Player Matchup

Hercules
Hercules
KiNGIJacob
Hercules
Level 69
God Stats
16W - 18L
1,436 SR
Queue Stats
278W - 369L
1,384 Elo+
Party 2
Izanami
Izanami
TheGodsComma
Izanami
Level 29
God Stats
14W - 20L
1,269 SR
Queue Stats
81W - 140L
1,274 Elo+
Party 2
Baba Yaga
Baba Yaga
Zedrakz
Baba Yaga
Level 78
God Stats
1W - 1L
1,513 SR
Queue Stats
55W - 87L
1,376 Elo+
Solo
Team Averages
Level 59
1,406 SR
1,345 Elo+

VS

Team Averages
Level 44
1,347 SR
1,251 Elo+
Ah Puch
Ah Puch
Hazardzz
Ah Puch
Level 88
God Stats
1W - 1L
1,716 SR
Queue Stats
80W - 53L
1,549 Elo+
Solo
Osiris
Osiris
Josho64
Osiris
Level 38
God Stats
2W - 8L
1,138 SR
Queue Stats
4W - 16L
1,080 Elo+
Party 1
Xing Tian
Xing Tian
gwain123
Xing Tian
Level 5
God Stats
0W - 2L
1,187 SR
Queue Stats
1W - 7L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KiNGIJacob
Hercules
16
5 / 2 / 7
12,182
641
9,471
24,806
31,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
TheGodsComma
Izanami
19
6 / 1 / 8
12,881
678
18,170
15,114
7,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baba Yaga
Zedrakz
Baba Yaga
19
4 / 0 / 11
12,828
675
27,510
13,638
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Hazardzz
Ah Puch
17
1 / 2 / 1
11,211
590
24,689
16,909
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Josho64
Osiris
14
1 / 8 / 2
10,560
556
12,393
19,812
16,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
gwain123
Xing Tian
16
1 / 5 / 2
11,880
625
9,155
26,564
41,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Hazardzz
Ah Puch
1
2
1
0.75
L
Osiris
Josho64
Osiris
1
8
2
0.25
W
Hercules
KiNGIJacob
Hercules
5
2
7
4.25
W
Izanami
TheGodsComma
Izanami
6
1
8
10
W
Baba Yaga
Zedrakz
Baba Yaga
4
0
11
9.5
L
Xing Tian
gwain123
Xing Tian
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,151
Damage
46,237
53,558
Taken
63,285
46,334
Mitigated
67,003
9,214
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Hazardzz
Ah Puch
24,689
1,657
0
6,446
16,909
8,371
217
9,692
7,217
64,145
0
L
Osiris
Josho64
Osiris
12,393
3,450
0
2,582
19,812
16,650
0
7,474
12,338
0
26,058
W
Hercules
KiNGIJacob
Hercules
9,471
1,988
522
2,560
24,806
31,596
123
12,872
10,610
0
20,879
W
Izanami
TheGodsComma
Izanami
18,170
9,954
0
2,674
15,114
7,754
719
10,659
3,692
0
54,585
W
Baba Yaga
Zedrakz
Baba Yaga
27,510
2,070
0
3,458
13,638
6,984
214
9,252
3,549
74,754
0
L
Xing Tian
gwain123
Xing Tian
9,155
865
0
1,734
26,564
41,982
98
10,918
15,646
20,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,891
Gold Earned
33,651
243
Minions Killed
159
11
Camps Cleared
5
1,034,531
Distance Traveled
1,043,281
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,211
590
107
6
4
335,232
8
L
Osiris
10,560
556
27
1
0
343,128
2
W
Hercules
12,182
641
17
1
2
357,043
1
W
Izanami
12,881
678
110
6
3
334,734
6
W
Baba Yaga
12,828
675
116
6
6
342,754
2
L
Xing Tian
11,880
625
25
1
1
364,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role