Player Matchup

Scylla
Scylla
Felreign
Scylla
Level 144
God Stats
12W - 12L
1,617 SR
Queue Stats
288W - 312L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Flamesiege98
Hou Yi
Level 149
God Stats
2W - 2L
1,542 SR
Queue Stats
33W - 34L
1,523 Elo+
Party 2
Atlas
Atlas
Lobo600
Atlas
Level 61
God Stats
2W - 0L
1,721 SR
Queue Stats
15W - 9L
1,597 Elo+
Party 2
Team Averages
Level 118
1,627 SR
1,559 Elo+

VS

Team Averages
Level 141
1,344 SR
1,539 Elo+
Hou Yi
Hou Yi
Jakeman26
Hou Yi
Level 120
God Stats
7W - 15L
1,459 SR
Queue Stats
19W - 30L
1,537 Elo+
Party 1
Terra
Terra
joselh
Terra
Level 154
God Stats
0W - 2L
1,291 SR
Queue Stats
87W - 109L
1,514 Elo+
Solo
Awilix
Awilix
lcopey
Awilix
Level 149
God Stats
0W - 1L
1,282 SR
Queue Stats
6W - 13L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Felreign
Scylla
18
7 / 3 / 5
13,404
788
20,719
10,739
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
17
5 / 5 / 5
12,552
738
19,184
17,687
10,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
Lobo600
Atlas
18
2 / 2 / 10
12,140
714
14,968
35,923
48,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jakeman26
Hou Yi
17
4 / 2 / 4
12,110
712
27,963
20,463
10,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Terra
joselh
Terra
15
0 / 3 / 8
11,665
686
10,246
23,961
31,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
lcopey
Awilix
16
6 / 9 / 1
11,742
691
15,750
20,505
10,895
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
14
Kills
10
10
Deaths
14
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Felreign
Scylla
7
3
5
3.17
W
Hou Yi
5
5
5
1.5
L
Hou Yi
Jakeman26
Hou Yi
4
2
4
3
W
Atlas
Lobo600
Atlas
2
2
10
3.5
L
Terra
joselh
Terra
0
3
8
1.33
L
Awilix
lcopey
Awilix
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,871
Damage
53,959
64,349
Taken
64,929
62,910
Mitigated
52,370
18,196
Healing
16,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Felreign
Scylla
20,719
1,559
0
119
10,739
4,644
684
2,109
8,630
54,195
0
W
Hou Yi
19,184
10,592
0
5,422
17,687
10,199
1,227
4,903
12,784
0
68,060
L
Hou Yi
Jakeman26
Hou Yi
27,963
18,669
0
9,443
20,463
10,441
640
14,747
5,343
0
69,376
W
Atlas
Lobo600
Atlas
14,968
6,892
566
12,089
35,923
48,067
408
3,613
32,310
35,251
0
L
Terra
joselh
Terra
10,246
1,476
1,366
4,682
23,961
31,034
0
10,734
12,743
26,474
0
L
Awilix
lcopey
Awilix
15,750
5,963
0
722
20,505
10,895
0
9,329
10,848
0
40,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,096
Gold Earned
35,517
202
Minions Killed
179
9
Camps Cleared
6
904,352
Distance Traveled
947,458
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,404
788
100
6
3
310,180
7
W
Hou Yi
12,552
738
80
5
5
277,692
4
L
Hou Yi
12,110
712
102
6
1
299,947
2
W
Atlas
12,140
714
22
1
1
316,480
3
L
Terra
11,665
686
26
2
0
355,342
6
L
Awilix
11,742
691
51
3
5
292,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role