Player Matchup

Agni
Agni
JFKwasNoScoped1
Agni
Level 22
God Stats
6W - 2L
1,669 SR
Queue Stats
45W - 25L
1,635 Elo+
Party 1
Charybdis
Charybdis
SimpleStean
Charybdis
Level 120
God Stats
8W - 5L
1,714 SR
Queue Stats
189W - 84L
1,694 Elo+
Party 1
Thanatos
Thanatos
TeaTreé
Thanatos
Level 129
God Stats
3W - 0L
1,439 SR
Queue Stats
175W - 85L
1,654 Elo+
Party 1
Geb
Geb
Zekopack
Geb
Level 23
God Stats
16W - 1L
2,039 SR
Queue Stats
60W - 27L
1,645 Elo+
Party 1
Chaac
Chaac
waynedemp
Chaac
Level 135
God Stats
13W - 5L
1,706 SR
Queue Stats
186W - 96L
1,659 Elo+
Party 1
Team Averages
Level 86
1,714 SR
1,657 Elo+

VS

Team Averages
Level 85
1,543 SR
1,450 Elo+
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
ArikObviously
Mulan
Level 49
God Stats
2W - 1L
1,620 SR
Queue Stats
19W - 22L
1,465 Elo+
Party 2
Izanami
Izanami
Egar-8-8
Izanami
Level 69
God Stats
3W - 4L
1,508 SR
Queue Stats
35W - 45L
1,469 Elo+
Solo
Nu Wa
Nu Wa
bucketface43
Nu Wa
Level 159
God Stats
7W - 6L
1,706 SR
Queue Stats
187W - 231L
1,412 Elo+
Party 3
Sylvanus
Sylvanus
swampygramps
Sylvanus
Level 120
God Stats
1W - 4L
1,378 SR
Queue Stats
16W - 25L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
7,418
674
3,695
6,317
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SimpleStean
Charybdis
17
7 / 0 / 8
9,586
871
19,071
10,363
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TeaTreé
Thanatos
17
10 / 0 / 9
9,690
881
18,698
11,268
5,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 0 / 8
8,537
776
3,612
6,312
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
waynedemp
Chaac
15
2 / 0 / 6
7,953
723
6,140
10,898
6,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 0
6,870
625
3,680
7,488
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 5 / 0
6,551
596
5,475
13,846
11,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Egar-8-8
Izanami
13
0 / 3 / 0
6,920
629
4,582
10,868
3,549
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 6 / 0
7,435
676
7,261
12,265
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
swampygramps
Sylvanus
13
0 / 3 / 0
6,878
625
7,783
14,345
8,688
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
0
21
Kills
0
0
Deaths
21
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
L
0
5
0
0
L
Izanami
Egar-8-8
Izanami
0
3
0
0
W
0
0
2
1
W
Charybdis
SimpleStean
Charybdis
7
0
8
11
W
Thanatos
TeaTreé
Thanatos
10
0
9
14.5
W
2
0
8
6
L
0
6
0
0
L
Sylvanus
swampygramps
Sylvanus
0
3
0
0
W
Chaac
waynedemp
Chaac
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,216
Damage
28,781
45,158
Taken
58,812
23,018
Mitigated
29,900
20,126
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,680
802
0
982
7,488
2,341
0
1,100
6,388
16,854
0
L
5,475
1,063
0
1,317
13,846
11,187
0
1,402
12,444
0
9,003
L
Izanami
Egar-8-8
Izanami
4,582
2,709
315
631
10,868
3,549
0
2,252
8,616
0
17,749
W
3,695
432
0
654
6,317
2,448
505
3,443
2,662
23,691
0
W
Charybdis
SimpleStean
Charybdis
19,071
9,867
0
3,676
10,363
4,659
885
5,247
4,925
0
47,616
W
Thanatos
TeaTreé
Thanatos
18,698
4,040
0
11,274
11,268
5,788
1,697
3,125
7,886
0
35,630
W
3,612
280
0
1,150
6,312
3,674
62
3,229
2,855
15,504
0
L
7,261
1,695
0
613
12,265
4,135
0
690
11,575
35,105
0
L
Sylvanus
swampygramps
Sylvanus
7,783
2,865
595
3,237
14,345
8,688
0
1,863
12,482
18,977
0
W
Chaac
waynedemp
Chaac
6,140
611
0
3,372
10,898
6,449
647
3,052
7,648
0
30,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
34,654
229
Minions Killed
172
0
Camps Cleared
0
1,205,290
Distance Traveled
938,695
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,870
625
24
2
0
188,311
0
L
Mulan
6,551
596
16
1
0
189,926
0
L
Izanami
6,920
629
38
3
0
181,690
4
W
Agni
7,418
674
44
4
0
209,719
3
W
Charybdis
9,586
871
76
7
0
218,428
1
W
Thanatos
9,690
881
43
4
0
272,066
1
W
Geb
8,537
776
23
2
0
270,241
3
L
Nu Wa
7,435
676
70
6
0
193,518
1
L
Sylvanus
6,878
625
24
2
0
185,250
0
W
Chaac
7,953
723
43
4
0
234,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role