Player Matchup

Lancelot
Lancelot
DawnPlatinum
Lancelot
Level 29
God Stats
2W - 0L
1,757 SR
Queue Stats
17W - 6L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
NekoXіon
Cthulhu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 70L
1,591 Elo+
Party 2
Olorun
Olorun
Ragadin
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,537 Elo+
Solo
Rama
Rama
RoyalLilNut
Rama
Level 93
God Stats
1W - 1L
1,671 SR
Queue Stats
105W - 74L
1,604 Elo+
Party 3
Pele
Pele
RoyalOjeda
Pele
Level 24
God Stats
1W - 2L
1,218 SR
Queue Stats
102W - 68L
1,611 Elo+
Party 3
Team Averages
Level 58
1,529 SR
1,601 Elo+

VS

Team Averages
Level 89
1,442 SR
1,675 Elo+
Thanatos
Thanatos
Arcaniser
Thanatos
Level 128
God Stats
0W - 1L
1,334 SR
Queue Stats
18W - 11L
1,671 Elo+
Party 1
Chaac
Chaac
Dastariol
Chaac
Level 28
God Stats
0W - 2L
1,242 SR
Queue Stats
103W - 108L
1,532 Elo+
Party 4
Izanami
Izanami
Faldoran
Izanami
Level 111
God Stats
0W - 1L
1,532 SR
Queue Stats
9W - 7L
1,748 Elo+
Party 1
Hera
Hera
Orilion
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,889 Elo+
Party 1
Shiva
Shiva
ShamyTheWolf
Shiva
Level 147
God Stats
10W - 8L
1,603 SR
Queue Stats
354W - 378L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DawnPlatinum
Lancelot
19
8 / 6 / 16
12,839
856
21,846
27,029
23,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
NekoXіon
Cthulhu
17
2 / 5 / 14
11,286
752
16,263
23,843
37,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
Ragadin
Olorun
18
5 / 5 / 13
10,931
729
18,475
17,154
10,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
5 / 2 / 18
11,411
761
26,690
14,733
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 4 / 14
11,314
754
21,572
22,431
12,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arcaniser
Thanatos
17
4 / 8 / 13
10,563
704
13,692
22,058
12,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Dastariol
Chaac
17
1 / 3 / 16
9,989
666
15,055
33,275
38,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
Faldoran
Izanami
19
8 / 4 / 12
11,467
764
21,532
16,931
10,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hera
Orilion
Hera
17
6 / 7 / 10
11,004
734
16,954
15,814
8,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 15
10,066
671
18,727
30,554
23,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
88
25
Kills
22
22
Deaths
25
75
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arcaniser
Thanatos
4
8
13
1.31
L
Chaac
Dastariol
Chaac
1
3
16
3
W
Lancelot
DawnPlatinum
Lancelot
8
6
16
2.67
L
Izanami
Faldoran
Izanami
8
4
12
3.5
W
Cthulhu
NekoXіon
Cthulhu
2
5
14
1.8
L
Hera
Orilion
Hera
6
7
10
1.57
W
Olorun
Ragadin
Olorun
5
5
13
2.3
W
5
2
18
7
W
5
4
14
3
L
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,846
Damage
85,960
105,190
Taken
118,632
93,008
Mitigated
92,630
47,545
Healing
47,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arcaniser
Thanatos
13,692
2,934
1,596
10,895
22,058
12,717
885
5,580
16,478
0
25,871
L
Chaac
Dastariol
Chaac
15,055
1,271
2,712
11,858
33,275
38,328
533
11,059
22,216
0
22,717
W
Lancelot
DawnPlatinum
Lancelot
21,846
4,231
3,645
11,471
27,029
23,871
68
4,780
22,249
0
39,342
L
Izanami
Faldoran
Izanami
21,532
15,107
1,092
3,140
16,931
10,035
1,985
5,259
11,672
0
37,197
W
Cthulhu
NekoXіon
Cthulhu
16,263
924
2,593
4,347
23,843
37,643
206
4,003
19,840
25,096
0
L
Hera
Orilion
Hera
16,954
5,485
974
1,194
15,814
8,380
526
4,211
11,603
34,356
0
W
Olorun
Ragadin
Olorun
18,475
8,361
2,056
5,980
17,154
10,364
3,213
3,101
14,053
41,084
0
W
26,690
11,568
2,299
5,202
14,733
8,496
3,247
2,587
12,146
0
51,615
W
21,572
3,286
2,369
7,583
22,431
12,634
1,430
2,483
19,948
0
38,980
L
18,727
1,629
2,795
11,041
30,554
23,170
891
8,629
21,925
0
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,781
Gold Earned
53,089
154
Minions Killed
121
0
Camps Cleared
0
1,472,758
Distance Traveled
1,418,158
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,563
704
25
2
0
279,934
5
L
Chaac
9,989
666
8
1
0
341,494
0
W
Lancelot
12,839
856
20
1
0
325,131
1
L
Izanami
11,467
764
38
3
0
284,026
0
W
Cthulhu
11,286
752
16
1
0
295,423
0
L
Hera
11,004
734
33
2
0
206,640
0
W
Olorun
10,931
729
29
2
0
269,503
1
W
Rama
11,411
761
52
3
0
253,214
2
W
Pele
11,314
754
37
2
0
329,487
5
L
Shiva
10,066
671
17
1
0
306,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role