Player Matchup

King Arthur
King Arthur
DAAINNE_MUDDAA
King Arthur
Level 105
God Stats
13W - 15L
1,502 SR
Queue Stats
139W - 186L
1,476 Elo+
Party 2
Fenrir
Fenrir
VxExNxDxExTTxA
Fenrir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,535 Elo+
Party 2
Atlas
Atlas
x-BonGo-x
Atlas
Level 160
God Stats
17W - 15L
1,472 SR
Queue Stats
317W - 333L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
xDragonce
Baron Samedi
Level 143
God Stats
26W - 8L
1,758 SR
Queue Stats
661W - 673L
1,507 Elo+
Solo
Sol
Sol
zerberSCHMUTZ
Sol
Level 157
God Stats
3W - 3L
1,553 SR
Queue Stats
164W - 166L
1,536 Elo+
Party 2
Team Averages
Level 136
1,557 SR
1,509 Elo+

VS

Team Averages
Level 88
1,559 SR
1,424 Elo+
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BadBunny__YEYEYE
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,457 Elo+
Solo
Da Ji
Da Ji
Franbang513
Da Ji
Level 108
God Stats
6W - 9L
1,630 SR
Queue Stats
329W - 345L
1,397 Elo+
Party 1
Cabrakan
Cabrakan
Yelapo117
Cabrakan
Level 66
God Stats
3W - 2L
1,772 SR
Queue Stats
199W - 229L
1,416 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
paseodemadrugada
Ah Muzen Cab
Level 42
God Stats
14W - 9L
1,394 SR
Queue Stats
179W - 186L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAAINNE_MUDDAA
King Arthur
12
2 / 3 / 4
7,224
425
6,221
12,921
12,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
3 / 1 / 6
8,403
494
8,798
14,907
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
x-BonGo-x
Atlas
16
8 / 1 / 3
9,708
571
15,101
16,530
13,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
xDragonce
Baron Samedi
17
6 / 0 / 5
10,390
611
17,517
12,033
6,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 0 / 0
8,964
527
4,640
7,758
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 3 / 2
6,951
409
6,391
18,714
17,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 4 / 3
7,690
452
5,950
12,311
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 6 / 2
6,348
373
6,648
17,490
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Yelapo117
Cabrakan
14
2 / 5 / 0
9,166
539
11,331
16,423
9,162
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
paseodemadrugada
Ah Muzen Cab
16
2 / 1 / 1
9,303
547
6,289
10,103
4,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
5
5
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
2
0.67
L
0
4
3
0.38
W
King Arthur
DAAINNE_MUDDAA
King Arthur
2
3
4
1.33
L
0
6
2
0.17
W
3
1
6
6
L
Cabrakan
Yelapo117
Cabrakan
2
5
0
0.4
L
Ah Muzen Cab
paseodemadrugada
Ah Muzen Cab
2
1
1
2.5
W
Atlas
x-BonGo-x
Atlas
8
1
3
9.5
W
Baron Samedi
xDragonce
Baron Samedi
6
0
5
8.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
36,609
64,149
Taken
75,041
41,949
Mitigated
42,559
23,258
Healing
21,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,391
2,953
1,747
5,515
18,714
17,461
0
8,402
10,218
0
25,889
L
5,950
403
0
3,080
12,311
4,881
0
7,557
4,754
57,587
0
W
King Arthur
DAAINNE_MUDDAA
King Arthur
6,221
364
157
2,188
12,921
12,011
60
2,636
10,285
0
25,078
L
6,648
1,693
0
3,060
17,490
6,585
0
3,814
13,563
0
38,720
W
8,798
1,997
0
3,491
14,907
6,361
86
1,717
13,190
0
57,742
L
Cabrakan
Yelapo117
Cabrakan
11,331
1,957
0
5,074
16,423
9,162
0
11,163
4,459
70,155
0
L
Ah Muzen Cab
paseodemadrugada
Ah Muzen Cab
6,289
2,611
0
2,979
10,103
4,470
0
4,758
5,307
0
95,323
W
Atlas
x-BonGo-x
Atlas
15,101
4,929
0
4,665
16,530
13,707
0
9,204
7,326
65,888
0
W
Baron Samedi
xDragonce
Baron Samedi
17,517
1,957
1,128
6,817
12,033
6,580
292
3,724
8,309
107,583
0
W
4,640
1,618
0
4,812
7,758
3,290
1,362
0
7,758
80,978
15,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
39,458
586
Minions Killed
508
0
Camps Cleared
0
1,524,806
Distance Traveled
1,491,471
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,951
409
36
2
0
316,554
3
L
Raijin
7,690
452
103
6
0
260,783
3
W
King Arthur
7,224
425
20
1
0
321,423
0
L
Da Ji
6,348
373
54
3
0
306,408
0
W
Fenrir
8,403
494
93
5
0
343,644
2
L
Cabrakan
9,166
539
149
9
0
271,890
3
L
Ah Muzen Cab
9,303
547
166
10
0
335,836
5
W
Atlas
9,708
571
116
7
0
288,315
2
W
Baron Samedi
10,390
611
176
10
0
294,111
2
W
Sol
8,964
527
181
11
0
277,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role