Player Matchup

Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CestyPuller
Ymir
Level 43
God Stats
1W - 2L
1,803 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DemonicXGodz
Morgan Le Fay
Level 60
God Stats
1W - 2L
1,699 SR
Queue Stats
2W - 4L
1,606 Elo+
Party 2
Nemesis
Nemesis
HiImTimber
Nemesis
Level 6
God Stats
1W - 1L
1,707 SR
Queue Stats
1W - 2L
1,676 Elo+
Party 2
Shiva
Shiva
ScorpionJit
Shiva
Level 7
God Stats
1W - 2L
1,707 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 2
Team Averages
Level 33
1,683 SR
1,627 Elo+

VS

Team Averages
Level 72
1,497 SR
1,526 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sevence
Nu Wa
Level 23
God Stats
7W - 3L
1,630 SR
Queue Stats
10W - 12L
1,452 Elo+
Party 1
Neith
Neith
doritofeet
Neith
Level 42
God Stats
13W - 23L
1,351 SR
Queue Stats
95W - 125L
1,549 Elo+
Party 3
Osiris
Osiris
fritofeet
Osiris
Level 142
God Stats
2W - 2L
1,433 SR
Queue Stats
94W - 106L
1,562 Elo+
Party 3
Olorun
Olorun
senpaiyaga
Olorun
Level 29
God Stats
4W - 2L
1,570 SR
Queue Stats
153W - 150L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 5 / 4
7,571
757
8,655
12,516
5,678
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 3
7,657
766
2,091
11,294
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
DemonicXGodz
Morgan Le Fay
14
3 / 3 / 1
8,027
803
8,292
9,652
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
HiImTimber
Nemesis
12
0 / 5 / 1
6,941
694
3,949
9,773
4,613
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 1
7,532
753
9,653
14,234
10,195
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
3 / 1 / 15
9,078
908
6,151
9,216
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Sevence
Nu Wa
14
1 / 2 / 10
7,610
761
10,394
6,844
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
14
4 / 0 / 5
7,856
786
8,482
7,295
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
fritofeet
Osiris
17
13 / 2 / 5
9,505
951
16,573
12,544
8,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
senpaiyaga
Olorun
15
1 / 2 / 8
8,077
808
8,094
9,362
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
6
Kills
22
22
Deaths
7
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
4
0.6
W
Kumbhakarna
 
Kumbhakarna
3
1
15
10.5
L
0
2
3
0.75
L
Morgan Le Fay
DemonicXGodz
Morgan Le Fay
3
3
1
1.17
L
Nemesis
HiImTimber
Nemesis
0
5
1
0.1
L
2
7
1
0.36
W
Nu Wa
Sevence
Nu Wa
1
2
10
3
W
Neith
4
0
5
6.5
W
Osiris
fritofeet
Osiris
13
2
5
7.75
W
Olorun
senpaiyaga
Olorun
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
49,694
57,469
Taken
45,261
35,244
Mitigated
27,859
6,121
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,655
6,453
0
1,103
12,516
5,678
93
5,669
6,847
0
28,580
W
Kumbhakarna
 
Kumbhakarna
6,151
938
0
1,250
9,216
9,410
338
1,908
7,308
15,534
0
L
2,091
563
62
2,430
11,294
9,641
0
5,079
6,215
14,026
0
L
Morgan Le Fay
DemonicXGodz
Morgan Le Fay
8,292
906
0
1,086
9,652
5,117
0
3,538
6,114
28,996
0
L
Nemesis
HiImTimber
Nemesis
3,949
1,624
0
285
9,773
4,613
112
3,800
5,973
0
23,489
L
9,653
2,298
208
947
14,234
10,195
101
6,553
7,681
0
20,701
W
Nu Wa
Sevence
Nu Wa
10,394
2,770
0
881
6,844
2,354
473
840
6,004
21,151
0
W
Neith
8,482
2,709
0
3,336
7,295
3,251
0
2,106
5,189
0
21,883
W
Osiris
fritofeet
Osiris
16,573
6,818
0
2,382
12,544
8,290
1,016
3,226
9,318
0
39,027
W
Olorun
senpaiyaga
Olorun
8,094
3,869
660
4,296
9,362
4,554
1,065
2,303
7,059
37,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
42,126
177
Minions Killed
200
0
Camps Cleared
0
1,013,768
Distance Traveled
1,067,668
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,571
757
41
4
0
199,259
2
W
Kumbhakarna
9,078
908
18
2
0
227,715
1
L
Ymir
7,657
766
28
3
0
205,121
0
L
Morgan Le Fay
8,027
803
50
5
0
205,330
3
L
Nemesis
6,941
694
31
3
0
206,189
0
L
Shiva
7,532
753
27
3
0
197,869
1
W
Nu Wa
7,610
761
24
2
0
209,612
1
W
Neith
7,856
786
42
4
0
194,950
1
W
Osiris
9,505
951
48
5
0
226,558
1
W
Olorun
8,077
808
68
7
0
208,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role