Player Matchup

Shiva
Shiva
J0kerJR
Shiva
Level 107
God Stats
4W - 12L
1,527 SR
Queue Stats
168W - 249L
1,410 Elo+
Party 1
Cerberus
Cerberus
Nickel 9yne
Cerberus
Level 122
God Stats
3W - 1L
1,735 SR
Queue Stats
191W - 279L
1,393 Elo+
Party 1
Zeus
Zeus
SquachnRound
Zeus
Level 100
God Stats
9W - 10L
1,463 SR
Queue Stats
81W - 125L
1,396 Elo+
Party 1
Team Averages
Level 110
1,575 SR
1,400 Elo+

VS

Team Averages
Level 61
1,725 SR
1,795 Elo+
Zhong Kui
Zhong Kui
Chewie6852
Zhong Kui
Level 7
God Stats
9W - 1L
1,693 SR
Queue Stats
20W - 2L
1,715 Elo+
Party 2
Janus
Janus
Tsunami1290
Janus
Level 149
God Stats
2W - 0L
1,717 SR
Queue Stats
76W - 26L
1,717 Elo+
Party 2
Chang'e
Chang'e
Vibeski
Chang'e
Level 26
God Stats
3W - 0L
1,765 SR
Queue Stats
67W - 9L
1,953 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
J0kerJR
Shiva
11
4 / 5 / 1
7,746
775
11,276
15,457
9,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
Nickel 9yne
Cerberus
10
1 / 6 / 3
7,071
707
6,461
16,467
12,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 8 / 4
6,708
671
5,373
8,827
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chewie6852
Zhong Kui
11
3 / 2 / 10
7,846
785
6,978
8,834
5,806
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 10
9,299
930
12,355
8,333
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Vibeski
Chang'e
13
9 / 1 / 9
9,101
910
13,862
10,973
4,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
19
19
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chewie6852
Zhong Kui
3
2
10
4
L
Shiva
J0kerJR
Shiva
4
5
1
0.9
L
Cerberus
Nickel 9yne
Cerberus
1
6
3
0.42
L
0
8
4
0.25
W
7
2
10
6
W
Chang'e
Vibeski
Chang'e
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
33,195
40,751
Taken
28,140
25,452
Mitigated
13,401
6,977
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chewie6852
Zhong Kui
6,978
977
0
1,365
8,834
5,806
947
4,224
4,610
14,035
0
L
Shiva
J0kerJR
Shiva
11,276
1,641
105
4,137
15,457
9,373
68
12,747
2,019
0
19,119
L
Cerberus
Nickel 9yne
Cerberus
6,461
741
0
2,735
16,467
12,486
26
12,342
3,455
17,690
0
L
5,373
572
0
0
8,827
3,593
96
6,546
1,923
20,630
0
W
12,355
611
0
886
8,333
3,149
933
3,781
4,552
31,551
0
W
Chang'e
Vibeski
Chang'e
13,862
696
1,822
3,344
10,973
4,446
742
3,958
7,015
29,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,525
Gold Earned
26,246
89
Minions Killed
108
5
Camps Cleared
5
533,107
Distance Traveled
583,845
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,846
785
20
2
1
177,750
2
L
Shiva
7,746
775
22
2
1
198,574
3
L
Cerberus
7,071
707
29
3
0
190,045
1
L
Zeus
6,708
671
38
4
4
144,488
1
W
Janus
9,299
930
57
6
4
194,745
1
W
Chang'e
9,101
910
31
3
0
211,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role