Player Matchup

Nox
Nox
Bonehead579
Nox
Level 147
God Stats
3W - 0L
1,823 SR
Queue Stats
322W - 267L
1,651 Elo+
Party 2
Fafnir
Fafnir
HOOVYMX
Fafnir
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 63L
1,514 Elo+
Solo
Tyr
Tyr
KhornesSword
Tyr
Level 155
God Stats
5W - 4L
1,779 SR
Queue Stats
200W - 158L
1,667 Elo+
Party 2
Artemis
Artemis
VoodooMancer
Artemis
Level 140
God Stats
7W - 4L
1,708 SR
Queue Stats
123W - 97L
1,688 Elo+
Party 2
Loki
Loki
redd198
Loki
Level 83
God Stats
3W - 1L
1,706 SR
Queue Stats
110W - 73L
1,672 Elo+
Party 2
Team Averages
Level 134
1,703 SR
1,638 Elo+

VS

Team Averages
Level 91
1,469 SR
1,499 Elo+
Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Greyxhera
Tiamat
Level 160
God Stats
0W - 2L
1,287 SR
Queue Stats
43W - 47L
1,507 Elo+
Solo
Ymir
Ymir
Milkay
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,496 Elo+
Party 1
The Morrigan
The Morrigan
XzSquiggazX
The Morrigan
Level 89
God Stats
1W - 6L
1,505 SR
Queue Stats
124W - 147L
1,450 Elo+
Solo
Charybdis
Charybdis
foxsenpai
Charybdis
Level 158
God Stats
20W - 25L
1,555 SR
Queue Stats
434W - 427L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 14
12,188
762
19,340
12,283
7,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
HOOVYMX
Fafnir
18
3 / 0 / 13
12,258
766
5,833
16,400
26,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 0 / 13
11,966
748
16,817
24,943
32,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
VoodooMancer
Artemis
19
5 / 2 / 12
11,414
713
21,342
22,241
12,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
redd198
Loki
20
4 / 1 / 15
12,744
797
12,809
13,349
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 9 / 0
10,459
654
11,552
23,172
11,368
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Greyxhera
Tiamat
17
0 / 5 / 2
10,095
631
12,627
19,822
14,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Milkay
Ymir
15
0 / 4 / 1
9,460
591
3,404
19,268
25,920
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
XzSquiggazX
The Morrigan
17
1 / 8 / 3
10,583
661
14,553
13,247
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
foxsenpai
Charybdis
18
2 / 4 / 0
11,439
715
20,231
13,630
6,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
10
30
Kills
4
4
Deaths
30
67
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
9
0
0.11
W
9
1
14
16
L
Tiamat
Greyxhera
Tiamat
0
5
2
0.2
W
Fafnir
HOOVYMX
Fafnir
3
0
13
9.5
W
9
0
13
15.5
L
Ymir
Milkay
Ymir
0
4
1
0.13
W
Artemis
VoodooMancer
Artemis
5
2
12
5.5
L
The Morrigan
XzSquiggazX
The Morrigan
1
8
3
0.31
L
Charybdis
foxsenpai
Charybdis
2
4
0
0.5
W
Loki
redd198
Loki
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,141
Damage
62,367
89,216
Taken
89,139
87,502
Mitigated
64,288
30,501
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,552
7,382
0
4,876
23,172
11,368
550
7,423
15,749
0
39,292
W
19,340
367
348
1,456
12,283
7,712
422
3,979
8,304
40,536
0
L
Tiamat
Greyxhera
Tiamat
12,627
1,232
0
2,495
19,822
14,317
16
5,524
14,298
36,076
0
W
Fafnir
HOOVYMX
Fafnir
5,833
1,270
3,724
4,560
16,400
26,768
125
4,565
11,835
25,990
0
W
16,817
1,737
0
8,354
24,943
32,799
226
6,306
18,637
0
32,395
L
Ymir
Milkay
Ymir
3,404
472
0
0
19,268
25,920
0
5,157
14,111
16,381
0
W
Artemis
VoodooMancer
Artemis
21,342
10,910
0
7,249
22,241
12,666
1,682
7,045
15,196
0
64,429
L
The Morrigan
XzSquiggazX
The Morrigan
14,553
2,144
0
1,215
13,247
6,657
0
4,158
8,988
32,707
4,771
L
Charybdis
foxsenpai
Charybdis
20,231
13,134
0
2,140
13,630
6,026
249
2,911
10,719
0
58,025
W
Loki
redd198
Loki
12,809
2,920
0
4,810
13,349
7,557
0
4,852
8,497
0
67,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,570
Gold Earned
52,036
288
Minions Killed
283
0
Camps Cleared
0
1,764,520
Distance Traveled
1,445,471
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,459
654
65
4
0
252,488
1
W
Nox
12,188
762
48
3
0
353,950
1
L
Tiamat
10,095
631
48
3
0
316,785
2
W
Fafnir
12,258
766
33
2
0
334,461
3
W
Tyr
11,966
748
21
1
0
401,833
3
L
Ymir
9,460
591
18
1
0
291,440
0
W
Artemis
11,414
713
68
4
0
291,240
2
L
The Morrigan
10,583
661
56
4
0
281,145
0
L
Charybdis
11,439
715
96
6
0
303,613
4
W
Loki
12,744
797
118
7
0
383,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role