Player Matchup

Bakasura
Bakasura
FlatCapScopes
Bakasura
Level 84
God Stats
2W - 2L
1,771 SR
Queue Stats
533W - 501L
1,590 Elo+
Party 1
Anhur
Anhur
Nuttyburns
Anhur
Level 109
God Stats
14W - 19L
1,482 SR
Queue Stats
486W - 446L
1,545 Elo+
Party 1
Bacchus
Bacchus
Returnedtomonkey
Bacchus
Level 96
God Stats
13W - 7L
1,621 SR
Queue Stats
158W - 145L
1,557 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Warster13
Morgan Le Fay
Level 129
God Stats
11W - 7L
1,657 SR
Queue Stats
445W - 414L
1,570 Elo+
Party 1
Fenrir
Fenrir
vlLyan
Fenrir
Level 16
God Stats
11W - 5L
1,682 SR
Queue Stats
79W - 71L
1,516 Elo+
Party 1
Team Averages
Level 87
1,643 SR
1,556 Elo+

VS

Team Averages
Level 81
1,420 SR
1,496 Elo+
Chaac
Chaac
HolyGenosans
Chaac
Level 29
God Stats
1W - 1L
1,541 SR
Queue Stats
2W - 4L
1,486 Elo+
Party 2
Terra
Terra
Homeboig
Terra
Level 68
God Stats
0W - 2L
1,185 SR
Queue Stats
29W - 38L
1,478 Elo+
Party 2
Janus
Janus
ShadowFoxx32
Janus
Level 53
God Stats
2W - 5L
1,373 SR
Queue Stats
21W - 23L
1,570 Elo+
Party 2
Nemesis
Nemesis
XenoXerxes
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cladyrt
Ah Muzen Cab
Level 105
God Stats
2W - 6L
1,501 SR
Queue Stats
60W - 71L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FlatCapScopes
Bakasura
15
9 / 0 / 3
9,348
550
7,555
10,728
4,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anhur
16
7 / 1 / 2
10,035
590
15,025
11,072
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 12
8,394
494
7,551
13,311
15,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Warster13
Morgan Le Fay
16
3 / 0 / 8
10,007
589
14,700
10,036
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
vlLyan
Fenrir
17
2 / 0 / 2
10,390
611
8,996
10,257
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,230
425
5,159
15,641
10,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Homeboig
Terra
10
0 / 5 / 1
6,915
407
3,862
14,860
12,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 0
7,010
412
4,427
11,647
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
XenoXerxes
Nemesis
12
0 / 4 / 0
7,201
424
8,649
17,122
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
cladyrt
Ah Muzen Cab
11
1 / 5 / 0
7,011
412
7,347
13,694
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
22
Kills
1
1
Deaths
22
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FlatCapScopes
Bakasura
9
0
3
10.5
L
0
4
0
0
L
Terra
Homeboig
Terra
0
5
1
0.1
W
Anhur
7
1
2
8
W
1
0
12
7
L
0
4
0
0
W
Morgan Le Fay
Warster13
Morgan Le Fay
3
0
8
7
L
Nemesis
XenoXerxes
Nemesis
0
4
0
0
L
Ah Muzen Cab
cladyrt
Ah Muzen Cab
1
5
0
0.2
W
Fenrir
vlLyan
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,827
Damage
29,444
55,404
Taken
72,964
35,451
Mitigated
37,816
12,436
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FlatCapScopes
Bakasura
7,555
4,344
0
2,555
10,728
4,509
0
1,466
9,154
0
50,134
L
5,159
1,141
0
6,270
15,641
10,296
0
0
15,096
0
35,397
L
Terra
Homeboig
Terra
3,862
267
1,140
3,590
14,860
12,354
0
4,434
10,371
14,857
0
W
Anhur
15,025
10,180
0
3,000
11,072
4,467
142
2,134
8,872
0
90,995
W
7,551
1,523
0
2,845
13,311
15,194
0
2,456
10,754
19,083
0
L
4,427
0
0
449
11,647
4,299
0
7,063
4,374
45,833
0
W
Morgan Le Fay
Warster13
Morgan Le Fay
14,700
1,543
0
3,220
10,036
5,202
0
2,439
7,427
99,245
0
L
Nemesis
XenoXerxes
Nemesis
8,649
4,316
0
4,241
17,122
6,554
0
5,639
10,875
0
56,012
L
Ah Muzen Cab
cladyrt
Ah Muzen Cab
7,347
2,975
0
3,307
13,694
4,313
0
5,115
8,469
0
61,665
W
Fenrir
vlLyan
Fenrir
8,996
1,746
0
816
10,257
6,079
267
0
9,672
0
87,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,174
Gold Earned
35,367
557
Minions Killed
380
0
Camps Cleared
0
1,790,247
Distance Traveled
1,655,585
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,348
550
93
5
0
421,738
6
L
Chaac
7,230
425
70
4
0
325,620
4
L
Terra
6,915
407
29
2
0
331,433
3
W
Anhur
10,035
590
155
9
0
304,117
4
W
Bacchus
8,394
494
16
1
0
350,579
3
L
Janus
7,010
412
87
5
0
331,953
6
W
Morgan Le Fay
10,007
589
150
9
0
342,077
5
L
Nemesis
7,201
424
91
5
0
371,123
4
L
Ah Muzen Cab
7,011
412
103
6
0
295,456
0
W
Fenrir
10,390
611
143
8
0
371,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role