Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
OhHeCanHit
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 100L
1,519 Elo+
Party 2
Fafnir
Fafnir
streetmeatfeet
Fafnir
Level 118
God Stats
2W - 1L
1,559 SR
Queue Stats
69W - 67L
1,421 Elo+
Party 2
Ra
Ra
wetwetmud
Ra
Level 129
God Stats
6W - 3L
1,548 SR
Queue Stats
248W - 232L
1,467 Elo+
Party 2
Xing Tian
Xing Tian
xXxR3dwat3rxXx
Xing Tian
Level 149
God Stats
4W - 2L
1,661 SR
Queue Stats
401W - 395L
1,427 Elo+
Party 1
Team Averages
Level 117
1,554 SR
1,467 Elo+

VS

Team Averages
Level 104
1,415 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BigDizzyDwarf
Serqet
Level 83
God Stats
1W - 3L
1,261 SR
Queue Stats
303W - 356L
1,436 Elo+
Solo
Terra
Terra
Floppylopagus
Terra
Level 160
God Stats
1W - 1L
1,533 SR
Queue Stats
36W - 26L
1,501 Elo+
Party 3
Vulcan
Vulcan
SoManyLizards
Vulcan
Level 23
God Stats
1W - 1L
1,279 SR
Queue Stats
21W - 18L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
6 / 1 / 14
9,403
784
9,833
9,958
9,262
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
OhHeCanHit
Bellona
16
6 / 2 / 14
10,166
847
19,045
18,738
18,236
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 0 / 17
9,708
809
6,034
15,528
15,424
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 16
10,158
847
19,164
13,005
6,722
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
xXxR3dwat3rxXx
Xing Tian
15
2 / 1 / 17
9,660
805
8,756
20,543
19,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 6 / 2
8,132
678
12,879
18,016
10,841
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
13
0 / 9 / 1
7,293
608
4,401
16,951
12,709
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 2
7,778
648
7,927
16,759
23,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 2 / 4
9,470
789
17,375
16,793
20,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 3 / 0
8,913
743
19,336
7,732
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
14
24
Kills
5
5
Deaths
24
78
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
14
13
L
Ne Zha
 
Ne Zha
1
6
2
0.33
L
Chaac
 
Chaac
0
9
1
0.06
L
0
4
2
0.25
L
1
2
4
1.5
W
Bellona
OhHeCanHit
Bellona
6
2
14
6.5
L
3
3
0
1
W
4
0
17
12.5
W
6
1
16
14
W
Xing Tian
xXxR3dwat3rxXx
Xing Tian
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,832
Damage
61,918
77,772
Taken
76,251
68,827
Mitigated
73,168
40,302
Healing
21,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,833
6,761
3,911
2,252
9,958
9,262
1,090
4,028
5,723
0
15,462
L
Ne Zha
 
Ne Zha
12,879
2,807
1,599
5,647
18,016
10,841
91
7,005
11,011
0
22,903
L
Chaac
 
Chaac
4,401
188
0
1,206
16,951
12,709
568
7,283
9,668
0
14,972
L
7,927
1,469
823
1,020
16,759
23,640
315
8,527
8,232
0
10,853
L
17,375
900
3,840
6,293
16,793
20,841
90
7,009
9,784
32,492
0
W
Bellona
OhHeCanHit
Bellona
19,045
4,527
3,117
2,981
18,738
18,236
439
8,112
10,421
0
31,889
L
19,336
6,323
779
192
7,732
5,137
64
4,130
3,602
43,957
0
W
6,034
2,147
1,461
2,543
15,528
15,424
1,190
8,837
6,391
11,664
0
W
19,164
1,799
14,110
5,571
13,005
6,722
1,104
6,934
5,897
45,135
0
W
Xing Tian
xXxR3dwat3rxXx
Xing Tian
8,756
1,183
1,883
2,473
20,543
19,183
833
8,800
10,994
15,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
41,586
128
Minions Killed
176
0
Camps Cleared
0
1,209,386
Distance Traveled
1,123,997
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,403
784
19
2
0
270,034
0
L
Ne Zha
8,132
678
32
3
0
205,106
1
L
Chaac
7,293
608
28
2
0
199,872
0
L
Serqet
7,778
648
15
1
0
250,583
0
L
Terra
9,470
789
30
3
0
239,199
0
W
Bellona
10,166
847
32
3
0
243,144
0
L
Vulcan
8,913
743
71
6
0
229,237
0
W
Fafnir
9,708
809
16
1
0
230,249
4
W
Ra
10,158
847
55
5
0
246,135
0
W
Xing Tian
9,660
805
6
1
0
219,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role