Player Matchup

King Arthur
King Arthur
BattyThunder
King Arthur
Level 27
God Stats
23W - 28L
1,470 SR
Queue Stats
131W - 139L
1,448 Elo+
Party 1
Mulan
Mulan
Cryptic panda64
Mulan
Level 31
God Stats
3W - 4L
1,782 SR
Queue Stats
20W - 30L
1,308 Elo+
Solo
Osiris
Osiris
SeeUnHell6510
Osiris
Level 124
God Stats
0W - 3L
1,429 SR
Queue Stats
72W - 55L
1,584 Elo+
Party 1
Team Averages
Level 61
1,560 SR
1,447 Elo+

VS

Team Averages
Level 47
1,453 SR
1,342 Elo+
Anubis
Anubis
KINGAPDALEGEND
Anubis
Level 45
God Stats
12W - 21L
1,359 SR
Queue Stats
43W - 56L
1,316 Elo+
Solo
Thanatos
Thanatos
SageTheGreat2001
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
XLizardOfOzX
Chiron
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BattyThunder
King Arthur
18
9 / 5 / 8
12,978
763
16,280
26,077
16,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

7
1 / 1 / 3
8,552
503
1,588
4,526
1,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 6 / 7
12,542
738
18,626
26,615
21,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
13,287
782
19,008
18,018
10,308
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 10 / 6
10,368
610
5,008
12,493
5,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
18
8 / 2 / 3
12,944
761
22,210
15,304
7,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
18
Kills
12
12
Deaths
18
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BattyThunder
King Arthur
9
5
8
2.6
L
1
1
3
2.5
W
4
6
6
1.17
W
0
10
6
0.3
L
8
6
7
1.92
W
Chiron
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,494
Damage
46,226
57,218
Taken
45,815
39,223
Mitigated
23,909
7,555
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BattyThunder
King Arthur
16,280
2,574
0
4,252
26,077
16,173
0
13,368
12,709
0
46,413
L
1,588
540
211
330
4,526
1,657
0
966
3,560
0
3,542
W
19,008
470
0
7,703
18,018
10,308
587
351
17,564
64,942
0
W
5,008
1,467
0
2,736
12,493
5,855
58
0
12,415
0
10,916
L
18,626
6,853
0
2,762
26,615
21,393
27
5,250
21,365
0
52,216
W
Chiron
22,210
11,525
697
4,346
15,304
7,746
1,235
66
15,209
0
55,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
36,599
130
Minions Killed
170
6
Camps Cleared
8
603,185
Distance Traveled
808,789
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,978
763
66
4
3
289,734
0
L
Mulan
8,552
503
6
0
0
57,278
0
W
Anubis
13,287
782
93
5
5
256,392
4
W
Thanatos
10,368
610
13
1
0
267,127
6
L
Osiris
12,542
738
58
3
3
256,173
1
W
Chiron
12,944
761
64
4
3
285,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role