Player Matchup

Nemesis
Nemesis
NZL_kawaiti
Nemesis
Level 124
God Stats
0W - 4L
1,515 SR
Queue Stats
148W - 205L
1,431 Elo+
Party 2
Kali
Kali
Silver_7even
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 98L
1,440 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zeus2468
Tsukuyomi
Level 68
God Stats
15W - 14L
1,524 SR
Queue Stats
30W - 44L
1,405 Elo+
Solo
Team Averages
Level 105
1,513 SR
1,425 Elo+

VS

Team Averages
Level 72
1,458 SR
1,532 Elo+
Serqet
Serqet
DasaniDominos
Serqet
Level 142
God Stats
11W - 6L
1,593 SR
Queue Stats
163W - 107L
1,676 Elo+
Party 1
Izanami
Izanami
LuisL26
Izanami
Level 48
God Stats
7W - 5L
1,477 SR
Queue Stats
14W - 14L
1,314 Elo+
Solo
Janus
Janus
rymonb2215
Janus
Level 27
God Stats
7W - 7L
1,306 SR
Queue Stats
67W - 30L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NZL_kawaiti
Nemesis
15
2 / 4 / 6
9,652
643
9,625
16,358
13,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
8,986
599
3,302
15,870
7,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
zeus2468
Tsukuyomi
14
5 / 8 / 2
10,337
689
8,519
16,414
6,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 9
11,131
742
20,957
12,665
16,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
LuisL26
Izanami
14
1 / 3 / 10
9,829
655
7,907
10,627
4,422
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
9 / 2 / 8
11,771
785
12,710
6,759
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
17
17
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
W
Izanami
LuisL26
Izanami
1
3
10
2
L
Nemesis
NZL_kawaiti
Nemesis
2
4
6
1.25
L
1
5
3
0.5
W
Janus
9
2
8
6.5
L
Tsukuyomi
zeus2468
Tsukuyomi
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,446
Damage
41,574
48,642
Taken
30,051
27,383
Mitigated
23,143
5,958
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,957
3,636
0
500
12,665
16,260
145
487
12,178
0
38,767
W
Izanami
LuisL26
Izanami
7,907
6,472
0
2,597
10,627
4,422
1,159
0
10,627
0
36,049
L
Nemesis
NZL_kawaiti
Nemesis
9,625
2,941
0
3,847
16,358
13,358
0
4,875
11,028
0
28,131
L
3,302
1,099
0
1,428
15,870
7,659
0
4,614
10,854
0
26,870
W
Janus
12,710
1,163
0
250
6,759
2,461
392
231
6,528
38,041
0
L
Tsukuyomi
zeus2468
Tsukuyomi
8,519
1,770
0
683
16,414
6,366
0
2,710
12,606
0
16,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
32,731
110
Minions Killed
164
2
Camps Cleared
10
793,118
Distance Traveled
825,915
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,131
742
35
2
4
289,000
3
W
Izanami
9,829
655
63
4
0
238,169
3
L
Nemesis
9,652
643
36
2
2
299,626
2
L
Kali
8,986
599
48
3
0
264,532
2
W
Janus
11,771
785
66
4
6
298,746
5
L
Tsukuyomi
10,337
689
26
2
0
228,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role