Player Matchup

Ah Puch
Ah Puch
Kingof1tap
Ah Puch
Level 83
God Stats
6W - 6L
1,519 SR
Queue Stats
341W - 352L
1,450 Elo+
Party 1
Chernobog
Chernobog
KitKatyeetem
Chernobog
Level 27
God Stats
0W - 1L
1,681 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 2
Odin
Odin
Nychta Theos
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,374 Elo+
Party 1
King Arthur
King Arthur
Roakami
King Arthur
Level 109
God Stats
0W - 3L
1,294 SR
Queue Stats
232W - 196L
1,492 Elo+
Party 1
Sol
Sol
SoapyGrantg77
Sol
Level 126
God Stats
1W - 1L
1,776 SR
Queue Stats
11W - 10L
1,528 Elo+
Party 2
Team Averages
Level 74
1,554 SR
1,518 Elo+

VS

Team Averages
Level 87
1,628 SR
1,430 Elo+
Artemis
Artemis
DEADPOLEO27
Artemis
Level 114
God Stats
7W - 2L
1,770 SR
Queue Stats
222W - 231L
1,429 Elo+
Solo
Baba Yaga
Baba Yaga
DEEJAYKALI
Baba Yaga
Level 56
God Stats
5W - 3L
1,719 SR
Queue Stats
189W - 151L
1,439 Elo+
Party 3
Sun Wukong
Sun Wukong
Jack Bauer Hart
Sun Wukong
Level 155
God Stats
18W - 15L
1,593 SR
Queue Stats
332W - 352L
1,423 Elo+
Party 4
Nox
Nox
TROUBLEMAKERi7
Nox
Level 27
God Stats
3W - 6L
1,561 SR
Queue Stats
85W - 121L
1,387 Elo+
Party 4
Chaac
Chaac
xXCyberFox
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kingof1tap
Ah Puch
20
6 / 5 / 2
12,346
726
19,797
16,783
8,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chernobog
KitKatyeetem
Chernobog
14
1 / 6 / 6
9,663
568
8,557
13,836
7,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 11 / 6
9,293
547
5,242
25,669
27,562
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Roakami
King Arthur
16
2 / 9 / 5
10,552
621
11,290
19,943
23,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 5 / 6
10,021
589
19,105
21,962
11,168
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DEADPOLEO27
Artemis
20
10 / 2 / 20
13,120
772
32,348
15,155
9,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
DEEJAYKALI
Baba Yaga
20
7 / 2 / 18
12,643
744
16,543
13,879
9,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jack Bauer Hart
Sun Wukong
19
8 / 1 / 24
12,362
727
12,578
17,078
26,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
3 / 1 / 17
12,024
707
5,503
10,132
13,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
18
8 / 5 / 14
11,749
691
22,090
25,032
33,573
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
129
10
Kills
36
36
Deaths
11
25
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Artemis
DEADPOLEO27
Artemis
10
2
20
10
W
Baba Yaga
DEEJAYKALI
Baba Yaga
7
2
18
8
W
Sun Wukong
Jack Bauer Hart
Sun Wukong
8
1
24
20
L
Ah Puch
Kingof1tap
Ah Puch
6
5
2
1.4
L
Chernobog
KitKatyeetem
Chernobog
1
6
6
0.67
L
0
11
6
0.27
L
King Arthur
Roakami
King Arthur
2
9
5
0.5
L
1
5
6
0.8
W
3
1
17
11.5
W
Chaac
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,991
Damage
89,062
98,193
Taken
81,276
77,714
Mitigated
92,884
21,791
Healing
30,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DEADPOLEO27
Artemis
32,348
20,624
747
4,632
15,155
9,958
4,502
9,811
5,309
0
64,456
W
Baba Yaga
DEEJAYKALI
Baba Yaga
16,543
992
2,104
4,845
13,879
9,299
475
6,577
7,213
36,024
0
W
Sun Wukong
Jack Bauer Hart
Sun Wukong
12,578
1,898
3,580
4,071
17,078
26,085
525
7,997
8,705
0
23,199
L
Ah Puch
Kingof1tap
Ah Puch
19,797
900
0
4,650
16,783
8,860
0
3,312
13,471
47,738
0
L
Chernobog
KitKatyeetem
Chernobog
8,557
4,462
1,297
2,472
13,836
7,020
989
2,291
11,545
0
17,455
L
5,242
836
252
319
25,669
27,562
0
5,933
19,736
51
7,925
L
King Arthur
Roakami
King Arthur
11,290
1,425
279
2,312
19,943
23,104
0
5,229
14,714
0
16,766
L
19,105
6,286
92
10,118
21,962
11,168
1,482
5,281
16,681
35,763
0
W
5,503
1,843
1,258
1,647
10,132
13,969
369
3,929
6,133
11,847
0
W
Chaac
22,090
5,704
2,179
5,454
25,032
33,573
1,325
10,639
14,098
0
34,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,875
Gold Earned
61,898
135
Minions Killed
193
0
Camps Cleared
0
1,257,593
Distance Traveled
1,530,456
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,120
772
76
4
0
282,021
0
W
Baba Yaga
12,643
744
41
2
0
348,457
0
W
Sun Wukong
12,362
727
27
2
0
340,727
2
L
Ah Puch
12,346
726
58
3
0
238,191
1
L
Chernobog
9,663
568
15
1
0
230,642
2
L
Odin
9,293
547
3
0
0
252,160
1
L
King Arthur
10,552
621
13
1
0
238,410
0
L
Sol
10,021
589
46
3
0
298,190
5
W
Nox
12,024
707
24
1
0
280,678
2
W
Chaac
11,749
691
25
1
0
278,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role