Player Matchup

Discordia
Discordia
Elemental HaZz
Discordia
Level 125
God Stats
2W - 2L
1,351 SR
Queue Stats
199W - 141L
1,530 Elo+
Party 1
Atlas
Atlas
Piglet8261
Atlas
Level 29
God Stats
6W - 3L
1,639 SR
Queue Stats
9W - 5L
1,611 Elo+
Party 1
Medusa
Medusa
h1a1maim
Medusa
Level 75
God Stats
0W - 2L
1,682 SR
Queue Stats
37W - 25L
1,495 Elo+
Party 1
Team Averages
Level 76
1,557 SR
1,546 Elo+

VS

Team Averages
Level 62
1,356 SR
1,428 Elo+
Da Ji
Da Ji
Bro_Sxi
Da Ji
Level 66
God Stats
3W - 7L
1,282 SR
Queue Stats
8W - 17L
1,296 Elo+
Solo
Xing Tian
Xing Tian
TheCorMan57
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Anubis
Anubis
jesseDriscol420
Anubis
Level 117
God Stats
3W - 7L
1,285 SR
Queue Stats
404W - 394L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elemental HaZz
Discordia
15
2 / 7 / 1
11,048
581
20,892
16,314
6,374
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
17
2 / 4 / 2
12,505
658
8,309
22,323
25,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
h1a1maim
Medusa
15
0 / 5 / 4
10,709
564
10,844
18,501
6,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bro_Sxi
Da Ji
18
5 / 2 / 9
12,850
676
15,933
14,390
7,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
TheCorMan57
Xing Tian
19
7 / 0 / 6
14,302
753
14,953
22,854
30,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 2 / 9
13,308
700
17,111
18,192
11,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bro_Sxi
Da Ji
5
2
9
4.75
L
Discordia
Elemental HaZz
Discordia
2
7
1
0.36
L
Atlas
2
4
2
0.75
W
Xing Tian
TheCorMan57
Xing Tian
7
0
6
10
L
Medusa
h1a1maim
Medusa
0
5
4
0.4
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,045
Damage
47,997
57,138
Taken
55,436
38,383
Mitigated
49,251
10,069
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bro_Sxi
Da Ji
15,933
3,814
433
1,650
14,390
7,649
1,476
7,841
6,549
0
44,526
L
Discordia
Elemental HaZz
Discordia
20,892
655
0
1,394
16,314
6,374
163
9,129
7,185
57,473
0
L
Atlas
8,309
2,595
0
4,852
22,323
25,238
31
13,767
8,556
29,121
0
W
Xing Tian
TheCorMan57
Xing Tian
14,953
529
0
4,709
22,854
30,305
450
10,177
12,677
42,857
0
L
Medusa
h1a1maim
Medusa
10,844
2,890
0
3,823
18,501
6,771
395
9,376
9,125
0
42,150
W
17,111
954
0
10,910
18,192
11,297
693
11,955
6,237
73,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,262
Gold Earned
40,460
189
Minions Killed
198
4
Camps Cleared
11
944,728
Distance Traveled
963,327
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,850
676
35
2
3
290,515
5
L
Discordia
11,048
581
80
4
3
304,619
4
L
Atlas
12,505
658
30
2
0
316,781
1
W
Xing Tian
14,302
753
43
2
4
366,603
1
L
Medusa
10,709
564
79
4
1
323,328
3
W
Anubis
13,308
700
120
6
4
306,209
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role