Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Eman2052
Khepri
Level 160
God Stats
10W - 7L
1,411 SR
Queue Stats
77W - 76L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
MrGoonSavage
Gilgamesh
Level 156
God Stats
0W - 1L
1,733 SR
Queue Stats
155W - 160L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Ragnarok703
Nu Wa
Level 147
God Stats
5W - 3L
1,459 SR
Queue Stats
66W - 69L
1,456 Elo+
Party 1
Janus
Janus
TheNorthCole187
Janus
Level 148
God Stats
35W - 38L
1,529 SR
Queue Stats
253W - 259L
1,434 Elo+
Party 3
Team Averages
Level 154
1,527 SR
1,471 Elo+

VS

Team Averages
Level 114
1,550 SR
1,487 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Retih
Sol
Level 105
God Stats
1W - 3L
1,728 SR
Queue Stats
144W - 123L
1,488 Elo+
Party 2
Ymir
Ymir
aForceShot-
Ymir
Level 69
God Stats
4W - 7L
1,427 SR
Queue Stats
33W - 35L
1,381 Elo+
Party 2
Erlang Shen
Erlang Shen
charliecappin
Erlang Shen
Level 109
God Stats
226W - 178L
1,596 SR
Queue Stats
591W - 582L
1,506 Elo+
Solo
Thanatos
Thanatos
iKrma_
Thanatos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 2 / 1
6,835
488
7,237
14,633
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Khepri
Eman2052
Khepri
10
0 / 3 / 3
6,318
451
2,225
9,526
7,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
MrGoonSavage
Gilgamesh
11
2 / 7 / 0
7,137
510
6,959
14,394
10,597
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 1
7,123
509
5,807
7,821
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 2
6,712
479
2,493
6,124
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 2 / 3
7,177
513
4,275
8,608
3,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Retih
Sol
14
5 / 2 / 0
8,368
598
10,217
10,618
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 0 / 4
7,020
501
1,873
5,958
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
charliecappin
Erlang Shen
15
5 / 1 / 6
9,731
695
12,511
13,960
9,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
iKrma_
Thanatos
13
6 / 2 / 3
8,070
576
7,920
11,106
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
7
Kills
17
17
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
1
1.75
W
Cernunnos
 
Cernunnos
0
2
3
0.75
L
Khepri
Eman2052
Khepri
0
3
3
0.5
L
Gilgamesh
MrGoonSavage
Gilgamesh
2
7
0
0.29
L
2
3
1
0.83
W
Sol
Retih
Sol
5
2
0
2.5
L
0
2
2
0.5
W
1
0
4
3
W
Erlang Shen
charliecappin
Erlang Shen
5
1
6
8
W
Thanatos
iKrma_
Thanatos
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
36,796
52,498
Taken
50,250
29,296
Mitigated
27,130
10,300
Healing
29,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,237
2,055
0
3,496
14,633
6,592
0
3,335
11,298
0
44,865
W
Cernunnos
 
Cernunnos
4,275
1,898
0
4,462
8,608
3,284
238
3,789
4,819
0
58,172
L
Khepri
Eman2052
Khepri
2,225
268
2,259
2,179
9,526
7,293
0
1,935
7,591
14,014
0
L
Gilgamesh
MrGoonSavage
Gilgamesh
6,959
2,578
0
1,263
14,394
10,597
0
1,604
12,790
0
38,586
L
5,807
1,269
0
753
7,821
2,348
0
496
7,325
49,387
0
W
Sol
Retih
Sol
10,217
4,651
0
5,210
10,618
4,772
828
1,962
8,487
62,568
10,083
L
2,493
297
0
350
6,124
2,466
0
3,368
2,756
46,781
0
W
1,873
368
0
1,280
5,958
5,016
286
2,127
3,831
21,909
0
W
Erlang Shen
charliecappin
Erlang Shen
12,511
8,832
0
8,357
13,960
9,456
1,236
952
13,008
0
78,918
W
Thanatos
iKrma_
Thanatos
7,920
2,875
0
10,353
11,106
4,602
0
1,462
9,580
0
47,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
40,366
330
Minions Killed
483
0
Camps Cleared
0
1,328,313
Distance Traveled
1,324,432
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,835
488
61
4
0
308,842
2
W
Cernunnos
7,177
513
102
7
0
233,752
0
L
Khepri
6,318
451
16
1
0
273,813
2
L
Gilgamesh
7,137
510
76
5
0
236,250
3
L
Nu Wa
7,123
509
91
7
0
243,606
5
W
Sol
8,368
598
124
9
0
243,188
1
L
Janus
6,712
479
86
6
0
265,802
4
W
Ymir
7,020
501
42
3
0
257,584
0
W
Erlang Shen
9,731
695
135
10
0
296,513
0
W
Thanatos
8,070
576
80
6
0
293,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role