Player Matchup

Mercury
Mercury
AdaeLate
Mercury
Level 143
God Stats
1W - 0L
1,308 SR
Queue Stats
423W - 276L
1,663 Elo+
Party 1
Artemis
Artemis
CHEDDAxCHEESE
Artemis
Level 128
God Stats
3W - 0L
1,718 SR
Queue Stats
3W - 0L
1,796 Elo+
Party 3
Xing Tian
Xing Tian
Pcukiest
Xing Tian
Level 82
God Stats
4W - 0L
1,756 SR
Queue Stats
93W - 57L
1,711 Elo+
Party 3
Hades
Hades
ProfSmurff
Hades
Level 8
God Stats
2W - 0L
1,772 SR
Queue Stats
16W - 4L
1,814 Elo+
Party 3
Loki
Loki
comicaLDUCK
Loki
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
93W - 46L
1,657 Elo+
Party 1
Team Averages
Level 75
1,611 SR
1,728 Elo+

VS

Team Averages
Level 81
1,500 SR
1,615 Elo+
Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
SweetMec
Thoth
Level 112
God Stats
1W - 4L
1,501 SR
Queue Stats
103W - 108L
1,567 Elo+
Party 2
Bellona
Bellona
Zanivio
Bellona
Level 48
God Stats
11W - 5L
1,500 SR
Queue Stats
131W - 119L
1,555 Elo+
Solo
Terra
Terra
iHoldLeftCl1ck
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 179L
1,739 Elo+
Party 4
Ullr
Ullr
oClearman
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,711 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdaeLate
Mercury
11
3 / 1 / 3
7,618
544
3,336
10,288
6,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
2 / 1 / 3
8,231
588
8,693
7,729
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Pcukiest
Xing Tian
15
0 / 0 / 0
9,018
644
5,295
10,728
6,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
13
3 / 1 / 4
8,676
620
10,364
13,024
6,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 0 / 1
8,202
586
6,397
8,950
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 0 / 1
8,097
578
6,721
11,248
7,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
SweetMec
Thoth
11
1 / 5 / 1
6,375
455
4,345
9,930
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Zanivio
Bellona
12
2 / 3 / 1
7,394
528
4,912
10,669
6,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
0 / 2 / 2
6,747
482
4,883
14,945
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
13
0 / 3 / 1
7,419
530
3,215
8,041
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
3
3
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
W
Mercury
AdaeLate
Mercury
3
1
3
4.5
W
Artemis
2
1
3
3.5
W
Xing Tian
Pcukiest
Xing Tian
0
0
0
0
W
Hades
3
1
4
5
L
Thoth
SweetMec
Thoth
1
5
1
0.3
L
Bellona
Zanivio
Bellona
2
3
1
0.83
W
5
0
1
5.5
L
0
2
2
0.5
L
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,085
Damage
24,076
50,719
Taken
54,833
26,300
Mitigated
32,518
18,072
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,721
3,627
150
4,095
11,248
7,480
0
4,147
6,713
0
68,333
W
Mercury
AdaeLate
Mercury
3,336
1,301
1,608
1,997
10,288
6,543
53
2,864
7,387
0
14,548
W
Artemis
8,693
4,553
0
732
7,729
3,102
0
1,154
6,575
0
61,568
W
Xing Tian
Pcukiest
Xing Tian
5,295
489
0
1,910
10,728
6,849
0
0
10,160
70,043
0
W
Hades
10,364
2,203
639
7,695
13,024
6,199
0
3,856
8,933
75,958
0
L
Thoth
SweetMec
Thoth
4,345
566
0
666
9,930
3,613
596
5,746
4,184
45,760
0
L
Bellona
Zanivio
Bellona
4,912
1,378
0
658
10,669
6,255
246
2,602
8,019
0
46,539
W
6,397
2,189
0
3,491
8,950
3,607
277
1,995
6,955
0
64,418
L
4,883
1,196
614
4,600
14,945
12,503
54
2,728
12,217
25,707
0
L
Ullr
3,215
1,274
0
543
8,041
2,667
558
0
8,041
0
63,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,745
Gold Earned
36,032
503
Minions Killed
413
0
Camps Cleared
0
1,388,205
Distance Traveled
1,374,359
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,097
578
129
9
0
291,581
4
W
Mercury
7,618
544
14
1
0
284,645
4
W
Artemis
8,231
588
108
8
0
251,411
2
W
Xing Tian
9,018
644
163
12
0
273,131
2
W
Hades
8,676
620
133
10
0
258,491
1
L
Thoth
6,375
455
63
5
0
262,320
1
L
Bellona
7,394
528
78
6
0
315,518
2
W
Loki
8,202
586
85
6
0
320,527
8
L
Terra
6,747
482
29
2
0
260,291
6
L
Ullr
7,419
530
114
8
0
244,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role