Player Matchup

Odin
Odin
DarkRZAR
Odin
Level 124
God Stats
2W - 1L
1,823 SR
Queue Stats
139W - 123L
1,524 Elo+
Party 1
Cthulhu
Cthulhu
EmperorSquidles
Cthulhu
Level 79
God Stats
0W - 2L
1,260 SR
Queue Stats
81W - 66L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Squiddledee
Ah Muzen Cab
Level 145
God Stats
4W - 2L
1,770 SR
Queue Stats
93W - 67L
1,588 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bloodrunner121
Morgan Le Fay
Level 120
God Stats
3W - 1L
1,824 SR
Queue Stats
128W - 117L
1,529 Elo+
Party 1
Ra
Ra
dasuraa
Ra
Level 105
God Stats
2W - 2L
1,625 SR
Queue Stats
136W - 123L
1,523 Elo+
Party 1
Team Averages
Level 115
1,661 SR
1,540 Elo+

VS

Team Averages
Level 59
1,538 SR
1,563 Elo+
Bastet
Bastet
DrizzitTheMidget
Bastet
Level 16
God Stats
1W - 1L
1,316 SR
Queue Stats
11W - 6L
1,609 Elo+
Solo
Ne Zha
Ne Zha
Hex-Memes
Ne Zha
Level 82
God Stats
2W - 0L
1,503 SR
Queue Stats
110W - 99L
1,539 Elo+
Solo
Cabrakan
Cabrakan
Lucky0921
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,503 Elo+
Solo
Danzaburou
Danzaburou
OIMaverickIO350
Danzaburou
Level 20
God Stats
3W - 0L
1,697 SR
Queue Stats
133W - 65L
1,611 Elo+
Solo
Ra
Ra
varoche007
Ra
Level 157
God Stats
2W - 1L
1,673 SR
Queue Stats
441W - 439L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
4 / 5 / 9
12,018
668
13,891
27,031
28,951
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 6 / 11
12,292
683
18,545
27,957
40,407
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Squiddledee
Ah Muzen Cab
20
10 / 5 / 9
13,614
756
47,445
22,833
12,052
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
bloodrunner121
Morgan Le Fay
18
2 / 7 / 14
11,654
647
18,327
24,314
14,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 7 / 8
11,338
630
17,295
16,773
8,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 12
14,071
782
34,297
26,493
12,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Hex-Memes
Ne Zha
20
8 / 5 / 16
13,334
741
22,440
28,705
16,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Lucky0921
Cabrakan
20
4 / 2 / 20
12,609
701
9,727
39,279
49,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
OIMaverickIO350
Danzaburou
19
3 / 5 / 17
12,654
703
20,270
23,691
13,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 3 / 17
13,195
733
20,566
18,609
10,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
112
20
Kills
30
30
Deaths
20
51
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Odin
4
5
9
1.7
W
12
5
12
3.6
L
3
6
11
1.42
W
Ne Zha
Hex-Memes
Ne Zha
8
5
16
3.2
W
Cabrakan
Lucky0921
Cabrakan
4
2
20
7
W
Danzaburou
OIMaverickIO350
Danzaburou
3
5
17
2.3
L
Ah Muzen Cab
Squiddledee
Ah Muzen Cab
10
5
9
2.9
L
Morgan Le Fay
bloodrunner121
Morgan Le Fay
2
7
14
1.29
L
1
7
8
0.71
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,503
Damage
107,300
118,908
Taken
136,777
104,732
Mitigated
101,947
34,733
Healing
76,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
13,891
3,490
1,837
4,697
27,031
28,951
504
6,811
20,220
0
23,240
W
34,297
7,566
1,575
7,537
26,493
12,958
907
10,808
15,685
0
43,544
L
18,545
1,293
2,128
3,301
27,957
40,407
260
8,812
19,145
29,636
0
W
Ne Zha
Hex-Memes
Ne Zha
22,440
5,503
1,300
12,668
28,705
16,080
1,578
8,798
19,907
0
44,237
W
Cabrakan
Lucky0921
Cabrakan
9,727
1,002
1,755
13,491
39,279
49,114
512
16,504
22,775
22,234
0
W
Danzaburou
OIMaverickIO350
Danzaburou
20,270
8,326
2,429
6,510
23,691
13,055
5,213
9,137
14,554
0
46,616
L
Ah Muzen Cab
Squiddledee
Ah Muzen Cab
47,445
18,255
1,281
7,267
22,833
12,052
2,607
4,570
18,263
0
74,050
L
Morgan Le Fay
bloodrunner121
Morgan Le Fay
18,327
617
1,734
3,539
24,314
14,588
1,388
6,064
18,250
36,663
0
L
17,295
1,124
5,976
2,973
16,773
8,734
57
4,036
12,737
42,490
0
W
20,566
668
20,618
8,917
18,609
10,740
949
8,920
9,689
57,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,916
Gold Earned
65,863
192
Minions Killed
245
0
Camps Cleared
0
1,563,131
Distance Traveled
1,657,345
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,018
668
16
1
0
348,043
1
W
Bastet
14,071
782
13
1
0
362,022
1
L
Cthulhu
12,292
683
25
1
0
304,234
2
W
Ne Zha
13,334
741
32
2
0
359,008
0
W
Cabrakan
12,609
701
11
1
0
284,535
6
W
Danzaburou
12,654
703
64
4
0
282,170
1
L
Ah Muzen Cab
13,614
756
49
3
0
319,198
0
L
Morgan Le Fay
11,654
647
47
3
0
296,828
1
L
Ra
11,338
630
55
3
0
294,828
4
W
Ra
13,195
733
125
7
0
369,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role