Player Matchup

Athena
Athena
AlexRD809
Athena
Level 26
God Stats
1W - 3L
1,515 SR
Queue Stats
21W - 45L
1,238 Elo+
Party 4
Sol
Sol
GandulesVerdes
Sol
Level 67
God Stats
22W - 10L
1,685 SR
Queue Stats
105W - 121L
1,404 Elo+
Party 4
Shiva
Shiva
TheRealBuddha
Shiva
Level 53
God Stats
26W - 14L
1,583 SR
Queue Stats
132W - 144L
1,414 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
ThunderQuadz
Morgan Le Fay
Level 26
God Stats
7W - 16L
1,280 SR
Queue Stats
25W - 48L
1,232 Elo+
Party 1
Arachne
Arachne
lX_WISNIEWSKI_Xl
Arachne
Level 118
God Stats
16W - 14L
1,522 SR
Queue Stats
108W - 127L
1,293 Elo+
Party 1
Team Averages
Level 58
1,517 SR
1,316 Elo+

VS

Team Averages
Level 66
1,470 SR
1,466 Elo+
Ganesha
Ganesha
BigGucciSosa73
Ganesha
Level 66
God Stats
2W - 2L
1,157 SR
Queue Stats
206W - 222L
1,278 Elo+
Party 3
Thor
Thor
ChaddoKun
Thor
Level 99
God Stats
5W - 7L
1,500 SR
Queue Stats
197W - 169L
1,578 Elo+
Party 2
Hou Yi
Hou Yi
Jereemyyy
Hou Yi
Level 24
God Stats
25W - 13L
1,496 SR
Queue Stats
259W - 257L
1,337 Elo+
Party 3
Mercury
Mercury
LilEwu
Mercury
Level 120
God Stats
10W - 5L
1,626 SR
Queue Stats
142W - 103L
1,617 Elo+
Party 2
Discordia
Discordia
fijibu
Discordia
Level 22
God Stats
9W - 3L
1,571 SR
Queue Stats
63W - 50L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlexRD809
Athena
8
0 / 2 / 1
5,054
505
956
8,173
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 0
4,795
480
5,276
4,599
1,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
5,235
524
4,159
9,999
4,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
ThunderQuadz
Morgan Le Fay
8
0 / 4 / 2
5,182
518
3,734
5,461
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 4 / 1
5,248
525
3,744
8,887
3,074
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,553
555
2,333
6,549
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
12
4 / 0 / 1
6,938
694
7,158
7,247
2,659
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
Jereemyyy
Hou Yi
10
4 / 0 / 0
5,902
590
5,467
4,836
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LilEwu
Mercury
11
7 / 0 / 2
6,730
673
6,485
7,300
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
fijibu
Discordia
10
2 / 2 / 2
5,714
571
1,587
4,989
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
17
17
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
AlexRD809
Athena
0
2
1
0.25
W
0
1
3
1.5
W
Thor
4
0
1
4.5
L
1
2
0
0.5
W
Hou Yi
Jereemyyy
Hou Yi
4
0
0
4
W
Mercury
LilEwu
Mercury
7
0
2
8
L
0
5
0
0
L
Morgan Le Fay
ThunderQuadz
Morgan Le Fay
0
4
2
0.25
W
Discordia
fijibu
Discordia
2
2
2
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
23,030
37,119
Taken
30,921
14,997
Mitigated
12,216
7,108
Healing
7,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AlexRD809
Athena
956
642
0
1,882
8,173
4,439
180
1,877
6,296
16,042
0
W
2,333
382
0
1,906
6,549
3,717
464
3,707
2,842
14,658
0
W
Thor
7,158
2,888
0
1,375
7,247
2,659
235
0
7,247
0
49,197
L
5,276
3,125
0
1,343
4,599
1,089
1,272
423
4,176
33,905
0
W
Hou Yi
Jereemyyy
Hou Yi
5,467
3,505
0
2,333
4,836
1,572
1,018
2,525
2,311
0
40,573
W
Mercury
LilEwu
Mercury
6,485
4,153
0
1,000
7,300
2,601
617
1,150
6,022
0
46,646
L
4,159
1,212
0
1,692
9,999
4,344
0
0
9,999
0
33,219
L
Morgan Le Fay
ThunderQuadz
Morgan Le Fay
3,734
159
0
695
5,461
2,051
0
909
4,552
26,776
0
W
Discordia
fijibu
Discordia
1,587
95
0
540
4,989
1,667
48
2,194
2,533
26,648
0
L
3,744
2,942
0
1,496
8,887
3,074
9
711
8,176
0
25,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
30,837
244
Minions Killed
317
0
Camps Cleared
0
867,765
Distance Traveled
951,554
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,054
505
24
2
0
178,868
2
W
Ganesha
5,553
555
3
0
0
173,550
1
W
Thor
6,938
694
98
10
0
190,781
1
L
Sol
4,795
480
53
5
0
160,345
0
W
Hou Yi
5,902
590
79
8
0
172,114
0
W
Mercury
6,730
673
80
8
0
242,818
3
L
Shiva
5,235
524
70
7
0
167,557
1
L
Morgan Le Fay
5,182
518
53
5
0
173,788
0
W
Discordia
5,714
571
57
6
0
172,291
0
L
Arachne
5,248
525
44
4
0
187,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role