Player Matchup

Cupid
Cupid
Platinum II
Bullpin
Cupid
Platinum II
Level 68
God Stats
2W - 2L
1,358 SR
Queue Stats
167W - 160L
1,747 MMR
Solo
Tyr
Tyr
Platinum V
Lizardfuled
Tyr
Platinum V
Level 124
God Stats
4W - 1L
1,884 SR
Queue Stats
101W - 94L
1,731 MMR
Solo
Merlin
Merlin
Platinum IV
UltMagnet101
Merlin
Platinum IV
Level 97
God Stats
1W - 1L
1,233 SR
Queue Stats
110W - 110L
1,727 MMR
Solo
Mercury
Mercury
Platinum IV
Wizardean
Mercury
Platinum IV
Level 160
God Stats
43W - 46L
1,617 SR
Queue Stats
889W - 903L
1,750 MMR
Solo
Ymir
Ymir
Platinum II
zxIIZodiacIIxz
Ymir
Platinum II
Level 109
God Stats
1W - 2L
1,296 SR
Queue Stats
173W - 167L
1,725 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,478 SR
1,736 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,514 SR
1,736 MMR
Ravana
Ravana
Gold I
AnimatedCupcake
Ravana
Gold I
Level 139
God Stats
3W - 2L
1,543 SR
Queue Stats
61W - 56L
1,780 MMR
Solo
Olorun
Olorun
Gold II
BoxiestConec22
Olorun
Gold II
Level 123
God Stats
0W - 1L
1,245 SR
Queue Stats
37W - 37L
1,707 MMR
Solo
Xing Tian
Xing Tian
Silver I
Houzell
Xing Tian
Silver I
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 98L
1,718 MMR
Solo
Chaac
Chaac
Platinum IV
Lavishblaze
Chaac
Platinum IV
Level 156
God Stats
3W - 3L
1,653 SR
Queue Stats
111W - 104L
1,759 MMR
Solo
Agni
Agni
Gold II
tuitionalboar
Agni
Gold II
Level 104
God Stats
14W - 11L
1,627 SR
Queue Stats
92W - 97L
1,715 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bullpin
Cupid
20
11 / 3 / 10
18,178
606
25,910
27,661
14,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 6 / 14
15,735
525
22,773
38,724
31,804
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
5 / 5 / 14
15,882
529
25,174
19,158
10,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Wizardean
Mercury
20
9 / 5 / 13
18,764
625
25,045
27,430
15,048
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 4 / 17
14,493
483
11,439
27,965
43,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
KaliKing ArthurLancelot

VS

Bans
HeimdallrBakasuraThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
15,024
501
15,370
19,015
12,549
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 9 / 8
13,110
437
15,948
32,835
18,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Houzell
Xing Tian
17
2 / 5 / 13
12,555
419
16,933
30,918
41,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 5 / 3
14,922
497
29,927
39,042
48,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
5 / 7 / 7
14,347
478
19,101
24,480
13,539
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
31
Kills
23
23
Deaths
31
68
Assists
40
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
L
1
9
8
0.56
W
Cupid
Bullpin
Cupid
11
3
10
5.33
L
Xing Tian
Houzell
Xing Tian
2
5
13
1.7
L
9
5
3
2.1
W
5
6
14
2
W
Merlin
5
5
14
2.4
W
Mercury
Wizardean
Mercury
9
5
13
3.1
L
5
7
7
1.21
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,341
Damage
97,279
140,938
Taken
146,290
115,367
Mitigated
134,746
49,297
Healing
40,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,370
6,042
0
6,092
19,015
12,549
0
2,398
16,617
0
148,529
L
15,948
9,207
1,641
11,535
32,835
18,337
1,026
7,464
25,371
111,677
0
W
Cupid
Bullpin
Cupid
25,910
18,712
1,618
12,392
27,661
14,706
7,950
9,466
18,125
0
171,378
L
Xing Tian
Houzell
Xing Tian
16,933
1,230
0
1,676
30,918
41,799
0
9,891
21,027
56,284
0
L
29,927
6,747
0
15,143
39,042
48,522
648
8,185
30,547
0
109,977
W
22,773
1,855
0
18,520
38,724
31,804
523
14,764
23,156
0
106,937
W
Merlin
25,174
1,874
422
4,079
19,158
10,205
0
9,244
9,914
146,044
0
W
Mercury
Wizardean
Mercury
25,045
12,786
0
6,811
27,430
15,048
3,087
8,835
18,525
0
211,082
L
19,101
1,364
232
3,837
24,480
13,539
0
10,551
13,929
126,371
0
W
11,439
2,164
0
5,455
27,965
43,604
205
11,837
16,128
42,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,052
Gold Earned
69,958
820
Minions Killed
727
0
Camps Cleared
0
2,945,706
Distance Traveled
2,661,292
41
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
15,024
501
182
6
0
593,660
11
L
Olorun
13,110
437
154
5
0
420,225
2
W
Cupid
18,178
606
203
7
0
553,796
2
L
Xing Tian
12,555
419
57
2
0
557,065
15
L
Chaac
14,922
497
152
5
0
533,672
7
W
Tyr
15,735
525
144
5
0
586,069
3
W
Merlin
15,882
529
185
6
0
535,504
12
W
Mercury
18,764
625
238
8
0
701,755
10
L
Agni
14,347
478
182
6
0
556,670
5
W
Ymir
14,493
483
50
2
0
568,582
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role