Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
SLIMEYMamba
Hercules
Level 26
God Stats
46W - 43L
1,520 SR
Queue Stats
172W - 224L
1,431 Elo+
Party 4
Bacchus
Bacchus
SLIMEYZamasu
Bacchus
Level 47
God Stats
29W - 41L
1,252 SR
Queue Stats
175W - 229L
1,438 Elo+
Party 4
Team Averages
Level 54
1,454 SR
1,474 Elo+

VS

Team Averages
Level 59
1,421 SR
1,308 Elo+
Hades
Hades
 
Hades
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Hatemefearme
Persephone
Level 125
God Stats
8W - 8L
1,536 SR
Queue Stats
142W - 144L
1,526 Elo+
Party 3
Merlin
Merlin
Lampstand
Merlin
Level 29
God Stats
1W - 1L
1,331 SR
Queue Stats
15W - 17L
1,405 Elo+
Party 3
Loki
Loki
barebackblissey
Loki
Level 38
God Stats
1W - 4L
1,067 SR
Queue Stats
3W - 11L
1,095 Elo+
Party 2
Neith
Neith
pikatwink
Neith
Level 31
God Stats
1W - 0L
1,674 SR
Queue Stats
2W - 7L
1,015 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 9 / 3
11,324
1,029
7,521
16,958
8,025
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
 
Atlas
16
1 / 4 / 5
10,736
976
12,258
21,363
16,352
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
 
Fenrir
16
0 / 10 / 4
10,126
921
9,150
23,204
13,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
SLIMEYMamba
Hercules
17
4 / 2 / 4
11,561
1,051
8,356
22,746
27,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Bacchus
SLIMEYZamasu
Bacchus
16
2 / 4 / 5
11,056
1,005
10,820
14,099
18,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

123

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
4 / 1 / 20
11,850
1,077
11,523
10,288
6,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Hatemefearme
Persephone
19
8 / 1 / 18
13,292
1,208
29,846
11,634
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Merlin
Lampstand
Merlin
18
9 / 0 / 14
12,453
1,132
26,575
6,827
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 5 / 13
11,264
1,024
10,423
11,658
5,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
pikatwink
Neith
17
3 / 1 / 19
11,360
1,033
9,923
10,197
4,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
113
9
Kills
29
29
Deaths
8
21
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
9
3
0.39
L
Atlas
 
Atlas
1
4
5
0.88
L
Fenrir
 
Fenrir
0
10
4
0.2
W
Hades
 
Hades
4
1
20
14
W
Persephone
Hatemefearme
Persephone
8
1
18
17
W
Merlin
Lampstand
Merlin
9
0
14
16
L
Hercules
SLIMEYMamba
Hercules
4
2
4
3
L
Bacchus
SLIMEYZamasu
Bacchus
2
4
5
1.13
W
5
5
13
2.3
W
Neith
pikatwink
Neith
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,105
Damage
88,290
98,370
Taken
50,604
83,059
Mitigated
25,521
8,600
Healing
6,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,521
2,031
0
0
16,958
8,025
0
13,432
3,526
0
37,066
L
Atlas
 
Atlas
12,258
1,591
0
0
21,363
16,352
0
14,773
6,590
26,694
0
L
Fenrir
 
Fenrir
9,150
2,384
0
1,187
23,204
13,193
0
15,173
8,031
26
23,154
W
Hades
 
Hades
11,523
1,354
123
2,474
10,288
6,907
0
3,845
6,010
34,625
0
W
Persephone
Hatemefearme
Persephone
29,846
2,934
0
1,390
11,634
5,302
0
6,045
5,132
44,416
0
W
Merlin
Lampstand
Merlin
26,575
1,231
0
0
6,827
3,277
0
2,742
3,818
49,603
0
L
Hercules
SLIMEYMamba
Hercules
8,356
1,334
0
6,464
22,746
27,166
0
14,928
7,818
0
20,671
L
Bacchus
SLIMEYZamasu
Bacchus
10,820
780
92
857
14,099
18,323
0
9,638
4,461
20,813
0
W
10,423
2,652
0
175
11,658
5,196
0
3,118
8,054
0
13,901
W
Neith
pikatwink
Neith
9,923
4,054
0
2,176
10,197
4,839
0
6,061
3,765
0
18,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,803
Gold Earned
60,219
170
Minions Killed
170
6
Camps Cleared
4
1,083,146
Distance Traveled
997,347
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,324
1,029
66
6
3
181,693
0
L
Atlas
10,736
976
31
3
0
239,232
0
L
Fenrir
10,126
921
17
2
1
197,980
0
W
Hades
11,850
1,077
46
4
0
202,856
0
W
Persephone
13,292
1,208
45
4
2
237,502
0
W
Merlin
12,453
1,132
47
4
1
218,344
1
L
Hercules
11,561
1,051
30
3
1
251,634
0
L
Bacchus
11,056
1,005
26
2
1
212,607
0
W
Loki
11,264
1,024
9
1
1
168,635
0
W
Neith
11,360
1,033
23
2
0
170,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role