Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BossMayneTaye
Ymir
Level 14
God Stats
5W - 4L
1,844 SR
Queue Stats
88W - 113L
1,471 Elo+
Party 1
Nemesis
Nemesis
CurlyHarpy34
Nemesis
Level 47
God Stats
1W - 1L
1,779 SR
Queue Stats
93W - 81L
1,473 Elo+
Solo
Artemis
Artemis
SMiLK_05
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,208 Elo+
Party 3
Zeus
Zeus
exclavator_1
Zeus
Level 116
God Stats
4W - 9L
1,420 SR
Queue Stats
259W - 292L
1,450 Elo+
Party 3
Team Averages
Level 69
1,609 SR
1,420 Elo+

VS

Team Averages
Level 58
1,456 SR
1,544 Elo+
Janus
Janus
FiveStarChaos
Janus
Level 123
God Stats
3W - 1L
1,921 SR
Queue Stats
488W - 357L
1,544 Elo+
Party 2
Rama
Rama
ITru3I_
Rama
Level 80
God Stats
1W - 1L
1,142 SR
Queue Stats
351W - 238L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
NotAstronut
Cthulhu
Level 8
God Stats
2W - 3L
1,267 SR
Queue Stats
9W - 5L
1,789 Elo+
Party 2
Da Ji
Da Ji
VORTEX CaRaCtEr
Da Ji
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 248L
1,332 Elo+
Solo
Heimdallr
Heimdallr
donijz
Heimdallr
Level 29
God Stats
6W - 7L
1,452 SR
Queue Stats
121W - 115L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 1
7,668
511
6,498
11,525
10,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 2
7,399
493
2,850
7,527
6,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
CurlyHarpy34
Nemesis
12
1 / 4 / 4
7,419
495
4,821
11,932
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SMiLK_05
Artemis
11
2 / 7 / 1
6,650
443
7,647
11,570
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 2 / 0
5,226
348
1,377
4,441
1,588
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,553
637
8,449
5,796
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
ITru3I_
Rama
14
6 / 2 / 4
8,972
598
6,604
9,410
3,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
NotAstronut
Cthulhu
12
1 / 1 / 7
7,793
520
2,932
6,569
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 3 / 3
8,396
560
7,869
12,363
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
donijz
Heimdallr
14
0 / 2 / 1
8,182
545
3,580
7,427
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
17
17
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
1
1
3.5
L
2
3
2
1
L
Nemesis
CurlyHarpy34
Nemesis
1
4
4
0.75
W
4
0
3
5.5
W
Rama
ITru3I_
Rama
6
2
4
4
W
Cthulhu
NotAstronut
Cthulhu
1
1
7
4.5
L
Artemis
SMiLK_05
Artemis
2
7
1
0.36
W
6
3
3
2.5
W
Heimdallr
donijz
Heimdallr
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,193
Damage
29,434
46,995
Taken
41,565
27,184
Mitigated
20,142
6,740
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,498
675
0
2,007
11,525
10,189
0
2,041
9,353
0
53,687
L
2,850
147
0
1,248
7,527
6,245
0
2,679
4,731
23,819
0
L
Nemesis
CurlyHarpy34
Nemesis
4,821
1,838
0
736
11,932
5,089
0
2,315
9,565
0
58,828
W
8,449
1,483
0
625
5,796
2,403
150
1,922
3,874
87,344
0
W
Rama
ITru3I_
Rama
6,604
5,373
0
2,388
9,410
3,673
3,486
666
8,744
0
61,943
W
Cthulhu
NotAstronut
Cthulhu
2,932
119
0
850
6,569
5,143
140
1,043
5,526
12,065
0
L
Artemis
SMiLK_05
Artemis
7,647
2,936
0
1,448
11,570
4,073
100
1,579
9,919
0
40,319
W
7,869
1,812
0
4,507
12,363
5,478
0
596
11,767
0
40,628
W
Heimdallr
donijz
Heimdallr
3,580
614
0
2,592
7,427
3,445
0
0
7,427
0
54,074
L
1,377
321
0
1,301
4,441
1,588
0
2,237
2,046
14,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,362
Gold Earned
42,896
286
Minions Killed
465
0
Camps Cleared
0
1,429,712
Distance Traveled
1,424,963
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,668
511
92
6
0
390,979
6
L
Ymir
7,399
493
24
2
0
253,223
8
L
Nemesis
7,419
495
90
6
0
289,979
1
W
Janus
9,553
637
181
12
0
278,019
0
W
Rama
8,972
598
109
7
0
256,557
1
W
Cthulhu
7,793
520
18
1
0
303,293
0
L
Artemis
6,650
443
51
3
0
222,802
0
W
Da Ji
8,396
560
59
4
0
323,555
1
W
Heimdallr
8,182
545
98
7
0
263,539
1
L
Zeus
5,226
348
29
2
0
272,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role