Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Gal Vordak
Gilgamesh
Level 94
God Stats
0W - 2L
1,246 SR
Queue Stats
18W - 30L
1,234 Elo+
Solo
Da Ji
Da Ji
Matuche420
Da Ji
Level 45
God Stats
10W - 8L
1,549 SR
Queue Stats
71W - 93L
1,335 Elo+
Solo
Danzaburou
Danzaburou
donni_bravo
Danzaburou
Level 45
God Stats
4W - 6L
1,633 SR
Queue Stats
112W - 137L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
xxxxxTORIxxxxx
Kukulkan
Level 116
God Stats
23W - 18L
1,549 SR
Queue Stats
213W - 237L
1,353 Elo+
Solo
Team Averages
Level 73
1,495 SR
1,367 Elo+

VS

Team Averages
Level 55
1,411 SR
1,305 Elo+
Danzaburou
Danzaburou
CarlWheezer9576
Danzaburou
Level 66
God Stats
2W - 6L
1,227 SR
Queue Stats
356W - 351L
1,338 Elo+
Solo
Lancelot
Lancelot
Lucid_opion420
Lancelot
Level 37
God Stats
1W - 6L
1,392 SR
Queue Stats
82W - 108L
1,155 Elo+
Solo
Yemoja
Yemoja
Maicah427
Yemoja
Level 37
God Stats
7W - 10L
1,398 SR
Queue Stats
18W - 24L
1,329 Elo+
Party 1
Tiamat
Tiamat
cagh2226
Tiamat
Level 64
God Stats
21W - 25L
1,463 SR
Queue Stats
94W - 99L
1,348 Elo+
Party 1
Shiva
Shiva
skooterg21
Shiva
Level 69
God Stats
8W - 9L
1,576 SR
Queue Stats
150W - 187L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 1 / 4
9,637
459
11,106
24,560
40,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Gal Vordak
Gilgamesh
10
1 / 5 / 0
7,929
378
6,985
13,406
9,266
Da Ji
15
2 / 4 / 1
9,306
443
5,937
18,244
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
donni_bravo
Danzaburou
15
2 / 2 / 3
9,418
448
18,914
14,158
9,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
3 / 6 / 1
9,823
468
12,045
11,486
5,967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarlWheezer9576
Danzaburou
14
2 / 4 / 1
8,741
416
14,181
20,177
8,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
18
8 / 3 / 5
11,134
530
12,969
18,695
9,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Maicah427
Yemoja
13
0 / 0 / 1
7,991
381
4,789
9,134
8,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
cagh2226
Tiamat
15
2 / 2 / 4
8,818
420
8,752
15,603
12,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
18
6 / 1 / 6
11,253
536
16,321
20,027
19,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
10
Kills
18
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
1
4
4
W
Danzaburou
CarlWheezer9576
Danzaburou
2
4
1
0.63
L
Gilgamesh
Gal Vordak
Gilgamesh
1
5
0
0.2
W
Lancelot
8
3
5
3.5
W
Yemoja
Maicah427
Yemoja
0
0
1
0.5
L
Da Ji
2
4
1
0.63
W
Tiamat
cagh2226
Tiamat
2
2
4
2
L
Danzaburou
donni_bravo
Danzaburou
2
2
3
1.75
W
Shiva
6
1
6
9
L
Kukulkan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,987
Damage
57,012
81,854
Taken
83,636
73,238
Mitigated
58,940
19,500
Healing
36,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
11,106
4,234
689
4,931
24,560
40,371
62
5,823
18,737
39,221
0
W
Danzaburou
CarlWheezer9576
Danzaburou
14,181
5,421
424
6,440
20,177
8,631
39
7,353
12,824
0
64,676
L
Gilgamesh
Gal Vordak
Gilgamesh
6,985
2,445
0
1,797
13,406
9,266
0
0
13,406
0
34,747
W
Lancelot
12,969
3,895
5
6,892
18,695
9,541
1,127
4,800
13,895
0
103,198
W
Yemoja
Maicah427
Yemoja
4,789
1,052
4,700
3,310
9,134
8,398
150
2,794
6,340
23,479
0
L
Da Ji
5,937
1,620
0
5,159
18,244
8,587
924
847
17,397
0
75,539
W
Tiamat
cagh2226
Tiamat
8,752
737
0
5,754
15,603
12,427
330
6,311
9,292
56,740
0
L
Danzaburou
donni_bravo
Danzaburou
18,914
6,218
959
4,469
14,158
9,047
297
4,213
9,945
0
78,819
W
Shiva
16,321
3,475
199
8,695
20,027
19,943
695
1,893
18,134
0
81,128
L
Kukulkan
12,045
1,165
123
1,373
11,486
5,967
30
2,658
8,828
67,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
47,937
472
Minions Killed
534
0
Camps Cleared
0
1,741,892
Distance Traveled
1,986,262
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,637
459
54
3
0
405,542
0
W
Danzaburou
8,741
416
134
6
0
375,146
0
L
Gilgamesh
7,929
378
64
3
0
241,549
1
W
Lancelot
11,134
530
157
7
0
479,989
1
W
Yemoja
7,991
381
34
2
0
349,745
2
L
Da Ji
9,306
443
110
5
0
403,060
0
W
Tiamat
8,818
420
72
3
0
371,761
0
L
Danzaburou
9,418
448
123
6
0
339,079
1
W
Shiva
11,253
536
137
7
0
409,621
0
L
Kukulkan
9,823
468
121
6
0
352,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role