Player Matchup

Bacchus
Bacchus
MARIO9565
Bacchus
Level 138
God Stats
11W - 12L
1,497 SR
Queue Stats
263W - 303L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
Wah dwarf
Amaterasu
Level 17
God Stats
3W - 9L
1,251 SR
Queue Stats
19W - 37L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
iron1248
Sun Wukong
Level 108
God Stats
4W - 3L
1,660 SR
Queue Stats
351W - 465L
1,376 Elo+
Party 1
Team Averages
Level 88
1,470 SR
1,344 Elo+

VS

Team Averages
Level 103
1,314 SR
1,386 Elo+
Bellona
Bellona
N3XU5
Bellona
Level 63
God Stats
19W - 21L
1,594 SR
Queue Stats
47W - 70L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
SiK TaCTiC
Ah Puch
Level 124
God Stats
2W - 3L
1,085 SR
Queue Stats
54W - 68L
1,408 Elo+
Party 2
Neith
Neith
phatlotus
Neith
Level 121
God Stats
6W - 12L
1,263 SR
Queue Stats
122W - 177L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MARIO9565
Bacchus
18
6 / 6 / 5
14,472
658
21,324
29,983
25,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Wah dwarf
Amaterasu
17
6 / 9 / 4
14,561
662
12,518
26,244
17,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
iron1248
Sun Wukong
20
3 / 5 / 10
14,421
656
21,396
30,428
43,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
N3XU5
Bellona
19
5 / 5 / 11
14,965
680
18,758
25,806
35,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
SiK TaCTiC
Ah Puch
20
5 / 5 / 12
15,941
725
31,636
24,987
12,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
phatlotus
Neith
20
10 / 5 / 6
15,719
715
23,563
19,563
9,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
15
Kills
20
20
Deaths
15
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
MARIO9565
Bacchus
6
6
5
1.42
W
Bellona
N3XU5
Bellona
5
5
11
2.1
W
Ah Puch
SiK TaCTiC
Ah Puch
5
5
12
2.2
L
Amaterasu
Wah dwarf
Amaterasu
6
9
4
0.89
L
Sun Wukong
iron1248
Sun Wukong
3
5
10
1.6
W
Neith
phatlotus
Neith
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,238
Damage
73,957
86,655
Taken
70,356
86,581
Mitigated
57,904
12,585
Healing
24,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
MARIO9565
Bacchus
21,324
1,613
1,097
6,814
29,983
25,331
0
12,152
17,376
47,806
0
W
Bellona
N3XU5
Bellona
18,758
2,502
0
6,168
25,806
35,789
520
7,772
18,034
0
35,757
W
Ah Puch
SiK TaCTiC
Ah Puch
31,636
2,061
514
10,741
24,987
12,219
497
9,469
15,518
95,760
0
L
Amaterasu
Wah dwarf
Amaterasu
12,518
4,840
0
1,845
26,244
17,563
1,070
9,100
16,647
0
33,945
L
Sun Wukong
iron1248
Sun Wukong
21,396
2,935
0
2,829
30,428
43,687
78
11,246
18,491
0
66,912
W
Neith
phatlotus
Neith
23,563
14,947
0
7,122
19,563
9,896
1,583
5,045
14,518
0
68,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
46,625
191
Minions Killed
214
9
Camps Cleared
8
1,089,877
Distance Traveled
1,087,715
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,472
658
54
2
0
337,420
5
W
Bellona
14,965
680
16
1
2
383,430
1
W
Ah Puch
15,941
725
125
6
3
354,654
5
L
Amaterasu
14,561
662
50
2
4
361,802
0
L
Sun Wukong
14,421
656
87
4
5
390,655
0
W
Neith
15,719
715
73
3
3
349,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role