
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Amorahu
Nu Wa
Level 158
God Stats
111W - 112L
1,489 SR
Queue Stats
748W - 777L
1,383 Elo+
Party 2
Neith
Neith
LadySpooky
Neith
Level 67
God Stats
64W - 66L
1,416 SR
Queue Stats
282W - 309L
1,424 Elo+
Party 2
Khepri
Khepri
polaringbear
Khepri
Level 127
God Stats
196W - 134L
1,527 SR
Queue Stats
807W - 808L
1,441 Elo+
Party 2
Anubis
Anubis
s3rtr4lidara
Anubis
Level 58
God Stats
9W - 8L
1,542 SR
Queue Stats
135W - 148L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Matt21ingly
Gilgamesh
15
0 / 5 / 0
10,618
965
7,205
27,829
23,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Mckaddict14
Jormungandr
15
0 / 1 / 0
9,892
899
8,526
14,917
8,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 0
10,172
925
3,351
10,345
4,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
15
0 / 7 / 0
9,515
865
9,739
19,171
8,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Zpk23
Rama
15
0 / 0 / 0
10,307
937
2,920
6,807
2,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

188

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 0 / 8
11,001
1,000
21,336
8,406
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Amorahu
Nu Wa
17
1 / 0 / 11
10,379
944
15,347
6,690
3,188
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
17
4 / 0 / 9
11,094
1,009
18,443
3,080
2,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
17
2 / 0 / 9
10,404
946
6,155
5,360
8,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Anubis
17
4 / 0 / 9
11,287
1,026
13,001
9,325
5,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
60
0
Kills
14
14
Deaths
0
0
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
8
7
W
Nu Wa
Amorahu
Nu Wa
1
0
11
6.5
W
Neith
4
0
9
8.5
L
Gilgamesh
Matt21ingly
Gilgamesh
0
5
0
0
L
Jormungandr
Mckaddict14
Jormungandr
0
1
0
0
L
0
1
0
0
L
Nemesis
0
7
0
0
L
Rama
Zpk23
Rama
0
0
0
0
W
Khepri
2
0
9
6.5
W
Anubis
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,741
Damage
74,282
79,069
Taken
32,861
46,651
Mitigated
24,054
8,216
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
21,336
493
0
866
8,406
4,209
0
1,903
6,503
57,566
0
W
Nu Wa
Amorahu
Nu Wa
15,347
4,530
0
0
6,690
3,188
0
1,831
4,859
27,678
0
W
Neith
18,443
10,935
0
539
3,080
2,316
0
1,519
1,561
0
32,098
L
Gilgamesh
Matt21ingly
Gilgamesh
7,205
2,308
2,514
1,845
27,829
23,082
0
18,298
9,531
0
16,589
L
Jormungandr
Mckaddict14
Jormungandr
8,526
703
0
109
14,917
8,271
0
9,717
5,200
35,335
0
L
3,351
669
0
1,453
10,345
4,386
0
8,562
1,783
35,084
2,521
L
Nemesis
9,739
3,991
0
1,476
19,171
8,013
0
13,097
6,074
0
19,000
L
Rama
Zpk23
Rama
2,920
1,661
0
819
6,807
2,899
0
6,165
642
0
44,681
W
Khepri
6,155
148
0
180
5,360
8,479
0
2,535
2,825
9,974
0
W
Anubis
13,001
1,046
0
2,482
9,325
5,862
0
3,853
5,472
37,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
54,165
253
Minions Killed
239
11
Camps Cleared
5
1,082,088
Distance Traveled
1,099,436
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,001
1,000
93
8
0
238,756
0
W
Nu Wa
10,379
944
29
3
1
213,108
2
W
Neith
11,094
1,009
41
4
2
195,675
0
L
Gilgamesh
10,618
965
8
1
0
237,196
0
L
Jormungandr
9,892
899
54
5
0
211,038
1
L
Sol
10,172
925
83
8
4
222,208
0
L
Nemesis
9,515
865
13
1
2
226,868
0
L
Rama
10,307
937
95
9
5
184,778
1
W
Khepri
10,404
946
8
1
2
233,771
0
W
Anubis
11,287
1,026
68
6
0
218,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role