Player Matchup

Odin
Odin
Circle
Odin
Level 135
God Stats
173W - 158L
1,598 SR
Queue Stats
511W - 537L
1,399 Elo+
Solo
Ganesha
Ganesha
JtheArcane
Ganesha
Level 153
God Stats
6W - 1L
1,894 SR
Queue Stats
252W - 179L
1,657 Elo+
Party 1
Izanami
Izanami
WeariedWidow
Izanami
Level 26
God Stats
48W - 31L
1,660 SR
Queue Stats
50W - 37L
1,591 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Wisenheimer
Morgan Le Fay
Level 159
God Stats
4W - 1L
1,826 SR
Queue Stats
223W - 145L
1,660 Elo+
Party 1
Lancelot
Lancelot
ZeroLifes
Lancelot
Level 146
God Stats
5W - 2L
1,660 SR
Queue Stats
72W - 58L
1,629 Elo+
Party 1
Team Averages
Level 124
1,728 SR
1,587 Elo+

VS

Team Averages
Level 63
1,445 SR
1,228 Elo+
Set
Set
Elysium0916
Set
Level 106
God Stats
0W - 1L
1,781 SR
Queue Stats
18W - 47L
1,242 Elo+
Party 2
Vamana
Vamana
Pastulio12
Vamana
Level 47
God Stats
1W - 7L
1,270 SR
Queue Stats
3W - 18L
1,150 Elo+
Party 2
Kukulkan
Kukulkan
VacioAlma
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,236 Elo+
Party 2
Ullr
Ullr
dogpound2120
Ullr
Level 57
God Stats
0W - 1L
1,161 SR
Queue Stats
24W - 46L
1,306 Elo+
Party 2
Sobek
Sobek
garza-51
Sobek
Level 49
God Stats
0W - 2L
1,511 SR
Queue Stats
11W - 34L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Circle
Odin
16
3 / 0 / 11
10,044
773
7,810
4,538
4,205
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
JtheArcane
Ganesha
17
1 / 0 / 18
10,818
832
8,303
11,799
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Izanami
WeariedWidow
Izanami
17
1 / 1 / 11
9,677
744
10,800
8,250
4,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Wisenheimer
Morgan Le Fay
20
16 / 0 / 1
12,137
934
20,684
8,840
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
ZeroLifes
Lancelot
19
11 / 3 / 6
11,023
848
13,282
9,369
5,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 0
9,289
715
8,230
14,328
8,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Pastulio12
Vamana
13
0 / 4 / 0
7,754
596
4,897
16,849
14,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
VacioAlma
Kukulkan
14
0 / 8 / 3
8,243
634
5,046
11,680
5,627
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 1
8,733
672
6,539
15,155
6,261
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
garza-51
Sobek
15
1 / 7 / 1
8,724
671
4,613
17,292
15,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
9
32
Kills
4
4
Deaths
32
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
Circle
Odin
3
0
11
8.5
L
2
7
0
0.29
W
Ganesha
JtheArcane
Ganesha
1
0
18
10
L
Vamana
Pastulio12
Vamana
0
4
0
0
L
Kukulkan
VacioAlma
Kukulkan
0
8
3
0.19
W
Izanami
WeariedWidow
Izanami
1
1
11
6.5
W
Morgan Le Fay
Wisenheimer
Morgan Le Fay
16
0
1
16.5
W
Lancelot
ZeroLifes
Lancelot
11
3
6
4.67
L
1
6
1
0.25
L
Sobek
garza-51
Sobek
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,879
Damage
29,325
42,796
Taken
75,304
31,493
Mitigated
50,270
5,689
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Circle
Odin
7,810
913
0
880
4,538
4,205
0
1,194
3,344
0
26,158
L
8,230
4,084
0
1,122
14,328
8,578
1,076
5,824
8,504
0
39,712
W
Ganesha
JtheArcane
Ganesha
8,303
1,416
0
2,906
11,799
12,412
859
2,204
9,595
20,038
0
L
Vamana
Pastulio12
Vamana
4,897
3,390
0
4,660
16,849
14,472
616
9,889
6,960
0
16,272
L
Kukulkan
VacioAlma
Kukulkan
5,046
1,204
0
215
11,680
5,627
0
2,111
9,569
18,118
0
W
Izanami
WeariedWidow
Izanami
10,800
7,856
0
934
8,250
4,330
3,636
2,096
6,154
0
29,494
W
Morgan Le Fay
Wisenheimer
Morgan Le Fay
20,684
3,096
0
969
8,840
4,868
3,625
1,728
7,112
66,519
0
W
Lancelot
ZeroLifes
Lancelot
13,282
3,950
0
0
9,369
5,678
1,553
2,437
6,932
0
41,941
L
6,539
4,508
0
2,350
15,155
6,261
0
7,233
7,922
31
26,997
L
Sobek
garza-51
Sobek
4,613
404
0
1,360
17,292
15,332
0
3,930
13,362
17,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,699
Gold Earned
42,743
282
Minions Killed
195
0
Camps Cleared
0
1,296,317
Distance Traveled
1,050,746
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,044
773
48
4
0
188,406
2
L
Set
9,289
715
78
6
0
227,290
2
W
Ganesha
10,818
832
2
0
0
277,411
0
L
Vamana
7,754
596
24
2
0
217,564
0
L
Kukulkan
8,243
634
30
2
0
189,086
0
W
Izanami
9,677
744
63
5
0
269,454
1
W
Morgan Le Fay
12,137
934
106
8
0
276,849
2
W
Lancelot
11,023
848
63
5
0
284,197
1
L
Ullr
8,733
672
44
3
0
189,147
0
L
Sobek
8,724
671
19
1
0
227,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role