Player Matchup

Scylla
Scylla
Silver IV
Megalach
Scylla
Silver IV
Level 71
God Stats
1W - 0L
1,240 SR
Queue Stats
22W - 35L
904 MMR
Party 1
Awilix
Awilix
Bronze V
SobekInDisguise
Awilix
Bronze V
Level 160
God Stats
22W - 21L
1,490 SR
Queue Stats
106W - 104L
1,176 MMR
Party 2
Cthulhu
Cthulhu
Silver II
Spårkż
Cthulhu
Silver II
Level 87
God Stats
16W - 1L
2,044 SR
Queue Stats
102W - 101L
971 MMR
Party 1
King Arthur
King Arthur
Bronze V
TheBootySlayerr
King Arthur
Bronze V
Level 158
God Stats
3W - 0L
1,635 SR
Queue Stats
7W - 3L
1,454 MMR
Party 2
Neith
Neith
Silver II
g00bywhat
Neith
Silver II
Level 141
God Stats
9W - 12L
1,462 SR
Queue Stats
139W - 148L
973 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,574 SR
1,096 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,460 SR
1,187 MMR
Nemesis
Nemesis
Silver V
 
Nemesis
Silver V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Guzzie
Nu Wa
Gold V
Level 158
God Stats
1W - 13L
1,281 SR
Queue Stats
206W - 202L
1,311 MMR
Solo
Athena
Athena
Silver IV
V1Momochi
Athena
Silver IV
Level 83
God Stats
4W - 7L
1,495 SR
Queue Stats
208W - 207L
859 MMR
Solo
Heimdallr
Heimdallr
Gold V
botone245
Heimdallr
Gold V
Level 143
God Stats
28W - 32L
1,568 SR
Queue Stats
468W - 471L
1,310 MMR
Solo
Artio
Artio
Silver III
tesacolaputa
Artio
Silver III
Level 91
God Stats
0W - 1L
1,454 SR
Queue Stats
22W - 38L
955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Megalach
Scylla
16
3 / 3 / 4
10,387
472
8,416
13,553
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 6
11,226
510
10,363
19,022
10,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Spårkż
Cthulhu
16
2 / 1 / 6
10,676
485
11,507
15,456
16,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
TheBootySlayerr
King Arthur
20
6 / 1 / 8
13,596
618
22,773
21,736
21,190
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
g00bywhat
Neith
17
2 / 4 / 7
11,018
501
13,665
18,725
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BellonaAtlasRavanaLancelot

VS

Bans
RatatoskrKaliCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
1 / 2 / 3
9,929
451
8,310
21,117
10,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Guzzie
Nu Wa
20
6 / 0 / 4
12,976
590
23,743
9,266
4,856
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
V1Momochi
Athena
14
1 / 3 / 8
10,169
462
6,613
20,314
22,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
botone245
Heimdallr
18
3 / 5 / 2
11,490
522
15,319
23,544
13,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

16
1 / 7 / 2
10,171
462
6,525
24,380
19,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
17
Kills
12
12
Deaths
17
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
3
1.25
L
Nu Wa
Guzzie
Nu Wa
6
0
4
8
W
Scylla
Megalach
Scylla
3
3
4
1.67
W
4
3
6
2.33
W
Cthulhu
Spårkż
Cthulhu
2
1
6
5
W
King Arthur
TheBootySlayerr
King Arthur
6
1
8
10
L
Athena
V1Momochi
Athena
1
3
8
1.67
L
Heimdallr
botone245
Heimdallr
3
5
2
0.8
W
Neith
g00bywhat
Neith
2
4
7
1.38
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,724
Damage
60,510
88,492
Taken
98,621
61,169
Mitigated
71,044
17,559
Healing
26,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,310
2,794
0
2,745
21,117
10,370
0
2,294
18,769
0
107,846
L
Nu Wa
Guzzie
Nu Wa
23,743
4,578
157
912
9,266
4,856
901
3,427
5,707
152,156
0
W
Scylla
Megalach
Scylla
8,416
345
0
1,115
13,553
5,551
378
8,421
5,132
71,292
0
W
10,363
3,701
0
141
19,022
10,161
0
6,732
12,290
0
103,978
W
Cthulhu
Spårkż
Cthulhu
11,507
1,424
842
3,466
15,456
16,135
0
7,201
8,255
54,304
0
W
King Arthur
TheBootySlayerr
King Arthur
22,773
3,146
745
5,415
21,736
21,190
0
10,327
11,409
0
130,491
L
Athena
V1Momochi
Athena
6,613
1,667
3,147
3,581
20,314
22,863
0
6,533
13,605
32,964
0
L
Heimdallr
botone245
Heimdallr
15,319
7,826
0
8,462
23,544
13,340
223
4,800
18,704
0
117,163
W
Neith
g00bywhat
Neith
13,665
4,964
0
5,835
18,725
8,132
762
5,730
12,995
0
86,756
L
6,525
890
1,392
6,117
24,380
19,615
0
3,740
20,508
68,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,903
Gold Earned
54,735
658
Minions Killed
692
0
Camps Cleared
0
2,214,765
Distance Traveled
2,174,444
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,929
451
131
6
0
510,410
4
L
Nu Wa
12,976
590
215
10
0
434,915
7
W
Scylla
10,387
472
119
5
0
394,431
6
W
Awilix
11,226
510
126
6
0
523,375
9
W
Cthulhu
10,676
485
77
4
0
441,198
7
W
King Arthur
13,596
618
202
9
0
448,425
9
L
Athena
10,169
462
56
3
0
450,207
0
L
Heimdallr
11,490
522
158
7
0
351,909
4
W
Neith
11,018
501
134
6
0
407,336
4
L
Artio
10,171
462
132
6
0
427,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role