Player Matchup

Cthulhu
Cthulhu
BLURR1F4CE18
Cthulhu
Level 11
God Stats
6W - 3L
1,608 SR
Queue Stats
6W - 18L
1,113 Elo+
Party 1
Arachne
Arachne
JaliSmail
Arachne
Level 24
God Stats
1W - 2L
1,282 SR
Queue Stats
7W - 16L
1,181 Elo+
Party 1
Hachiman
Hachiman
dezconosido
Hachiman
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,202 Elo+
Party 1
Team Averages
Level 26
1,464 SR
1,165 Elo+

VS

Team Averages
Level 73
1,570 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CarriedToWins
Chaac
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
Lahqn SY
Hades
Level 58
God Stats
15W - 7L
1,709 SR
Queue Stats
43W - 50L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BLURR1F4CE18
Cthulhu
11
0 / 3 / 3
7,119
647
6,377
14,404
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
JaliSmail
Arachne
11
3 / 10 / 0
7,632
694
7,483
14,403
8,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
dezconosido
Hachiman
11
2 / 7 / 1
7,224
657
4,743
14,345
5,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
8 / 2 / 11
9,455
860
18,947
9,440
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
10 / 0 / 7
9,724
884
10,682
9,580
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
Lahqn SY
Hades
12
2 / 3 / 12
8,106
737
7,500
8,678
4,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
20
20
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
11
6.75
L
Cthulhu
BLURR1F4CE18
Cthulhu
0
3
3
0.5
W
10
0
7
13.5
L
Arachne
JaliSmail
Arachne
3
10
0
0.3
W
Hades
Lahqn SY
Hades
2
3
12
2.67
L
Hachiman
dezconosido
Hachiman
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,603
Damage
37,129
43,152
Taken
27,698
27,928
Mitigated
17,445
2,704
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,947
12,184
0
1,962
9,440
4,813
528
3,135
6,305
0
34,747
L
Cthulhu
BLURR1F4CE18
Cthulhu
6,377
1,510
0
420
14,404
13,428
0
3,946
10,458
20,929
0
W
10,682
1,921
0
3,871
9,580
8,289
497
1,991
7,589
4,724
31,264
L
Arachne
JaliSmail
Arachne
7,483
4,365
0
1,957
14,403
8,804
0
3,109
11,294
0
17,171
W
Hades
Lahqn SY
Hades
7,500
884
194
1,451
8,678
4,343
124
1,500
7,178
19,005
0
L
Hachiman
dezconosido
Hachiman
4,743
3,467
0
327
14,345
5,696
0
2,456
11,889
0
12,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,975
Gold Earned
27,285
60
Minions Killed
148
3
Camps Cleared
7
566,528
Distance Traveled
621,505
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,455
860
58
5
2
191,732
3
L
Cthulhu
7,119
647
16
1
0
206,786
0
W
Chaac
9,724
884
57
5
3
236,008
2
L
Arachne
7,632
694
21
2
3
177,620
1
W
Hades
8,106
737
33
3
2
193,765
0
L
Hachiman
7,224
657
23
2
0
182,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role