Player Matchup

Atlas
Atlas
BigRedBlinky
Atlas
Level 62
God Stats
0W - 1L
1,537 SR
Queue Stats
8W - 4L
1,529 Elo+
Party 1
Chiron
Chiron
Brentbomb
Chiron
Level 62
God Stats
1W - 1L
1,865 SR
Queue Stats
27W - 25L
1,513 Elo+
Party 1
Arachne
Arachne
Gabe04Raiders
Arachne
Level 66
God Stats
1W - 3L
1,489 SR
Queue Stats
73W - 67L
1,530 Elo+
Party 3
Zeus
Zeus
MrNightmare774
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Chaac
Chaac
goinham102
Chaac
Level 87
God Stats
3W - 2L
1,657 SR
Queue Stats
359W - 316L
1,630 Elo+
Party 3
Team Averages
Level 61
1,610 SR
1,582 Elo+

VS

Team Averages
Level 105
1,662 SR
1,555 Elo+
Olorun
Olorun
CWIL2310
Olorun
Level 105
God Stats
4W - 3L
1,914 SR
Queue Stats
115W - 94L
1,556 Elo+
Party 2
Fenrir
Fenrir
KiteThaGod
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,518 Elo+
Party 2
Cernunnos
Cernunnos
MysteriousJ99
Cernunnos
Level 147
God Stats
2W - 0L
1,541 SR
Queue Stats
104W - 96L
1,494 Elo+
Solo
Cabrakan
Cabrakan
camdenate
Cabrakan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 44L
1,643 Elo+
Party 2
Baron Samedi
Baron Samedi
q12w
Baron Samedi
Level 107
God Stats
13W - 3L
1,853 SR
Queue Stats
54W - 41L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,189
378
5,271
14,402
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Brentbomb
Chiron
15
4 / 3 / 2
9,718
511
10,026
12,533
5,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
14
4 / 6 / 3
8,676
457
7,110
20,228
8,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
7,886
415
9,062
13,510
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
16
1 / 1 / 5
9,710
511
17,541
24,148
25,482
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CWIL2310
Olorun
16
3 / 1 / 4
10,827
570
6,268
8,813
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
KiteThaGod
Fenrir
15
4 / 3 / 8
10,061
530
9,756
18,541
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
MysteriousJ99
Cernunnos
14
1 / 4 / 7
9,621
506
15,853
20,180
10,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
camdenate
Cabrakan
14
1 / 2 / 10
9,526
501
6,336
17,479
22,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
q12w
Baron Samedi
17
8 / 1 / 6
10,993
579
21,273
12,846
8,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
10
Kills
17
17
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
Chiron
Brentbomb
Chiron
4
3
2
1.67
W
Olorun
CWIL2310
Olorun
3
1
4
5
L
Arachne
4
6
3
0.92
W
Fenrir
KiteThaGod
Fenrir
4
3
8
2.67
L
1
6
2
0.33
W
Cernunnos
MysteriousJ99
Cernunnos
1
4
7
1.13
W
Cabrakan
camdenate
Cabrakan
1
2
10
3
L
Chaac
1
1
5
3.5
W
Baron Samedi
q12w
Baron Samedi
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,010
Damage
59,486
84,821
Taken
77,859
56,189
Mitigated
56,944
22,373
Healing
31,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,271
1,792
610
1,807
14,402
11,833
0
7,423
6,979
20,035
0
L
Chiron
Brentbomb
Chiron
10,026
6,067
458
4,793
12,533
5,073
0
6,992
5,424
0
81,343
W
Olorun
CWIL2310
Olorun
6,268
3,679
770
3,145
8,813
4,698
2,102
1,221
7,592
83,643
0
L
Arachne
7,110
5,753
0
4,196
20,228
8,542
20
4,111
16,117
0
48,426
W
Fenrir
KiteThaGod
Fenrir
9,756
1,983
0
7,665
18,541
10,463
164
2,352
16,189
0
72,888
L
9,062
977
0
1,743
13,510
5,259
0
7,978
5,532
49,850
0
W
Cernunnos
MysteriousJ99
Cernunnos
15,853
7,222
0
9,388
20,180
10,521
598
1,720
18,460
0
82,781
W
Cabrakan
camdenate
Cabrakan
6,336
634
0
3,154
17,479
22,480
0
5,334
11,877
27,739
0
L
Chaac
17,541
3,688
0
8,766
24,148
25,482
0
7,256
16,892
0
85,780
W
Baron Samedi
q12w
Baron Samedi
21,273
1,664
2,884
4,244
12,846
8,782
379
4,274
8,572
87,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
51,028
477
Minions Killed
527
0
Camps Cleared
0
1,734,089
Distance Traveled
1,682,625
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,189
378
18
1
0
365,557
6
L
Chiron
9,718
511
148
8
0
366,663
1
W
Olorun
10,827
570
139
7
0
337,554
6
L
Arachne
8,676
457
74
4
0
365,105
1
W
Fenrir
10,061
530
109
6
0
349,340
1
L
Zeus
7,886
415
75
4
0
295,415
2
W
Cernunnos
9,621
506
119
6
0
312,685
4
W
Cabrakan
9,526
501
37
2
0
353,425
8
L
Chaac
9,710
511
162
9
0
341,349
3
W
Baron Samedi
10,993
579
123
6
0
329,621
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role